Player Matchup

Jing Wei
Jing Wei
DaffidTIsShady
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
M1stak3-02
Cthulhu
Level 15
God Stats
4W - 8L
1,240 SR
Queue Stats
13W - 14L
1,362 Elo+
Party 1
Skadi
Skadi
Raiginleif
Skadi
Level 19
God Stats
34W - 27L
1,478 SR
Queue Stats
162W - 184L
1,376 Elo+
Solo
Thor
Thor
TXC_Carter
Thor
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 77L
1,086 Elo+
Solo
Chaac
Chaac
daniyule
Chaac
Level 14
God Stats
1W - 1L
1,446 SR
Queue Stats
6W - 8L
1,177 Elo+
Solo
Team Averages
Level 16
1,433 SR
1,300 Elo+

VS

Team Averages
Level 10
1,373 SR
1,252 Elo+
Olorun
Olorun
Pierre349782
Olorun
Level 7
God Stats
0W - 5L
1,209 SR
Queue Stats
3W - 10L
1,261 Elo+
Party 2
Kukulkan
Kukulkan
bobbyaj
Kukulkan
Level 5
God Stats
2W - 3L
1,224 SR
Queue Stats
95W - 155L
1,274 Elo+
Solo
Tsukuyomi
Tsukuyomi
jelmerh_17-8
Tsukuyomi
Level 24
God Stats
8W - 7L
1,434 SR
Queue Stats
27W - 22L
1,400 Elo+
Solo
Erlang Shen
Erlang Shen
lascouderia
Erlang Shen
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,127 Elo+
Party 2
Yemoja
Yemoja
skillerbado_123
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 47L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
5 / 0 / 10
11,555
444
9,941
7,185
2,801
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cthulhu
M1stak3-02
Cthulhu
18
8 / 1 / 9
12,350
475
10,897
24,133
23,114
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
20
10 / 2 / 4
14,341
552
16,781
15,153
6,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 4 / 11
11,661
449
9,740
14,316
8,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
daniyule
Chaac
18
7 / 4 / 5
12,661
487
9,978
18,244
12,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 8 / 2
10,673
411
12,513
18,187
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
bobbyaj
Kukulkan
15
0 / 8 / 4
9,971
384
7,624
18,481
7,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
jelmerh_17-8
Tsukuyomi
4
1 / 1 / 0
7,403
285
627
1,137
229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Erlang Shen
lascouderia
Erlang Shen
16
3 / 7 / 3
10,025
386
9,476
18,881
12,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 10 / 2
8,920
343
7,598
18,332
6,963
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
34
Kills
8
11
Deaths
34
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
5
0
10
10
W
Cthulhu
M1stak3-02
Cthulhu
8
1
9
12.5
L
Olorun
3
8
2
0.5
W
Skadi
10
2
4
6
W
4
4
11
2.38
L
Kukulkan
bobbyaj
Kukulkan
0
8
4
0.25
W
Chaac
daniyule
Chaac
7
4
5
2.38
L
Tsukuyomi
jelmerh_17-8
Tsukuyomi
1
1
0
1
L
Erlang Shen
lascouderia
Erlang Shen
3
7
3
0.64
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,337
Damage
37,838
79,031
Taken
75,018
53,099
Mitigated
34,584
28,641
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
9,941
8,235
0
3,459
7,185
2,801
3,112
3,194
3,919
0
53,946
W
Cthulhu
M1stak3-02
Cthulhu
10,897
1,249
0
6,275
24,133
23,114
1,361
10,196
13,635
66,910
0
L
Olorun
12,513
4,915
291
6,253
18,187
6,482
2,700
3,111
15,076
53,417
0
W
Skadi
16,781
8,007
0
8,361
15,153
6,532
7,054
4,730
10,423
0
135,551
W
9,740
1,404
0
1,814
14,316
8,521
1,074
6,173
8,023
0
57,438
L
Kukulkan
bobbyaj
Kukulkan
7,624
1,413
527
2,939
18,481
7,956
1,266
3,336
15,145
55,563
0
W
Chaac
daniyule
Chaac
9,978
1,569
61
8,671
18,244
12,131
6,471
2,948
15,296
156
57,394
L
Tsukuyomi
jelmerh_17-8
Tsukuyomi
627
154
0
319
1,137
229
0
0
1,137
0
3,352
L
Erlang Shen
lascouderia
Erlang Shen
9,476
4,577
0
2,502
18,881
12,954
1,025
2,001
16,880
0
43,571
L
7,598
1,807
1,051
747
18,332
6,963
436
3,286
15,046
37,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,568
Gold Earned
46,992
557
Minions Killed
300
0
Camps Cleared
0
2,212,051
Distance Traveled
1,667,659
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,555
444
72
3
0
498,086
1
W
Cthulhu
12,350
475
98
4
0
498,680
0
L
Olorun
10,673
411
87
3
0
420,917
1
W
Skadi
14,341
552
202
8
0
458,444
0
W
Thor
11,661
449
88
3
0
408,515
1
L
Kukulkan
9,971
384
78
3
0
411,894
3
W
Chaac
12,661
487
97
4
0
348,326
0
L
Tsukuyomi
7,403
285
12
0
0
46,600
0
L
Erlang Shen
10,025
386
67
3
0
474,396
2
L
Yemoja
8,920
343
56
2
0
313,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role