Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
KINGsentinal756
Poseidon
Level 85
God Stats
0W - 3L
1,436 SR
Queue Stats
5W - 16L
1,258 Elo+
Party 1
Artio
Artio
MoldyMcChicken
Artio
Level 120
God Stats
2W - 3L
1,532 SR
Queue Stats
92W - 89L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
SYN BeastDefyer
Heimdallr
Level 65
God Stats
0W - 2L
1,167 SR
Queue Stats
73W - 63L
1,558 Elo+
Party 1
Team Averages
Level 113
1,427 SR
1,463 Elo+

VS

Team Averages
Level 117
1,591 SR
1,482 Elo+
Raijin
Raijin
Lokococo21
Raijin
Level 85
God Stats
2W - 0L
1,737 SR
Queue Stats
149W - 171L
1,471 Elo+
Solo
King Arthur
King Arthur
MoskyInTheFranXX
King Arthur
Level 154
God Stats
1W - 1L
1,280 SR
Queue Stats
129W - 148L
1,447 Elo+
Solo
Guan Yu
Guan Yu
kbrich27
Guan Yu
Level 138
God Stats
19W - 12L
1,579 SR
Queue Stats
2,375W - 2,392L
1,520 Elo+
Solo
Thanatos
Thanatos
poveda5
Thanatos
Level 72
God Stats
2W - 2L
1,611 SR
Queue Stats
162W - 154L
1,518 Elo+
Solo
Cabrakan
Cabrakan
super8t8
Cabrakan
Level 134
God Stats
2W - 0L
1,746 SR
Queue Stats
10W - 4L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
9 / 4 / 10
11,615
774
16,962
19,825
15,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
19
4 / 5 / 18
11,457
764
16,549
22,587
10,740
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
16
5 / 7 / 8
10,400
693
16,392
14,655
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 3 / 17
11,050
737
6,711
24,610
29,208
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
SYN BeastDefyer
Heimdallr
17
2 / 4 / 17
10,431
695
16,642
13,471
4,475
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Lokococo21
Raijin
20
5 / 4 / 11
12,398
827
23,026
13,212
5,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
MoskyInTheFranXX
King Arthur
18
1 / 5 / 13
10,792
719
10,662
23,935
20,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
kbrich27
Guan Yu
19
8 / 4 / 14
11,775
785
16,188
21,606
27,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
poveda5
Thanatos
20
7 / 5 / 8
12,543
836
18,556
13,081
5,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
super8t8
Cabrakan
18
2 / 6 / 15
11,433
762
11,101
20,942
28,021
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
84
24
Kills
23
23
Deaths
24
70
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
9
4
10
3.5
L
Chang'e
 
Chang'e
4
5
18
2.6
L
Poseidon
5
7
8
1.29
W
Raijin
Lokococo21
Raijin
5
4
11
2.63
L
4
3
17
4.17
W
King Arthur
MoskyInTheFranXX
King Arthur
1
5
13
1.5
L
Heimdallr
SYN BeastDefyer
Heimdallr
2
4
17
2.63
W
Guan Yu
kbrich27
Guan Yu
8
4
14
3.75
W
Thanatos
poveda5
Thanatos
7
5
8
2.2
W
Cabrakan
super8t8
Cabrakan
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,256
Damage
79,533
95,148
Taken
92,776
64,066
Mitigated
86,773
36,326
Healing
41,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
16,962
3,326
2,303
3,327
19,825
15,058
1,149
6,918
12,577
0
20,241
L
Chang'e
 
Chang'e
16,549
1,681
9,119
7,630
22,587
10,740
562
6,239
16,120
44,985
0
L
Poseidon
16,392
1,873
854
1,187
14,655
4,585
0
5,756
8,583
29,763
0
W
Raijin
Lokococo21
Raijin
23,026
2,285
2,889
2,924
13,212
5,728
1,180
5,909
7,101
60,278
0
L
6,711
900
5,196
6,179
24,610
29,208
465
9,653
14,541
18,190
0
W
King Arthur
MoskyInTheFranXX
King Arthur
10,662
815
352
5,384
23,935
20,054
451
8,941
14,388
0
22,444
L
Heimdallr
SYN BeastDefyer
Heimdallr
16,642
11,162
323
208
13,471
4,475
1,174
4,139
9,200
0
31,937
W
Guan Yu
kbrich27
Guan Yu
16,188
945
7,524
6,475
21,606
27,460
1,024
9,115
11,760
0
22,169
W
Thanatos
poveda5
Thanatos
18,556
3,645
2,325
8,067
13,081
5,510
2,198
6,544
5,920
0
34,764
W
Cabrakan
super8t8
Cabrakan
11,101
1,316
2,730
2,543
20,942
28,021
638
9,143
11,526
16,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,953
Gold Earned
58,941
144
Minions Killed
161
0
Camps Cleared
0
1,314,399
Distance Traveled
1,418,645
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,615
774
10
1
0
286,147
1
L
Chang'e
11,457
764
55
4
0
279,338
0
L
Poseidon
10,400
693
32
2
0
242,558
0
W
Raijin
12,398
827
84
6
0
274,843
0
L
Artio
11,050
737
22
1
0
251,909
0
W
King Arthur
10,792
719
22
1
0
303,053
1
L
Heimdallr
10,431
695
25
2
0
254,447
0
W
Guan Yu
11,775
785
10
1
0
306,453
0
W
Thanatos
12,543
836
38
3
0
287,965
0
W
Cabrakan
11,433
762
7
0
0
246,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role