Player Matchup

Ah Puch
Ah Puch
Alea4491
Ah Puch
Level 156
God Stats
26W - 16L
1,639 SR
Queue Stats
345W - 357L
1,481 Elo+
Solo
Nike
Nike
iDhiegow
Nike
Level 103
God Stats
9W - 8L
1,425 SR
Queue Stats
19W - 18L
1,372 Elo+
Solo
Medusa
Medusa
m_ikachu
Medusa
Level 121
God Stats
23W - 15L
1,574 SR
Queue Stats
174W - 232L
1,368 Elo+
Solo
Team Averages
Level 127
1,546 SR
1,407 Elo+

VS

Team Averages
Level 60
1,551 SR
1,389 Elo+
Neith
Neith
Wpns Grade NG
Neith
Level 7
God Stats
1W - 5L
1,463 SR
Queue Stats
1W - 6L
1,143 Elo+
Party 1
Geb
Geb
Xbox Hates fun
Geb
Level 145
God Stats
38W - 33L
1,634 SR
Queue Stats
629W - 572L
1,616 Elo+
Party 1
Raijin
Raijin
dead kill43
Raijin
Level 27
God Stats
12W - 9L
1,558 SR
Queue Stats
38W - 43L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alea4491
Ah Puch
12
2 / 0 / 6
7,530
753
8,185
2,643
856
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
12
3 / 4 / 5
7,740
774
5,760
10,744
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
m_ikachu
Medusa
13
5 / 1 / 5
8,017
802
7,298
4,943
1,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,968
697
1,936
5,093
1,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 2
8,192
819
4,200
13,316
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
9
0 / 5 / 3
6,302
630
3,061
6,483
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
5
5
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alea4491
Ah Puch
2
0
6
5
L
2
5
2
0.6
L
3
0
2
4
L
Raijin
0
5
3
0.3
W
Nike
3
4
5
1.38
W
Medusa
m_ikachu
Medusa
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,243
Damage
9,197
18,330
Taken
24,892
8,775
Mitigated
14,158
5,192
Healing
1,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alea4491
Ah Puch
8,185
39
721
1,584
2,643
856
510
1,140
1,461
31,396
0
L
1,936
706
0
92
5,093
1,647
0
1,851
3,118
0
8,044
L
4,200
158
0
1,871
13,316
10,635
0
4,715
8,328
14,667
0
L
Raijin
3,061
488
0
0
6,483
1,876
0
2,053
4,300
19,455
0
W
Nike
5,760
517
0
2,561
10,744
6,123
442
3,199
7,315
0
25,591
W
Medusa
m_ikachu
Medusa
7,298
2,048
0
326
4,943
1,796
1,102
3,098
1,757
0
30,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,287
Gold Earned
21,462
141
Minions Killed
100
7
Camps Cleared
1
588,758
Distance Traveled
534,235
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,530
753
53
5
2
210,797
3
L
Neith
6,968
697
28
3
0
140,456
1
L
Geb
8,192
819
28
3
0
228,493
1
L
Raijin
6,302
630
44
4
1
165,286
1
W
Nike
7,740
774
48
5
2
183,735
4
W
Medusa
8,017
802
40
4
3
194,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role