Player Matchup

Loki
Loki
BIiao
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,681 Elo+
Solo
Cerberus
Cerberus
SentiinL
Cerberus
Level 16
God Stats
7W - 8L
1,564 SR
Queue Stats
15W - 20L
1,315 Elo+
Party 1
Chaac
Chaac
Suedeh3ad
Chaac
Level 27
God Stats
13W - 15L
1,657 SR
Queue Stats
420W - 422L
1,541 Elo+
Solo
Izanami
Izanami
mikedebels
Izanami
Level 40
God Stats
21W - 29L
1,410 SR
Queue Stats
34W - 42L
1,384 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
theWheeldeal167
Morgan Le Fay
Level 29
God Stats
2W - 3L
1,474 SR
Queue Stats
65W - 75L
1,472 Elo+
Solo
Team Averages
Level 23
1,521 SR
1,479 Elo+

VS

Team Averages
Level 15
1,596 SR
1,466 Elo+
Ganesha
Ganesha
Diesalot128
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 96L
1,311 Elo+
Solo
Neith
Neith
Hermitial
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,690 Elo+
Solo
Awilix
Awilix
ItSCAsuAlNoObs
Awilix
Level 24
God Stats
3W - 0L
1,757 SR
Queue Stats
106W - 65L
1,677 Elo+
Solo
Chang'e
Chang'e
VlasGrom
Chang'e
Level 21
God Stats
1W - 0L
1,722 SR
Queue Stats
7W - 4L
1,461 Elo+
Solo
Guan Yu
Guan Yu
残虹枫零落
Guan Yu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BIiao
Loki
15
6 / 11 / 4
10,790
432
8,497
19,238
7,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
SentiinL
Cerberus
16
7 / 8 / 8
11,527
461
12,635
28,805
24,395
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chaac
Suedeh3ad
Chaac
19
5 / 3 / 5
12,809
512
17,737
25,140
32,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
mikedebels
Izanami
12
6 / 5 / 4
10,066
403
9,392
7,574
2,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
theWheeldeal167
Morgan Le Fay
19
6 / 6 / 5
12,309
492
19,455
26,135
14,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Diesalot128
Ganesha
16
0 / 9 / 15
12,012
480
14,450
29,868
39,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Hermitial
Neith
16
3 / 10 / 5
11,966
479
9,541
15,836
5,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
22 / 2 / 4
17,145
686
27,577
19,211
9,659
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
VlasGrom
Chang'e
19
6 / 5 / 7
13,364
535
23,770
23,347
9,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 6 / 12
12,435
497
6,841
26,275
31,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
75
30
Kills
32
33
Deaths
32
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Loki
BIiao
Loki
6
11
4
0.73
W
Ganesha
Diesalot128
Ganesha
0
9
15
0.83
W
Neith
Hermitial
Neith
3
10
5
0.55
W
22
2
4
12
L
Cerberus
SentiinL
Cerberus
7
8
8
1.38
L
Chaac
Suedeh3ad
Chaac
5
3
5
2.5
W
Chang'e
VlasGrom
Chang'e
6
5
7
1.9
L
Izanami
mikedebels
Izanami
6
5
4
1.6
L
Morgan Le Fay
theWheeldeal167
Morgan Le Fay
6
6
5
1.42
W
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,716
Damage
82,179
106,892
Taken
114,537
80,770
Mitigated
95,390
23,490
Healing
41,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
BIiao
Loki
8,497
1,901
0
1,168
19,238
7,374
0
3,681
15,557
0
42,975
W
Ganesha
Diesalot128
Ganesha
14,450
1,664
732
2,476
29,868
39,665
1,424
7,337
22,531
55,393
0
W
Neith
Hermitial
Neith
9,541
3,657
0
1,246
15,836
5,147
1,089
1,784
14,052
0
70,274
W
27,577
12,350
0
2,566
19,211
9,659
6,246
6,049
13,162
0
144,449
L
Cerberus
SentiinL
Cerberus
12,635
1,492
0
6,020
28,805
24,395
504
14,201
14,604
46,419
0
L
Chaac
Suedeh3ad
Chaac
17,737
1,737
0
10,302
25,140
32,607
88
9,221
15,919
17,229
70,081
W
Chang'e
VlasGrom
Chang'e
23,770
1,730
7,712
11,972
23,347
9,062
4,146
10,238
13,109
91,722
0
L
Izanami
mikedebels
Izanami
9,392
6,207
0
329
7,574
2,021
2,546
2,339
5,235
0
49,545
L
Morgan Le Fay
theWheeldeal167
Morgan Le Fay
19,455
1,795
0
5,671
26,135
14,373
936
8,907
17,228
100,816
0
W
6,841
1,296
6,618
7,805
26,275
31,857
3,928
10,454
15,821
0
37,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,501
Gold Earned
66,922
525
Minions Killed
559
0
Camps Cleared
0
2,135,271
Distance Traveled
2,401,896
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,790
432
75
3
0
433,454
0
W
Ganesha
12,012
480
34
1
0
450,310
0
W
Neith
11,966
479
98
4
0
438,304
0
W
Awilix
17,145
686
182
7
0
555,867
0
L
Cerberus
11,527
461
66
3
0
403,316
3
L
Chaac
12,809
512
153
6
0
482,465
5
W
Chang'e
13,364
535
158
6
0
432,535
0
L
Izanami
10,066
403
92
4
0
396,284
0
L
Morgan Le Fay
12,309
492
139
6
0
419,752
1
W
Guan Yu
12,435
497
87
3
0
524,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role