Player Matchup

Cliodhna
Cliodhna
BlaDFusion
Cliodhna
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 53L
1,465 Elo+
Solo
Odin
Odin
KurotsuchiChan
Odin
Level 148
God Stats
2W - 1L
1,515 SR
Queue Stats
418W - 338L
1,547 Elo+
Solo
Anubis
Anubis
TheWildRanger
Anubis
Level 103
God Stats
6W - 7L
1,447 SR
Queue Stats
73W - 63L
1,482 Elo+
Solo
Team Averages
Level 125
1,487 SR
1,498 Elo+

VS

Team Averages
Level 118
1,400 SR
1,510 Elo+
Raijin
Raijin
 
Raijin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
PaiDoNariz
Olorun
Level 63
God Stats
1W - 5L
1,408 SR
Queue Stats
90W - 89L
1,465 Elo+
Solo
Artemis
Artemis
R10Bruno
Artemis
Level 149
God Stats
0W - 2L
1,292 SR
Queue Stats
28W - 31L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BlaDFusion
Cliodhna
10
4 / 4 / 7
7,770
777
4,745
6,208
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 1 / 6
8,884
888
5,489
8,052
6,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 2 / 5
7,821
782
6,714
7,528
3,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 2 / 2
7,386
739
2,146
4,324
1,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
PaiDoNariz
Olorun
9
2 / 5 / 2
6,489
649
3,637
7,016
2,261
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
R10Bruno
Artemis
9
1 / 7 / 5
7,450
745
4,090
7,363
1,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
6
7
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
2
2
2
W
Cliodhna
BlaDFusion
Cliodhna
4
4
7
1.88
W
6
1
6
9
L
Olorun
PaiDoNariz
Olorun
2
5
2
0.6
L
Artemis
R10Bruno
Artemis
1
7
5
0.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,948
Damage
9,873
21,788
Taken
18,703
12,573
Mitigated
5,345
6,517
Healing
1,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,146
0
0
527
4,324
1,255
0
934
3,390
15,062
0
W
Cliodhna
BlaDFusion
Cliodhna
4,745
801
0
490
6,208
2,572
746
2,645
3,563
0
16,840
W
5,489
1,838
0
2,656
8,052
6,747
602
1,185
6,867
0
14,662
L
Olorun
PaiDoNariz
Olorun
3,637
1,793
0
917
7,016
2,261
0
1,890
5,126
11,685
0
L
Artemis
R10Bruno
Artemis
4,090
1,691
0
0
7,363
1,829
0
3,890
3,473
0
11,425
W
6,714
835
0
3,371
7,528
3,254
1,089
2,389
5,139
34,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,475
Gold Earned
21,325
109
Minions Killed
89
9
Camps Cleared
0
517,049
Distance Traveled
379,199
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,386
739
48
5
0
113,411
3
W
Cliodhna
7,770
777
18
2
5
155,165
2
W
Odin
8,884
888
20
2
1
193,990
1
L
Olorun
6,489
649
15
2
0
140,157
2
L
Artemis
7,450
745
26
3
0
125,631
2
W
Anubis
7,821
782
71
7
3
167,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role