Player Matchup

Charybdis
Charybdis
Gold V
Foster x 12
Charybdis
Gold V
Level 144
God Stats
18W - 10L
1,584 SR
Queue Stats
420W - 423L
1,241 MMR
Solo
Nu Wa
Nu Wa
Gold IV
PegarAki
Nu Wa
Gold IV
Level 160
God Stats
57W - 40L
1,636 SR
Queue Stats
345W - 354L
1,122 MMR
Solo
Cerberus
Cerberus
Silver I
Spasmic Potato
Cerberus
Silver I
Level 158
God Stats
9W - 4L
1,668 SR
Queue Stats
254W - 267L
1,211 MMR
Solo
Fenrir
Fenrir
Silver II
TuskedEagle
Fenrir
Silver II
Level 124
God Stats
17W - 20L
1,454 SR
Queue Stats
256W - 261L
1,054 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
z Blasted z
Cu Chulainn
Silver II
Level 134
God Stats
64W - 52L
1,622 SR
Queue Stats
1,017W - 1,066L
1,075 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,593 SR
1,141 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,578 SR
1,187 MMR
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
BIoodn
Thanatos
Silver II
Level 160
God Stats
56W - 49L
1,532 SR
Queue Stats
702W - 734L
986 MMR
Solo
Ymir
Ymir
Silver II
EACHYAHARTOUT
Ymir
Silver II
Level 160
God Stats
17W - 29L
1,390 SR
Queue Stats
504W - 502L
1,064 MMR
Solo
Skadi
Skadi
Silver I
LuciferKreme
Skadi
Silver I
Level 127
God Stats
2W - 2L
1,672 SR
Queue Stats
24W - 32L
1,103 MMR
Solo
Chaac
Chaac
Bronze III
cold__huncho
Chaac
Bronze III
Level 69
God Stats
1W - 3L
1,794 SR
Queue Stats
1W - 8L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Foster x 12
Charybdis
15
3 / 0 / 2
8,922
637
4,103
7,293
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
PegarAki
Nu Wa
12
2 / 0 / 5
7,475
534
9,323
4,264
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
11
2 / 0 / 6
7,009
501
3,675
6,516
5,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
13
7 / 0 / 2
7,988
571
3,969
7,973
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
z Blasted z
Cu Chulainn
14
5 / 2 / 2
8,240
589
11,239
10,415
7,618
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Morgan Le FayAresGilgameshZeusAthena

VS

Bans
ArtioAmaterasuDanzaburouTiamatArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 0
6,546
468
4,743
6,308
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
BIoodn
Thanatos
8
0 / 4 / 0
5,544
396
2,597
8,216
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 0
5,707
408
2,672
13,848
8,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 4 / 0
5,317
380
2,011
6,323
923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 0
6,327
452
6,399
11,643
6,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
19
Kills
2
2
Deaths
19
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
L
Thanatos
BIoodn
Thanatos
0
4
0
0
L
0
5
0
0
W
Charybdis
Foster x 12
Charybdis
3
0
2
4
L
0
4
0
0
W
Nu Wa
PegarAki
Nu Wa
2
0
5
4.5
W
Cerberus
2
0
6
5
W
Fenrir
7
0
2
8
L
1
3
0
0.33
W
Cu Chulainn
z Blasted z
Cu Chulainn
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,309
Damage
18,422
36,461
Taken
46,338
19,264
Mitigated
20,656
14,788
Healing
13,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,743
459
0
1,013
6,308
1,637
0
3,216
2,888
36,326
0
L
Thanatos
BIoodn
Thanatos
2,597
736
0
5,045
8,216
2,938
0
1,450
6,586
0
32,944
L
2,672
590
0
2,711
13,848
8,307
0
5,262
8,340
19,843
0
W
Charybdis
Foster x 12
Charybdis
4,103
2,673
0
3,956
7,293
2,349
2,366
687
6,606
0
65,285
L
2,011
585
0
1,216
6,323
923
0
1,408
4,827
0
22,591
W
Nu Wa
PegarAki
Nu Wa
9,323
3,533
0
1,594
4,264
1,420
977
2,117
1,903
40,728
0
W
Cerberus
3,675
435
0
2,511
6,516
5,007
466
2,274
4,114
23,637
0
W
Fenrir
3,969
595
0
3,756
7,973
2,870
0
868
7,071
0
43,000
L
6,399
1,889
0
3,300
11,643
6,851
0
2,733
8,776
0
34,513
W
Cu Chulainn
z Blasted z
Cu Chulainn
11,239
2,055
0
2,971
10,415
7,618
42
1,154
9,145
6,163
44,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
29,441
412
Minions Killed
266
0
Camps Cleared
0
1,305,433
Distance Traveled
1,076,746
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,546
468
77
6
0
223,890
2
L
Thanatos
5,544
396
56
4
0
196,816
1
L
Ymir
5,707
408
31
2
0
221,149
1
W
Charybdis
8,922
637
125
9
0
230,840
3
L
Skadi
5,317
380
47
3
0
166,016
2
W
Nu Wa
7,475
534
63
5
0
270,110
6
W
Cerberus
7,009
501
54
4
0
232,082
1
W
Fenrir
7,988
571
78
6
0
305,386
1
L
Chaac
6,327
452
55
4
0
268,875
3
W
Cu Chulainn
8,240
589
92
7
0
267,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role