Player Matchup

Sylvanus
Sylvanus
Beltazar
Sylvanus
Level 29
God Stats
8W - 4L
1,546 SR
Queue Stats
64W - 67L
1,433 Elo+
Party 1
Poseidon
Poseidon
BoomingBusiness
Poseidon
Level 160
God Stats
6W - 15L
1,455 SR
Queue Stats
452W - 493L
1,505 Elo+
Solo
Eset
Eset
Nord92
Eset
Level 83
God Stats
4W - 7L
1,400 SR
Queue Stats
236W - 261L
1,348 Elo+
Party 1
Thor
Thor
Vetwelve
Thor
Level 62
God Stats
2W - 5L
1,426 SR
Queue Stats
63W - 85L
1,381 Elo+
Party 1
Skadi
Skadi
guwien
Skadi
Level 34
God Stats
6W - 6L
1,224 SR
Queue Stats
172W - 210L
1,297 Elo+
Party 1
Team Averages
Level 74
1,410 SR
1,393 Elo+

VS

Team Averages
Level 66
1,586 SR
1,464 Elo+
Pele
Pele
 
Pele
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Georgespider
Sun Wukong
Level 67
God Stats
6W - 6L
1,478 SR
Queue Stats
262W - 307L
1,420 Elo+
Party 2
Discordia
Discordia
KEKAPIG
Discordia
Level 69
God Stats
5W - 1L
1,690 SR
Queue Stats
226W - 263L
1,427 Elo+
Party 2
Geb
Geb
XxFoUrStArTsxX
Geb
Level 68
God Stats
9W - 7L
1,398 SR
Queue Stats
270W - 263L
1,512 Elo+
Solo
Izanami
Izanami
ZagomBrottos
Izanami
Level 61
God Stats
35W - 15L
1,865 SR
Queue Stats
398W - 389L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beltazar
Sylvanus
12
2 / 6 / 4
8,035
502
9,179
15,897
17,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
17
1 / 4 / 0
9,385
587
5,147
7,949
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
Nord92
Eset
12
3 / 7 / 3
8,103
506
13,298
15,364
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
12
0 / 8 / 0
6,848
428
3,693
13,942
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
guwien
Skadi
10
0 / 8 / 2
6,674
417
8,229
11,231
2,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
10 / 1 / 12
10,451
653
12,964
12,823
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Georgespider
Sun Wukong
13
9 / 2 / 7
8,978
561
11,808
15,942
13,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
KEKAPIG
Discordia
14
4 / 1 / 7
9,248
578
7,589
9,138
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 17
8,957
560
7,013
14,129
14,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
ZagomBrottos
Izanami
17
7 / 1 / 9
9,883
618
10,487
10,230
3,243
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
6
Kills
33
33
Deaths
6
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
1
12
16
L
Sylvanus
Beltazar
Sylvanus
2
6
4
0.67
L
Poseidon
1
4
0
0.25
W
Sun Wukong
Georgespider
Sun Wukong
9
2
7
6.25
W
Discordia
KEKAPIG
Discordia
4
1
7
7.5
L
Eset
Nord92
Eset
3
7
3
0.64
L
Thor
0
8
0
0
W
3
1
17
11.5
W
Izanami
ZagomBrottos
Izanami
7
1
9
11.5
L
Skadi
guwien
Skadi
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,546
Damage
49,861
64,383
Taken
62,262
32,131
Mitigated
38,503
17,221
Healing
24,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,964
4,703
0
2,563
12,823
4,623
224
5,104
7,615
0
71,690
L
Sylvanus
Beltazar
Sylvanus
9,179
2,966
1,703
3,539
15,897
17,410
0
4,470
11,020
24,050
6,015
L
Poseidon
5,147
545
0
1,098
7,949
2,491
0
1,693
5,970
82,433
0
W
Sun Wukong
Georgespider
Sun Wukong
11,808
2,292
0
7,609
15,942
13,767
686
7,802
8,092
0
38,877
W
Discordia
KEKAPIG
Discordia
7,589
302
0
3,431
9,138
2,751
0
4,256
4,756
53,695
0
L
Eset
Nord92
Eset
13,298
858
799
4,562
15,364
5,871
364
4,921
9,607
41,944
0
L
Thor
3,693
1,061
0
3,753
13,942
4,012
0
687
12,877
0
40,817
W
7,013
809
1,050
5,554
14,129
14,119
0
5,725
8,312
22,320
0
W
Izanami
ZagomBrottos
Izanami
10,487
6,472
0
4,466
10,230
3,243
474
3,060
7,158
0
88,929
L
Skadi
guwien
Skadi
8,229
4,160
0
1,767
11,231
2,347
8
2,194
8,922
0
33,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,045
Gold Earned
47,517
419
Minions Killed
490
0
Camps Cleared
0
1,375,404
Distance Traveled
1,606,277
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,451
653
108
7
0
356,886
4
L
Sylvanus
8,035
502
36
2
0
254,699
2
L
Poseidon
9,385
587
185
12
0
291,679
3
W
Sun Wukong
8,978
561
54
3
0
328,592
2
W
Discordia
9,248
578
131
8
0
313,678
5
L
Eset
8,103
506
62
4
0
290,320
0
L
Thor
6,848
428
76
5
0
269,123
1
W
Geb
8,957
560
23
1
0
319,594
3
W
Izanami
9,883
618
174
11
0
287,527
7
L
Skadi
6,674
417
60
4
0
269,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role