Player Matchup

Serqet
Serqet
Platinum IV
 
Serqet
Platinum IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum III
 
Ares
Platinum III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum IV
ElGranMaestro
Olorun
Platinum IV
Level 153
God Stats
1W - 1L
1,410 SR
Queue Stats
25W - 23L
1,992 MMR
Solo
Neith
Neith
Diamond V
blastrogame
Neith
Diamond V
Level 122
God Stats
13W - 10L
1,564 SR
Queue Stats
280W - 265L
2,008 MMR
Solo
Guan Yu
Guan Yu
Platinum III
pelayo55
Guan Yu
Platinum III
Level 126
God Stats
31W - 17L
1,766 SR
Queue Stats
415W - 418L
1,721 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,548 SR
1,744 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,521 SR
1,868 MMR
Anhur
Anhur
Platinum IV
BDayRedemption
Anhur
Platinum IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,975 MMR
Solo
Xing Tian
Xing Tian
Platinum III
BlindWayfarer
Xing Tian
Platinum III
Level 156
God Stats
0W - 3L
1,761 SR
Queue Stats
337W - 364L
1,849 MMR
Solo
Nemesis
Nemesis
Platinum I
Dαwn
Nemesis
Platinum I
Level 109
God Stats
8W - 9L
1,675 SR
Queue Stats
101W - 124L
1,984 MMR
Solo
Chronos
Chronos
Gold I
Wodiana
Chronos
Gold I
Level 129
God Stats
0W - 1L
1,083 SR
Queue Stats
265W - 256L
1,695 MMR
Solo
Tyr
Tyr
Platinum IV
davidnc1599
Tyr
Platinum IV
Level 121
God Stats
92W - 102L
1,584 SR
Queue Stats
241W - 228L
1,835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
4 / 2 / 11
10,388
577
8,961
13,469
6,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
 
Ares
14
2 / 3 / 17
10,315
573
9,339
18,457
24,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
7 / 2 / 10
11,241
625
20,078
12,273
10,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
12 / 1 / 7
12,369
687
14,004
12,204
4,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
pelayo55
Guan Yu
17
1 / 0 / 5
10,732
596
11,331
15,329
19,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GebTiamatArtioUllrSet

VS

Bans
TsukuyomiSobekAthenaGaneshaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
8,835
491
11,000
16,912
5,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
BlindWayfarer
Xing Tian
11
2 / 7 / 2
7,874
437
4,561
19,801
16,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Dαwn
Nemesis
14
2 / 4 / 1
8,713
484
5,865
14,979
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
Wodiana
Chronos
13
0 / 4 / 2
7,960
442
6,233
12,756
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 4 / 1
10,028
557
10,520
19,352
16,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
26
Kills
8
8
Deaths
26
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
2
11
4.75
W
Ares
 
Ares
2
3
17
3.5
L
3
7
4
0.71
L
Xing Tian
BlindWayfarer
Xing Tian
2
7
2
0.43
L
Nemesis
Dαwn
Nemesis
2
4
1
0.63
W
7
2
10
6
L
Chronos
Wodiana
Chronos
0
4
2
0.25
W
12
1
7
15.5
L
1
4
1
0.38
W
Guan Yu
pelayo55
Guan Yu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,713
Damage
38,179
71,732
Taken
83,800
66,520
Mitigated
49,114
33,351
Healing
22,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,961
3,371
0
3,247
13,469
6,554
2,773
916
12,553
0
57,004
W
Ares
 
Ares
9,339
582
0
4,403
18,457
24,901
585
4,081
14,376
28,471
0
L
11,000
5,877
0
4,599
16,912
5,661
406
6,553
10,259
0
62,123
L
Xing Tian
BlindWayfarer
Xing Tian
4,561
462
0
1,513
19,801
16,858
0
9,623
9,809
14,367
0
L
Nemesis
Dαwn
Nemesis
5,865
1,619
0
5,534
14,979
4,872
0
3,397
11,398
0
61,399
W
20,078
11,029
1,049
5,747
12,273
10,633
4,123
4,562
7,711
73,154
9,213
L
Chronos
Wodiana
Chronos
6,233
2,116
0
3,294
12,756
5,716
265
5,974
6,691
52,801
0
W
14,004
4,611
0
5,001
12,204
4,739
3,607
1,842
10,362
0
94,591
L
10,520
786
0
7,446
19,352
16,007
0
4,594
12,928
0
79,296
W
Guan Yu
pelayo55
Guan Yu
11,331
1,434
4,173
9,731
15,329
19,693
567
2,752
12,577
17,350
52,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,045
Gold Earned
43,410
544
Minions Killed
516
0
Camps Cleared
0
1,848,249
Distance Traveled
1,750,548
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,388
577
86
5
0
403,055
5
W
Ares
10,315
573
24
1
0
356,265
6
L
Anhur
8,835
491
129
7
0
310,201
2
L
Xing Tian
7,874
437
11
1
0
351,731
9
L
Nemesis
8,713
484
115
6
0
380,348
7
W
Olorun
11,241
625
134
7
0
333,932
3
L
Chronos
7,960
442
91
5
0
350,819
8
W
Neith
12,369
687
150
8
0
353,240
7
L
Tyr
10,028
557
170
9
0
357,449
6
W
Guan Yu
10,732
596
150
8
0
401,757
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role