Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Jovani
Anubis
Level 15
God Stats
0W - 1L
1,355 SR
Queue Stats
1W - 2L
1,425 Elo+
Solo
Hou Yi
Hou Yi
Legend21484
Hou Yi
Level 63
God Stats
1W - 2L
1,511 SR
Queue Stats
46W - 54L
1,446 Elo+
Solo
Team Averages
Level 46
1,456 SR
1,457 Elo+

VS

Team Averages
Level 50
1,466 SR
1,421 Elo+
Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
OnrushingClub13
Guan Yu
Level 20
God Stats
10W - 6L
1,602 SR
Queue Stats
85W - 108L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
lucaswijn
Hou Yi
Level 22
God Stats
3W - 6L
1,295 SR
Queue Stats
52W - 66L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
5 / 3 / 7
10,237
682
12,337
18,177
20,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Jovani
Anubis
13
2 / 6 / 8
9,537
636
8,115
11,603
5,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
10
5 / 2 / 4
9,086
606
5,989
8,070
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 3 / 5
11,210
747
14,597
10,480
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 6 / 7
9,937
662
5,343
12,789
4,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hou Yi
lucaswijn
Hou Yi
13
4 / 3 / 3
10,312
687
12,295
11,726
4,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
12
Kills
11
11
Deaths
12
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
3
7
2.83
W
Hera
 
Hera
5
3
5
2.5
L
Anubis
Jovani
Anubis
2
6
8
1
L
Hou Yi
5
2
4
3.5
W
2
6
7
0.92
W
Hou Yi
lucaswijn
Hou Yi
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,441
Damage
32,235
37,850
Taken
34,995
29,327
Mitigated
12,993
4,047
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,337
1,716
82
1,746
18,177
20,871
69
4,289
13,639
25,908
0
W
Hera
 
Hera
14,597
2,711
45
3,517
10,480
3,838
737
6,317
3,802
64,403
0
L
Anubis
Jovani
Anubis
8,115
297
565
1,359
11,603
5,233
192
6,058
5,159
42,301
0
L
Hou Yi
5,989
2,908
0
295
8,070
3,223
108
3,476
4,347
0
14,362
W
5,343
1,414
1,142
2,002
12,789
4,649
1,127
8,215
3,768
0
11,762
W
Hou Yi
lucaswijn
Hou Yi
12,295
5,055
214
3,265
11,726
4,506
857
4,959
5,844
0
37,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,860
Gold Earned
31,459
128
Minions Killed
177
4
Camps Cleared
8
571,892
Distance Traveled
786,769
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,237
682
35
2
0
249,165
1
W
Hera
11,210
747
123
8
5
271,694
4
L
Anubis
9,537
636
69
5
3
199,632
2
L
Hou Yi
9,086
606
24
2
1
123,095
1
W
Guan Yu
9,937
662
7
0
2
303,205
3
W
Hou Yi
10,312
687
47
3
1
211,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role