Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CelticTiger5
Freya
Level 44
God Stats
2W - 3L
1,464 SR
Queue Stats
13W - 22L
1,380 Elo+
Solo
Geb
Geb
Konstantine2nd
Geb
Level 156
God Stats
646W - 658L
1,537 SR
Queue Stats
646W - 661L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
NEW GUY 407
Tsukuyomi
Level 154
God Stats
1W - 5L
1,364 SR
Queue Stats
471W - 482L
1,598 Elo+
Solo
Anhur
Anhur
TomuraToga
Anhur
Level 160
God Stats
2W - 4L
1,174 SR
Queue Stats
678W - 522L
1,647 Elo+
Solo
Team Averages
Level 111
1,408 SR
1,531 Elo+

VS

Team Averages
Level 110
1,528 SR
1,531 Elo+
Zhong Kui
Zhong Kui
LazyMcbush
Zhong Kui
Level 160
God Stats
465W - 302L
1,734 SR
Queue Stats
725W - 567L
1,568 Elo+
Solo
Ravana
Ravana
PrinceDaygo
Ravana
Level 18
God Stats
18W - 15L
1,488 SR
Queue Stats
26W - 30L
1,445 Elo+
Party 1
Hercules
Hercules
The Complainer0
Hercules
Level 160
God Stats
5W - 2L
1,707 SR
Queue Stats
34W - 13L
1,753 Elo+
Solo
Athena
Athena
declann glo
Athena
Level 91
God Stats
1W - 1L
1,517 SR
Queue Stats
15W - 18L
1,386 Elo+
Party 1
Janus
Janus
elfacu02facundof
Janus
Level 119
God Stats
4W - 7L
1,195 SR
Queue Stats
439W - 471L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 9 / 1
6,815
974
7,214
15,536
9,431
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 7 / 3
7,674
1,096
6,032
10,357
3,553
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 1
6,416
917
1,476
6,170
2,633
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
NEW GUY 407
Tsukuyomi
13
3 / 10 / 1
8,360
1,194
12,548
15,741
7,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
13
1 / 3 / 2
7,844
1,121
7,883
9,864
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

151

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LazyMcbush
Zhong Kui
16
10 / 1 / 16
10,164
1,452
19,750
10,133
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
14
5 / 2 / 8
8,263
1,180
5,833
6,900
2,850
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
15
12 / 1 / 6
9,520
1,360
14,708
9,136
4,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
15
3 / 1 / 20
8,837
1,262
6,482
10,586
9,413
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 0 / 13
8,802
1,257
3,449
2,443
378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
95
5
Kills
32
32
Deaths
5
8
Assists
63
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
9
1
0.06
L
1
7
3
0.36
L
0
3
1
0.17
W
Zhong Kui
LazyMcbush
Zhong Kui
10
1
16
18
L
Tsukuyomi
NEW GUY 407
Tsukuyomi
3
10
1
0.35
W
Ravana
5
2
8
4.5
W
Hercules
12
1
6
15
L
Anhur
1
3
2
0.67
W
Athena
3
1
20
13
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,153
Damage
50,222
57,668
Taken
39,198
26,757
Mitigated
22,401
3,409
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,214
431
0
252
15,536
9,431
0
8,834
6,265
0
15,702
L
6,032
2,203
0
546
10,357
3,553
0
5,296
4,861
10,928
0
L
1,476
109
0
388
6,170
2,633
0
2,590
3,377
5,211
0
W
Zhong Kui
LazyMcbush
Zhong Kui
19,750
2,580
87
3,521
10,133
5,684
0
1,766
7,707
32,370
0
L
Tsukuyomi
NEW GUY 407
Tsukuyomi
12,548
4,623
0
761
15,741
7,916
0
9,060
6,351
0
29,082
W
Ravana
5,833
1,682
0
99
6,900
2,850
0
2,000
4,900
0
8,065
W
Hercules
14,708
6,365
0
3,324
9,136
4,076
0
1,648
7,488
0
18,163
L
Anhur
7,883
3,097
0
1,462
9,864
3,224
0
2,661
7,133
0
23,593
W
Athena
6,482
1,594
0
270
10,586
9,413
0
1,928
8,658
10,013
0
W
3,449
0
0
507
2,443
378
0
166
2,277
28,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,109
Gold Earned
45,586
108
Minions Killed
123
3
Camps Cleared
6
592,179
Distance Traveled
732,306
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,815
974
12
2
0
147,214
0
L
Freya
7,674
1,096
17
2
2
103,106
0
L
Geb
6,416
917
4
1
0
76,606
0
W
Zhong Kui
10,164
1,452
42
6
1
129,845
1
L
Tsukuyomi
8,360
1,194
36
5
0
135,464
1
W
Ravana
8,263
1,180
5
1
0
136,294
0
W
Hercules
9,520
1,360
6
1
1
140,503
1
L
Anhur
7,844
1,121
39
6
1
129,789
0
W
Athena
8,837
1,262
5
1
1
165,179
0
W
Janus
8,802
1,257
65
9
3
160,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role