Player Matchup

Charybdis
Charybdis
Atlas88OGM
Charybdis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
633W - 628L
1,589 Elo+
Solo
Ganesha
Ganesha
Baillak
Ganesha
Level 109
God Stats
16W - 13L
1,572 SR
Queue Stats
256W - 223L
1,638 Elo+
Solo
Arachne
Arachne
KIOSONE
Arachne
Level 145
God Stats
62W - 25L
1,669 SR
Queue Stats
113W - 91L
1,611 Elo+
Solo
Freya
Freya
UDARrrr
Freya
Level 160
God Stats
4W - 4L
1,691 SR
Queue Stats
225W - 215L
1,553 Elo+
Solo
Nox
Nox
deKepons
Nox
Level 145
God Stats
22W - 44L
1,483 SR
Queue Stats
402W - 378L
1,618 Elo+
Solo
Team Averages
Level 144
1,583 SR
1,602 Elo+

VS

Team Averages
Level 126
1,583 SR
1,636 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
PolBrown8
Tyr
Level 79
God Stats
2W - 1L
1,565 SR
Queue Stats
80W - 75L
1,611 Elo+
Solo
Kali
Kali
diseasedpotato
Kali
Level 142
God Stats
7W - 3L
1,696 SR
Queue Stats
246W - 240L
1,644 Elo+
Solo
Zeus
Zeus
vαnnski
Zeus
Level 160
God Stats
9W - 10L
1,318 SR
Queue Stats
144W - 92L
1,720 Elo+
Solo
Kukulkan
Kukulkan
xDominuS
Kukulkan
Level 153
God Stats
13W - 2L
1,836 SR
Queue Stats
21W - 7L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Atlas88OGM
Charybdis
16
1 / 10 / 6
10,353
471
8,878
17,028
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Baillak
Ganesha
12
0 / 12 / 7
8,828
401
4,509
23,008
24,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
KIOSONE
Arachne
20
15 / 3 / 2
13,345
607
22,047
21,731
9,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
UDARrrr
Freya
16
3 / 7 / 5
11,071
503
9,579
20,912
8,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 4 / 4
10,412
473
8,622
13,206
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
2 / 4 / 22
11,623
528
7,227
17,459
19,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 4 / 2
8,886
404
1,997
9,176
4,598
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 7 / 6
13,612
619
15,507
22,301
9,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
20
18 / 4 / 5
14,939
679
34,734
23,540
15,955
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
xDominuS
Kukulkan
19
7 / 2 / 11
12,526
569
20,430
9,501
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
21
Kills
36
36
Deaths
21
24
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
4
22
3.25
L
Charybdis
Atlas88OGM
Charybdis
1
10
6
0.4
L
Ganesha
Baillak
Ganesha
0
12
7
0.29
L
Arachne
KIOSONE
Arachne
15
3
2
5.33
W
0
4
2
0.25
L
Freya
UDARrrr
Freya
3
7
5
0.79
L
2
4
4
1
W
9
7
6
1.71
W
Zeus
18
4
5
5.13
W
Kukulkan
xDominuS
Kukulkan
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,635
Damage
79,895
95,885
Taken
81,977
51,955
Mitigated
53,120
24,065
Healing
35,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,227
1,798
1,539
4,504
17,459
19,955
531
5,810
11,649
28,482
9,990
L
Charybdis
Atlas88OGM
Charybdis
8,878
4,445
0
4,125
17,028
5,730
2,986
11,957
4,993
0
66,113
L
Ganesha
Baillak
Ganesha
4,509
296
0
1,253
23,008
24,064
0
19,744
2,974
18,322
0
L
Arachne
KIOSONE
Arachne
22,047
14,791
0
9,567
21,731
9,188
3,510
11,513
10,152
0
91,336
W
1,997
240
0
1,669
9,176
4,598
0
3,590
5,586
0
24,545
L
Freya
UDARrrr
Freya
9,579
4,038
0
8,115
20,912
8,074
294
9,384
11,446
63,679
0
L
8,622
606
168
837
13,206
4,899
0
8,458
4,560
69,305
0
W
15,507
8,332
0
10,991
22,301
9,147
1,080
3,194
19,107
0
98,931
W
Zeus
34,734
15,113
0
13,941
23,540
15,955
3,054
6,282
17,258
149,834
0
W
Kukulkan
xDominuS
Kukulkan
20,430
2,788
0
2,829
9,501
3,465
2,765
5,058
4,443
112,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,009
Gold Earned
61,586
544
Minions Killed
628
0
Camps Cleared
0
1,969,028
Distance Traveled
1,803,565
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,623
528
65
3
0
388,775
7
L
Charybdis
10,353
471
141
6
0
358,429
0
L
Ganesha
8,828
401
15
1
0
387,516
7
L
Arachne
13,345
607
126
6
0
439,964
5
W
Tyr
8,886
404
63
3
0
231,818
0
L
Freya
11,071
503
118
5
0
341,416
5
L
Nox
10,412
473
144
7
0
441,703
10
W
Kali
13,612
619
138
6
0
379,089
2
W
Zeus
14,939
679
173
8
0
370,592
4
W
Kukulkan
12,526
569
189
9
0
433,291
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role