Player Matchup

Izanami
Izanami
Desplmador
Izanami
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 9L
1,353 Elo+
Party 1
Nemesis
Nemesis
Dexter_La2
Nemesis
Level 23
God Stats
4W - 5L
1,291 SR
Queue Stats
27W - 36L
1,377 Elo+
Solo
Tiamat
Tiamat
OldMajor7
Tiamat
Level 29
God Stats
3W - 6L
1,512 SR
Queue Stats
110W - 97L
1,529 Elo+
Solo
Chaac
Chaac
dagolac
Chaac
Level 21
God Stats
4W - 3L
1,506 SR
Queue Stats
21W - 24L
1,323 Elo+
Party 1
Fafnir
Fafnir
ferdentalon
Fafnir
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 19L
1,332 Elo+
Party 1
Team Averages
Level 20
1,462 SR
1,383 Elo+

VS

Team Averages
Level 21
1,558 SR
1,440 Elo+
Ymir
Ymir
GaR1X_
Ymir
Level 17
God Stats
2W - 0L
1,758 SR
Queue Stats
24W - 24L
1,397 Elo+
Solo
Hades
Hades
Gh0stinng_
Hades
Level 29
God Stats
6W - 1L
1,631 SR
Queue Stats
133W - 114L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
serveuse_alteree
Ah Muzen Cab
Level 16
God Stats
7W - 8L
1,511 SR
Queue Stats
64W - 52L
1,427 Elo+
Solo
Loki
Loki
shawumsenumse
Loki
Level 28
God Stats
1W - 1L
1,288 SR
Queue Stats
53W - 51L
1,471 Elo+
Solo
Neith
Neith
xReeX_BTWx
Neith
Level 13
God Stats
3W - 2L
1,602 SR
Queue Stats
13W - 15L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Desplmador
Izanami
7
5 / 3 / 1
6,219
444
5,844
6,454
2,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Dexter_La2
Nemesis
9
2 / 5 / 0
6,163
440
2,403
9,577
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
OldMajor7
Tiamat
13
0 / 3 / 0
6,755
483
4,659
8,369
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
dagolac
Chaac
10
1 / 3 / 1
6,435
460
5,627
13,185
12,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
9
2 / 2 / 7
7,471
534
5,193
12,210
14,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GaR1X_
Ymir
10
1 / 2 / 6
6,677
477
3,678
8,930
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
14
5 / 0 / 3
8,060
576
9,894
8,853
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
serveuse_alteree
Ah Muzen Cab
12
6 / 1 / 2
7,654
547
9,414
7,186
2,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 7
6,811
487
7,034
7,400
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
5
1 / 5 / 0
4,979
356
2,113
3,936
878
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
15
16
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Desplmador
Izanami
5
3
1
1.83
L
Nemesis
Dexter_La2
Nemesis
2
5
0
0.4
W
Ymir
GaR1X_
Ymir
1
2
6
2
W
Hades
5
0
3
6.5
L
Tiamat
OldMajor7
Tiamat
0
3
0
0
L
Chaac
dagolac
Chaac
1
3
1
0.5
L
Fafnir
2
2
7
2.75
W
Ah Muzen Cab
serveuse_alteree
Ah Muzen Cab
6
1
2
7
W
2
2
7
2.75
W
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,726
Damage
32,133
49,795
Taken
36,305
35,236
Mitigated
15,425
10,780
Healing
14,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Desplmador
Izanami
5,844
4,690
40
2,091
6,454
2,004
546
919
5,535
0
27,211
L
Nemesis
Dexter_La2
Nemesis
2,403
829
0
750
9,577
3,265
0
1,827
7,750
0
30,230
W
Ymir
GaR1X_
Ymir
3,678
899
0
3,573
8,930
5,220
0
1,795
7,135
21,674
0
W
Hades
9,894
986
644
5,627
8,853
3,895
282
3,532
5,155
52,769
0
L
Tiamat
OldMajor7
Tiamat
4,659
541
0
2,706
8,369
3,778
365
2,574
5,795
50,576
0
L
Chaac
dagolac
Chaac
5,627
1,130
0
2,841
13,185
12,024
374
3,745
9,440
0
30,177
L
Fafnir
5,193
1,906
0
2,352
12,210
14,165
178
4,507
7,703
9,488
0
W
Ah Muzen Cab
serveuse_alteree
Ah Muzen Cab
9,414
4,282
0
2,570
7,186
2,558
618
1,499
5,352
0
38,125
W
7,034
2,830
0
1,295
7,400
2,874
61
1,883
5,437
0
33,689
W
Neith
2,113
711
0
466
3,936
878
0
1,143
2,793
0
7,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,043
Gold Earned
34,181
267
Minions Killed
292
0
Camps Cleared
0
1,204,642
Distance Traveled
1,217,885
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,219
444
50
4
0
135,529
0
L
Nemesis
6,163
440
65
5
0
292,866
1
W
Ymir
6,677
477
38
3
0
228,159
2
W
Hades
8,060
576
110
8
0
290,644
6
L
Tiamat
6,755
483
90
6
0
261,905
6
L
Chaac
6,435
460
48
3
0
251,639
0
L
Fafnir
7,471
534
14
1
0
262,703
1
W
Ah Muzen Cab
7,654
547
63
5
0
282,060
3
W
Loki
6,811
487
63
5
0
307,352
0
W
Neith
4,979
356
18
1
0
109,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role