Player Matchup

Hel
Hel
BlackxWidow
Hel
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
605W - 213L
1,805 Elo+
Party 1
Baron Samedi
Baron Samedi
LunaticInvasion
Baron Samedi
Level 118
God Stats
1W - 0L
1,301 SR
Queue Stats
525W - 163L
1,908 Elo+
Party 1
Janus
Janus
widowxmaker
Janus
Level 128
God Stats
20W - 7L
1,751 SR
Queue Stats
334W - 113L
1,864 Elo+
Party 1
Team Averages
Level 133
1,518 SR
1,859 Elo+

VS

Team Averages
Level 78
1,640 SR
1,424 Elo+
Zeus
Zeus
 
Zeus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Drgiggles420
Arachne
Level 27
God Stats
3W - 4L
1,857 SR
Queue Stats
40W - 51L
1,418 Elo+
Party 2
Izanami
Izanami
itsJohnnyLegend
Izanami
Level 128
God Stats
42W - 40L
1,564 SR
Queue Stats
543W - 594L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 20
9,477
862
8,948
8,992
6,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
LunaticInvasion
Baron Samedi
15
15 / 1 / 12
10,563
960
14,210
13,107
7,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 1 / 13
9,041
822
8,607
7,971
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 9 / 2
6,696
609
11,707
12,591
3,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Drgiggles420
Arachne
9
1 / 10 / 1
6,826
621
1,673
10,314
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 8 / 0
7,286
662
6,258
12,941
3,611
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
5
27
Kills
2
2
Deaths
27
45
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
9
2
0.11
W
6
0
20
16
L
Arachne
Drgiggles420
Arachne
1
10
1
0.15
W
Baron Samedi
LunaticInvasion
Baron Samedi
15
1
12
21
L
1
8
0
0.13
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,765
Damage
19,638
30,070
Taken
35,846
16,385
Mitigated
10,166
22,878
Healing
1,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,707
393
0
934
12,591
3,508
0
10,290
1,744
24,164
0
W
8,948
326
8,846
7,296
8,992
6,090
815
3,906
5,086
24,462
0
L
Arachne
Drgiggles420
Arachne
1,673
1,405
0
83
10,314
3,047
0
8,769
892
0
5,119
W
Baron Samedi
LunaticInvasion
Baron Samedi
14,210
1,674
888
4,813
13,107
7,271
798
6,038
7,069
33,761
0
L
6,258
4,195
0
903
12,941
3,611
0
10,738
1,445
0
25,534
W
8,607
267
0
1,035
7,971
3,024
474
2,343
5,628
36,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,081
Gold Earned
20,808
171
Minions Killed
66
9
Camps Cleared
0
674,894
Distance Traveled
512,375
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,696
609
27
2
0
161,460
0
W
Hel
9,477
862
38
3
4
238,457
2
L
Arachne
6,826
621
6
1
0
175,350
0
W
Baron Samedi
10,563
960
70
6
1
208,526
2
L
Izanami
7,286
662
33
3
0
175,565
1
W
Janus
9,041
822
63
6
4
227,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role