Player Matchup

Olorun
Olorun
Platinum III
xĈẳʼnňΐβalMǿňќêy
Olorun
Platinum III
Level 84
God Stats
5W - 0L
1,749 SR
Queue Stats
26W - 18L
2,001 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 84
1,749 SR
2,001 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,500 SR
1,500 MMR
Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,234
1,047
4,211
4,349
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AnhurChronosHou YiBellonaAh Muzen Cab

VS

Bans
KaliUllrSkadiSolIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 3 / 0
4,048
810
2,963
6,411
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,211
Damage
2,963
4,349
Taken
6,411
1,739
Mitigated
3,327
2,482
Healing
1,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,963
926
0
1,434
6,411
3,327
0
3,854
2,557
0
15,658
W
4,211
2,619
0
2,482
4,349
1,739
557
156
4,193
20,409
2,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,234
Gold Earned
4,048
43
Minions Killed
28
3
Camps Cleared
2
101,421
Distance Traveled
117,624
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,048
810
28
6
2
117,624
0
W
Olorun
5,234
1,047
43
9
3
101,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role