Player Matchup

Loki
Loki
Habarkin
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
NWJones
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
Rheinot
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,453 Elo+
Party 2
Ares
Ares
T0oBЕ
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,369 Elo+
Party 2
Ra
Ra
Zuberel
Ra
Level 27
God Stats
1W - 1L
1,429 SR
Queue Stats
9W - 17L
1,381 Elo+
Solo
Team Averages
Level 15
1,486 SR
1,440 Elo+

VS

Team Averages
Level 18
1,472 SR
1,410 Elo+
Fenrir
Fenrir
ComeOnZeus
Fenrir
Level 16
God Stats
4W - 3L
1,398 SR
Queue Stats
183W - 109L
1,607 Elo+
Solo
Bastet
Bastet
uglymalmonyaa
Bastet
Level 17
God Stats
3W - 3L
1,573 SR
Queue Stats
182W - 182L
1,363 Elo+
Party 1
Vulcan
Vulcan
valentin_veslo
Vulcan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 170L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
Пэдрила
Danzaburou
Level 19
God Stats
12W - 9L
1,391 SR
Queue Stats
44W - 54L
1,337 Elo+
Solo
Tiamat
Tiamat
Сатана
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 60L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 18 / 1
9,672
967
13,832
23,388
8,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
NWJones
Thanatos
16
1 / 9 / 3
10,036
1,004
6,990
14,634
6,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Rheinot
Scylla
16
3 / 9 / 4
10,759
1,076
11,914
16,247
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
T0oBЕ
Ares
17
0 / 10 / 7
10,102
1,010
11,884
26,132
37,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 6 / 2
10,027
1,003
9,856
7,867
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ComeOnZeus
Fenrir
19
13 / 2 / 22
12,889
1,289
19,140
15,917
15,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
17 / 1 / 23
13,474
1,347
20,803
9,012
3,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 2 / 27
11,375
1,138
12,634
9,054
3,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Пэдрила
Danzaburou
19
13 / 3 / 18
13,091
1,309
19,936
14,635
5,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
19
5 / 3 / 29
10,816
1,082
9,154
11,643
7,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
171
11
Kills
52
52
Deaths
11
17
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ComeOnZeus
Fenrir
13
2
22
12
L
Loki
3
18
1
0.19
L
Thanatos
NWJones
Thanatos
1
9
3
0.28
L
Scylla
Rheinot
Scylla
3
9
4
0.56
L
Ares
T0oBЕ
Ares
0
10
7
0.35
L
4
6
2
0.83
W
17
1
23
28.5
W
4
2
27
8.75
W
Danzaburou
Пэдрила
Danzaburou
13
3
18
7.33
W
Tiamat
5
3
29
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,476
Damage
81,667
88,268
Taken
60,261
60,966
Mitigated
34,788
4,356
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ComeOnZeus
Fenrir
19,140
6,279
0
1,893
15,917
15,825
0
10,066
5,543
0
31,833
L
Loki
13,832
3,021
0
22
23,388
8,278
0
6,265
17,123
0
19,880
L
Thanatos
NWJones
Thanatos
6,990
3,004
0
3,665
14,634
6,195
0
4,322
10,312
0
30,014
L
Scylla
Rheinot
Scylla
11,914
694
0
0
16,247
5,884
0
2,826
13,421
24,848
0
L
Ares
T0oBЕ
Ares
11,884
1,092
0
0
26,132
37,065
0
7,755
18,377
28,160
0
L
9,856
1,713
363
306
7,867
3,544
0
620
7,247
25,663
0
W
20,803
8,064
0
0
9,012
3,332
0
4,732
4,132
0
30,525
W
12,634
4,477
0
0
9,054
3,208
0
2,629
6,359
24,869
0
W
Danzaburou
Пэдрила
Danzaburou
19,936
13,008
0
2,187
14,635
5,381
0
9,822
4,664
0
54,136
W
Tiamat
9,154
848
207
2,019
11,643
7,042
0
5,583
5,909
18,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,596
Gold Earned
61,645
165
Minions Killed
171
5
Camps Cleared
9
771,455
Distance Traveled
978,289
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,889
1,289
16
2
6
189,349
0
L
Loki
9,672
967
8
1
3
181,545
1
L
Thanatos
10,036
1,004
49
5
2
158,302
3
L
Scylla
10,759
1,076
42
4
0
185,514
0
L
Ares
10,102
1,010
29
3
0
177,185
1
L
Ra
10,027
1,003
37
4
0
68,909
2
W
Bastet
13,474
1,347
15
2
1
240,409
0
W
Vulcan
11,375
1,138
35
4
0
201,198
0
W
Danzaburou
13,091
1,309
73
7
1
168,173
0
W
Tiamat
10,816
1,082
32
3
1
179,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role