Player Matchup

Ullr
Ullr
 
Ullr
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Alexuzz
Zeus
Level 113
God Stats
0W - 2L
1,315 SR
Queue Stats
422W - 464L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Reinkornator
Danzaburou
Level 119
God Stats
3W - 1L
1,779 SR
Queue Stats
11W - 11L
1,474 Elo+
Party 3
Hercules
Hercules
Tondeo
Hercules
Level 67
God Stats
0W - 1L
1,290 SR
Queue Stats
125W - 126L
1,487 Elo+
Solo
King Arthur
King Arthur
ДАЖЕБОГ
King Arthur
Level 108
God Stats
1W - 2L
1,543 SR
Queue Stats
16W - 15L
1,482 Elo+
Party 3
Team Averages
Level 91
1,485 SR
1,475 Elo+

VS

Team Averages
Level 88
1,559 SR
1,463 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
BestoeFrendoe
Artio
Level 57
God Stats
8W - 13L
1,500 SR
Queue Stats
152W - 220L
1,320 Elo+
Party 2
Janus
Janus
LASТ
Janus
Level 108
God Stats
8W - 6L
1,495 SR
Queue Stats
158W - 151L
1,528 Elo+
Party 1
Cerberus
Cerberus
P1KAA
Cerberus
Level 119
God Stats
2W - 0L
1,698 SR
Queue Stats
5W - 3L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pooriyas
Tsukuyomi
Level 86
God Stats
6W - 5L
1,604 SR
Queue Stats
133W - 183L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 3 / 2
7,938
467
3,093
13,039
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Zeus
Alexuzz
Zeus
14
1 / 6 / 1
7,803
459
5,887
12,383
3,562
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Reinkornator
Danzaburou
14
5 / 3 / 2
8,615
507
7,354
12,771
3,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Tondeo
Hercules
11
2 / 6 / 4
7,375
434
6,444
16,343
8,259
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ДАЖЕБОГ
King Arthur
12
2 / 5 / 0
7,494
441
7,246
14,045
8,581
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
6 / 4 / 5
8,527
502
12,038
11,148
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

12
1 / 1 / 12
8,170
481
3,276
11,114
12,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
LASТ
Janus
17
3 / 0 / 8
10,608
624
12,124
9,138
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
P1KAA
Cerberus
14
3 / 2 / 8
8,863
521
11,000
13,789
13,410
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Pooriyas
Tsukuyomi
15
10 / 4 / 3
9,337
549
10,786
9,225
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
11
Kills
23
23
Deaths
11
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
2
0.67
W
Heimdallr
 
Heimdallr
6
4
5
2.13
L
Zeus
Alexuzz
Zeus
1
6
1
0.25
W
1
1
12
7
W
Janus
LASТ
Janus
3
0
8
7
W
Cerberus
P1KAA
Cerberus
3
2
8
3.5
W
Tsukuyomi
Pooriyas
Tsukuyomi
10
4
3
2.88
L
Danzaburou
Reinkornator
Danzaburou
5
3
2
2
L
Hercules
Tondeo
Hercules
2
6
4
0.67
L
King Arthur
ДАЖЕБОГ
King Arthur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,024
Damage
49,224
68,581
Taken
54,414
28,139
Mitigated
38,155
11,478
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,093
1,307
186
2,152
13,039
4,443
566
4,258
8,689
0
50,575
W
Heimdallr
 
Heimdallr
12,038
4,808
0
2,259
11,148
4,118
781
1,029
10,119
0
54,868
L
Zeus
Alexuzz
Zeus
5,887
849
0
2,144
12,383
3,562
0
5,192
6,947
55,263
0
W
3,276
528
442
3,982
11,114
12,778
190
1,356
9,758
16,219
0
W
Janus
LASТ
Janus
12,124
1,277
367
3,099
9,138
3,597
603
2,968
6,170
98,706
0
W
Cerberus
P1KAA
Cerberus
11,000
377
0
4,229
13,789
13,410
701
492
13,297
56,390
0
W
Tsukuyomi
Pooriyas
Tsukuyomi
10,786
2,670
0
946
9,225
4,252
0
2,002
7,223
0
48,830
L
Danzaburou
Reinkornator
Danzaburou
7,354
2,666
0
3,502
12,771
3,294
0
3,055
9,610
0
49,820
L
Hercules
Tondeo
Hercules
6,444
1,356
0
2,436
16,343
8,259
0
5,769
10,432
6,977
15,408
L
King Arthur
ДАЖЕБОГ
King Arthur
7,246
754
0
1,058
14,045
8,581
0
7,754
6,258
0
40,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,225
Gold Earned
45,505
381
Minions Killed
488
0
Camps Cleared
0
1,613,409
Distance Traveled
1,647,569
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,938
467
99
6
0
297,024
3
W
Heimdallr
8,527
502
83
5
0
302,991
6
L
Zeus
7,803
459
99
6
0
286,307
5
W
Artio
8,170
481
28
2
0
322,234
1
W
Janus
10,608
624
181
11
0
367,342
5
W
Cerberus
8,863
521
118
7
0
284,719
2
W
Tsukuyomi
9,337
549
78
5
0
370,283
2
L
Danzaburou
8,615
507
85
5
0
307,229
0
L
Hercules
7,375
434
32
2
0
389,123
0
L
King Arthur
7,494
441
66
4
0
333,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role