Player Matchup

Ymir
Ymir
Owkzuo
Ymir
Level 53
God Stats
1W - 5L
1,320 SR
Queue Stats
17W - 13L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sandillian
Tsukuyomi
Level 80
God Stats
13W - 12L
1,557 SR
Queue Stats
253W - 323L
1,456 Elo+
Party 1
Chang'e
Chang'e
UNDEADG0DDESS
Chang'e
Level 129
God Stats
22W - 21L
1,474 SR
Queue Stats
366W - 423L
1,474 Elo+
Party 1
Hou Yi
Hou Yi
joeabad
Hou Yi
Level 115
God Stats
21W - 18L
1,522 SR
Queue Stats
369W - 408L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
tolusnefa
Baron Samedi
Level 143
God Stats
1W - 3L
1,360 SR
Queue Stats
659W - 587L
1,584 Elo+
Solo
Team Averages
Level 104
1,447 SR
1,507 Elo+

VS

Team Averages
Level 107
1,591 SR
1,534 Elo+
Ganesha
Ganesha
AVI913
Ganesha
Level 125
God Stats
5W - 5L
1,633 SR
Queue Stats
271W - 281L
1,474 Elo+
Solo
Raijin
Raijin
LobSqwizzle
Raijin
Level 85
God Stats
8W - 4L
1,604 SR
Queue Stats
327W - 302L
1,565 Elo+
Solo
Aphrodite
Aphrodite
iHateWashington
Aphrodite
Level 128
God Stats
5W - 7L
1,430 SR
Queue Stats
76W - 59L
1,540 Elo+
Solo
Awilix
Awilix
minks13
Awilix
Level 107
God Stats
40W - 17L
1,675 SR
Queue Stats
138W - 124L
1,521 Elo+
Solo
Cernunnos
Cernunnos
narutoxyzz
Cernunnos
Level 89
God Stats
19W - 13L
1,614 SR
Queue Stats
228W - 184L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Owkzuo
Ymir
15
2 / 5 / 0
10,100
459
1,158
12,487
6,703
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Sandillian
Tsukuyomi
17
3 / 12 / 4
11,126
506
12,851
20,160
7,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
15
1 / 7 / 5
9,331
424
5,033
18,430
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
joeabad
Hou Yi
15
2 / 7 / 3
10,057
457
12,540
20,253
4,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
tolusnefa
Baron Samedi
16
6 / 7 / 1
11,477
522
10,276
16,243
5,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AVI913
Ganesha
18
0 / 3 / 21
12,061
548
5,450
23,194
26,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
20
13 / 4 / 6
13,987
636
15,850
12,975
5,085
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
iHateWashington
Aphrodite
20
11 / 3 / 7
13,329
606
19,749
17,801
13,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
minks13
Awilix
19
11 / 3 / 4
13,115
596
11,973
13,589
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
narutoxyzz
Cernunnos
19
3 / 1 / 11
12,316
560
10,689
17,435
7,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
14
Kills
38
38
Deaths
14
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AVI913
Ganesha
0
3
21
3.5
W
Raijin
13
4
6
4
L
Ymir
Owkzuo
Ymir
2
5
0
0.4
L
Tsukuyomi
Sandillian
Tsukuyomi
3
12
4
0.42
L
Chang'e
1
7
5
0.5
W
Aphrodite
iHateWashington
Aphrodite
11
3
7
4.83
L
Hou Yi
joeabad
Hou Yi
2
7
3
0.5
W
Awilix
minks13
Awilix
11
3
4
4.33
W
Cernunnos
narutoxyzz
Cernunnos
3
1
11
8.5
L
Baron Samedi
tolusnefa
Baron Samedi
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,858
Damage
63,711
87,573
Taken
84,994
29,414
Mitigated
56,318
20,560
Healing
41,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AVI913
Ganesha
5,450
366
0
7,162
23,194
26,073
416
5,322
17,675
34,473
0
W
Raijin
15,850
1,784
40
2,990
12,975
5,085
504
2,943
9,765
98,217
0
L
Ymir
Owkzuo
Ymir
1,158
144
0
677
12,487
6,703
0
6,255
6,178
51,107
0
L
Tsukuyomi
Sandillian
Tsukuyomi
12,851
3,555
0
4,133
20,160
7,785
0
11,653
8,228
0
80,809
L
Chang'e
5,033
82
3,194
5,599
18,430
4,054
228
6,428
11,832
29,499
0
W
Aphrodite
iHateWashington
Aphrodite
19,749
381
5,165
12,399
17,801
13,076
2,287
3,421
14,187
82,545
0
L
Hou Yi
joeabad
Hou Yi
12,540
6,110
474
2,899
20,253
4,899
722
9,092
11,123
0
70,305
W
Awilix
minks13
Awilix
11,973
5,157
0
4,263
13,589
4,870
913
4,946
8,352
0
78,199
W
Cernunnos
narutoxyzz
Cernunnos
10,689
4,919
0
9,594
17,435
7,214
8,106
1,727
15,666
0
108,961
L
Baron Samedi
tolusnefa
Baron Samedi
10,276
946
340
3,244
16,243
5,973
234
6,866
9,163
61,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,091
Gold Earned
64,808
495
Minions Killed
624
0
Camps Cleared
0
1,752,548
Distance Traveled
2,068,313
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,061
548
16
1
0
411,755
7
W
Raijin
13,987
636
184
8
0
395,099
4
L
Ymir
10,100
459
105
5
0
271,221
1
L
Tsukuyomi
11,126
506
109
5
0
369,353
4
L
Chang'e
9,331
424
59
3
0
402,488
11
W
Aphrodite
13,329
606
127
6
0
413,475
3
L
Hou Yi
10,057
457
106
5
0
340,740
2
W
Awilix
13,115
596
123
6
0
446,382
0
W
Cernunnos
12,316
560
174
8
0
401,602
2
L
Baron Samedi
11,477
522
116
5
0
368,746
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role