Player Matchup

Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver II
ItWaz SMOOTH
Olorun
Silver II
Level 79
God Stats
5W - 2L
1,793 SR
Queue Stats
19W - 25L
1,319 MMR
Solo
Skadi
Skadi
Silver I
Miyako Kuro
Skadi
Silver I
Level 158
God Stats
4W - 2L
1,787 SR
Queue Stats
63W - 63L
1,237 MMR
Solo
Kali
Kali
Bronze II
Neroozuki7110
Kali
Bronze II
Level 118
God Stats
2W - 2L
1,485 SR
Queue Stats
227W - 246L
324 MMR
Solo
Hachiman
Hachiman
Gold V
stevking09
Hachiman
Gold V
Level 157
God Stats
4W - 2L
1,522 SR
Queue Stats
643W - 652L
1,250 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,617 SR
1,126 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,344 SR
1,070 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
JpJoker99
Ah Muzen Cab
Gold V
Level 160
God Stats
1W - 3L
1,329 SR
Queue Stats
88W - 95L
1,291 MMR
Solo
Raijin
Raijin
Bronze III
Mad-EyeJack
Raijin
Bronze III
Level 88
God Stats
0W - 1L
1,496 SR
Queue Stats
4W - 11L
1,401 MMR
Solo
Tiamat
Tiamat
Gold IV
TheBlackketchum
Tiamat
Gold IV
Level 106
God Stats
29W - 19L
1,587 SR
Queue Stats
68W - 72L
1,411 MMR
Solo
Ravana
Ravana
Bronze III
cold__huncho
Ravana
Bronze III
Level 69
God Stats
0W - 1L
1,102 SR
Queue Stats
1W - 8L
1,374 MMR
Solo
Terra
Terra
Bronze V
daenerys22253
Terra
Bronze V
Level 80
God Stats
0W - 3L
1,209 SR
Queue Stats
129W - 174L
-125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 3 / 5
6,459
461
5,242
11,886
6,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
13
2 / 1 / 5
8,070
576
8,102
7,251
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 2 / 3
8,675
620
6,655
8,174
5,139
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
7 / 2 / 3
8,528
609
3,318
10,553
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
stevking09
Hachiman
15
5 / 0 / 4
9,125
652
10,350
10,457
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ArtioCu ChulainnChironMorgan Le FayGilgamesh

VS

Bans
AthenaArachneCharybdisYmirIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JpJoker99
Ah Muzen Cab
11
3 / 3 / 0
6,868
491
7,770
10,645
3,624
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
12
0 / 4 / 0
6,388
456
2,861
7,389
1,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 0 / 2
7,472
534
2,411
5,531
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
11
5 / 6 / 1
7,572
541
8,128
10,071
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 3
6,430
459
4,373
12,940
8,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
8
8
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
3
5
1.17
W
Olorun
2
1
5
4.5
L
Ah Muzen Cab
JpJoker99
Ah Muzen Cab
3
3
0
1
L
Raijin
0
4
0
0
W
2
2
3
1.75
W
7
2
3
4.25
L
0
0
2
1
L
Ravana
5
6
1
0.92
L
0
4
3
0.38
W
Hachiman
stevking09
Hachiman
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,667
Damage
25,543
48,321
Taken
46,576
21,533
Mitigated
22,504
17,623
Healing
16,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,242
826
192
1,680
11,886
6,507
0
2,056
9,830
15,786
0
W
Olorun
8,102
3,875
359
4,376
7,251
2,149
126
833
6,418
63,097
0
L
Ah Muzen Cab
JpJoker99
Ah Muzen Cab
7,770
2,568
0
2,318
10,645
3,624
0
4,531
6,114
0
52,686
L
Raijin
2,861
561
0
930
7,389
1,749
265
167
7,222
36,583
0
W
6,655
1,994
0
130
8,174
5,139
375
2,514
5,338
5,467
55,593
W
3,318
1,508
0
3,888
10,553
4,438
0
1,035
9,510
0
52,610
L
2,411
246
129
3,421
5,531
5,328
0
380
5,151
40,917
0
L
Ravana
8,128
2,390
0
2,460
10,071
3,114
0
1,314
8,757
0
29,366
L
4,373
1,038
1,916
5,580
12,940
8,689
0
7,956
4,984
12,083
0
W
Hachiman
stevking09
Hachiman
10,350
5,533
0
6,998
10,457
3,300
498
2,877
7,580
0
65,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
34,730
490
Minions Killed
334
0
Camps Cleared
0
1,338,753
Distance Traveled
1,292,518
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,459
461
35
3
0
284,686
6
W
Olorun
8,070
576
124
9
0
253,404
1
L
Ah Muzen Cab
6,868
491
94
7
0
252,631
1
L
Raijin
6,388
456
62
4
0
242,782
0
W
Skadi
8,675
620
136
10
0
241,054
0
W
Kali
8,528
609
87
6
0
285,213
2
L
Tiamat
7,472
534
117
8
0
270,868
0
L
Ravana
7,572
541
49
4
0
279,564
2
L
Terra
6,430
459
12
1
0
246,673
5
W
Hachiman
9,125
652
108
8
0
274,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role