Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FancyFace_JDR
Fenrir
Level 63
God Stats
45W - 51L
1,409 SR
Queue Stats
248W - 265L
1,385 Elo+
Solo
Hel
Hel
Filthyfloridian
Hel
Level 127
God Stats
19W - 19L
1,470 SR
Queue Stats
365W - 330L
1,475 Elo+
Solo
Mulan
Mulan
MSG1385
Mulan
Level 97
God Stats
17W - 8L
1,646 SR
Queue Stats
71W - 84L
1,433 Elo+
Solo
Medusa
Medusa
soulize1
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 77L
1,454 Elo+
Solo
Team Averages
Level 92
1,505 SR
1,449 Elo+

VS

Team Averages
Level 49
1,431 SR
1,363 Elo+
Izanami
Izanami
BigPillDickle
Izanami
Level 72
God Stats
0W - 3L
1,271 SR
Queue Stats
7W - 10L
1,251 Elo+
Solo
Hun Batz
Hun Batz
CRAZZYWHITEBOY25
Hun Batz
Level 49
God Stats
62W - 75L
1,428 SR
Queue Stats
110W - 120L
1,402 Elo+
Solo
Bellona
Bellona
DIABLO13ORIGINAL
Bellona
Level 48
God Stats
16W - 19L
1,401 SR
Queue Stats
62W - 68L
1,453 Elo+
Solo
Ymir
Ymir
PlowHerBooty
Ymir
Level 33
God Stats
36W - 44L
1,491 SR
Queue Stats
153W - 195L
1,316 Elo+
Solo
Kukulkan
Kukulkan
juanyastorga
Kukulkan
Level 42
God Stats
10W - 8L
1,562 SR
Queue Stats
18W - 23L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 1 / 3
5,954
595
1,393
5,119
3,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
4 / 0 / 2
6,020
602
2,660
5,805
2,888
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 0 / 2
6,762
676
5,859
4,433
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
MSG1385
Mulan
12
3 / 0 / 1
6,664
666
6,462
7,476
3,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
soulize1
Medusa
9
3 / 1 / 1
5,509
551
4,179
3,286
864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
0 / 3 / 0
4,231
423
962
4,077
1,002
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 1 / 0
5,731
573
2,597
5,465
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 4 / 0
4,838
484
4,391
7,977
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 0
4,392
439
1,181
4,895
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
juanyastorga
Kukulkan
9
0 / 4 / 0
5,342
534
2,998
6,150
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
14
Kills
2
2
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
3
2.5
L
Izanami
0
3
0
0
L
2
1
0
2
L
0
4
0
0
W
4
0
2
5
W
3
0
2
4
W
Mulan
MSG1385
Mulan
3
0
1
3.5
L
0
2
0
0
L
Kukulkan
juanyastorga
Kukulkan
0
4
0
0
W
Medusa
soulize1
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,553
Damage
12,129
26,119
Taken
28,564
12,301
Mitigated
13,218
12,709
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,393
168
1,350
1,550
5,119
3,258
1,176
404
4,715
17,879
0
L
Izanami
962
524
0
570
4,077
1,002
0
758
3,319
0
18,198
L
2,597
297
0
647
5,465
1,640
46
998
4,467
0
32,611
L
4,391
3,028
0
1,615
7,977
5,538
92
0
7,977
0
20,759
W
2,660
1,058
215
682
5,805
2,888
890
1,512
4,169
0
19,553
W
5,859
82
1,375
2,595
4,433
1,438
201
1,512
2,789
39,347
0
W
Mulan
MSG1385
Mulan
6,462
2,075
0
4,942
7,476
3,853
0
0
7,476
0
35,846
L
1,181
322
0
251
4,895
3,148
0
1,644
3,251
8,057
0
L
Kukulkan
juanyastorga
Kukulkan
2,998
52
0
1,370
6,150
1,890
0
3,852
2,298
29,067
0
W
Medusa
soulize1
Medusa
4,179
1,531
0
0
3,286
864
2,417
495
2,791
0
28,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
24,534
289
Minions Killed
240
0
Camps Cleared
0
926,566
Distance Traveled
923,519
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,954
595
38
4
0
145,483
3
L
Izanami
4,231
423
24
2
0
184,277
3
L
Hun Batz
5,731
573
72
7
0
199,820
0
L
Bellona
4,838
484
50
5
0
186,797
1
W
Fenrir
6,020
602
42
4
0
198,885
0
W
Hel
6,762
676
85
9
0
216,960
0
W
Mulan
6,664
666
74
7
0
186,065
3
L
Ymir
4,392
439
17
2
0
179,243
1
L
Kukulkan
5,342
534
77
8
0
173,382
3
W
Medusa
5,509
551
50
5
0
179,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role