Player Matchup

Chernobog
Chernobog
Embered-CK
Chernobog
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo
Thanatos
Thanatos
Xxdantresxx
Thanatos
Level 30
God Stats
19W - 19L
1,460 SR
Queue Stats
96W - 115L
1,305 Elo+
Solo
Thoth
Thoth
alvijaz-super
Thoth
Level 18
God Stats
1W - 4L
1,193 SR
Queue Stats
66W - 64L
1,318 Elo+
Solo
Ymir
Ymir
kilted_tom
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Bellona
Bellona
mutual_furrier58
Bellona
Level 15
God Stats
2W - 1L
1,265 SR
Queue Stats
9W - 14L
1,268 Elo+
Solo
Team Averages
Level 13
1,384 SR
1,378 Elo+

VS

Team Averages
Level 16
1,555 SR
1,303 Elo+
Terra
Terra
RottinHusk_89
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,262 Elo+
Solo
King Arthur
King Arthur
WatermelonGhost_
King Arthur
Level 26
God Stats
3W - 5L
1,345 SR
Queue Stats
55W - 57L
1,346 Elo+
Solo
Olorun
Olorun
YoawCigggy
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,047 Elo+
Solo
Bakasura
Bakasura
dragon-victory12
Bakasura
Level 18
God Stats
13W - 5L
1,928 SR
Queue Stats
71W - 48L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
omrish9
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Embered-CK
Chernobog
11
9 / 0 / 4
6,724
611
9,409
5,568
1,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Xxdantresxx
Thanatos
8
3 / 2 / 3
5,365
488
2,392
4,743
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 2 / 3
5,908
537
1,547
4,327
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 2 / 4
5,585
508
1,718
5,684
4,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
3 / 2 / 0
5,038
458
1,351
4,106
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,701
427
608
5,514
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
WatermelonGhost_
King Arthur
8
4 / 5 / 0
5,361
487
8,962
8,808
5,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
YoawCigggy
Olorun
5
0 / 2 / 0
4,006
364
285
3,466
959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 2 / 0
5,817
529
2,637
5,531
1,579
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
omrish9
Tsukuyomi
6
0 / 10 / 1
4,564
415
1,095
7,854
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
7
8
Deaths
21
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Embered-CK
Chernobog
9
0
4
11
L
0
2
0
0
L
King Arthur
WatermelonGhost_
King Arthur
4
5
0
0.8
W
Thanatos
Xxdantresxx
Thanatos
3
2
3
2.25
L
Olorun
YoawCigggy
Olorun
0
2
0
0
W
2
2
3
1.75
L
3
2
0
1.5
W
2
2
4
2
W
3
2
0
1.5
L
Tsukuyomi
omrish9
Tsukuyomi
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,417
Damage
13,587
24,428
Taken
31,173
10,696
Mitigated
12,927
7,562
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Embered-CK
Chernobog
9,409
6,249
0
1,471
5,568
1,738
174
898
4,535
0
39,610
L
608
46
88
919
5,514
2,540
0
632
4,882
11,438
0
L
King Arthur
WatermelonGhost_
King Arthur
8,962
1,110
0
1,220
8,808
5,380
69
1,541
7,267
5,043
21,588
W
Thanatos
Xxdantresxx
Thanatos
2,392
796
0
2,973
4,743
1,750
17
271
4,432
0
21,727
L
Olorun
YoawCigggy
Olorun
285
204
0
160
3,466
959
0
0
3,466
4,526
0
W
1,547
163
0
1,140
4,327
1,026
190
190
3,807
21,494
0
L
2,637
1,691
0
1,402
5,531
1,579
0
112
5,419
0
22,824
W
1,718
1,018
0
1,547
5,684
4,089
120
854
4,775
12,069
0
W
1,351
458
0
431
4,106
2,093
200
378
3,728
0
10,911
L
Tsukuyomi
omrish9
Tsukuyomi
1,095
485
0
249
7,854
2,469
324
980
6,874
0
12,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,620
Gold Earned
24,449
222
Minions Killed
147
0
Camps Cleared
0
1,034,913
Distance Traveled
941,112
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,724
611
66
6
0
225,186
1
L
Terra
4,701
427
18
2
0
191,255
0
L
King Arthur
5,361
487
30
3
0
216,472
1
W
Thanatos
5,365
488
45
4
0
234,062
0
L
Olorun
4,006
364
9
1
0
117,015
1
W
Thoth
5,908
537
55
5
0
200,883
2
L
Bakasura
5,817
529
67
6
0
239,463
1
W
Ymir
5,585
508
28
3
0
201,288
0
W
Bellona
5,038
458
28
3
0
173,494
1
L
Tsukuyomi
4,564
415
23
2
0
176,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role