Player Matchup

Ullr
Ullr
 
Ullr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Blyjax
Geb
Level 15
God Stats
2W - 0L
1,728 SR
Queue Stats
16W - 15L
1,524 Elo+
Solo
Guan Yu
Guan Yu
Calaria
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,798 Elo+
Solo
Anubis
Anubis
HeinzSeinEnkel
Anubis
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 39L
1,540 Elo+
Solo
Nemesis
Nemesis
SunStrike55
Nemesis
Level 26
God Stats
3W - 2L
1,627 SR
Queue Stats
24W - 15L
1,572 Elo+
Solo
Team Averages
Level 21
1,571 SR
1,587 Elo+

VS

Team Averages
Level 23
1,587 SR
1,540 Elo+
Anubis
Anubis
Craguy
Anubis
Level 29
God Stats
7W - 5L
1,471 SR
Queue Stats
39W - 36L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
Demowo
Kumbhakarna
Level 17
God Stats
10W - 11L
1,742 SR
Queue Stats
29W - 32L
1,700 Elo+
Solo
Charybdis
Charybdis
Marius9901w
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
Raptoritzer
Zhong Kui
Level 25
God Stats
4W - 1L
1,721 SR
Queue Stats
129W - 122L
1,646 Elo+
Solo
Cliodhna
Cliodhna
etttna
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
8 / 4 / 10
11,886
566
16,530
13,850
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
Blyjax
Geb
16
2 / 0 / 19
10,722
511
6,711
14,757
16,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Calaria
Guan Yu
4
0 / 1 / 0
6,811
324
201
835
397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

20
19 / 1 / 6
14,285
680
36,448
18,586
10,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
SunStrike55
Nemesis
17
10 / 4 / 9
11,551
550
10,942
14,896
7,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Craguy
Anubis
14
3 / 8 / 1
9,035
430
5,932
14,646
5,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Demowo
Kumbhakarna
14
4 / 4 / 2
9,321
444
5,423
26,208
18,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
Marius9901w
Charybdis
9
0 / 9 / 0
6,707
319
4,581
11,305
1,909
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Raptoritzer
Zhong Kui
16
1 / 6 / 0
9,533
454
11,485
20,135
16,489
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
etttna
Cliodhna
13
2 / 12 / 5
9,144
435
8,837
17,158
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
18
39
Kills
10
10
Deaths
39
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
4
10
3.25
W
Geb
Blyjax
Geb
2
0
19
11.5
W
Guan Yu
Calaria
Guan Yu
0
1
0
0
L
Anubis
Craguy
Anubis
3
8
1
0.44
L
Kumbhakarna
Demowo
Kumbhakarna
4
4
2
1.25
W
19
1
6
22
L
Charybdis
Marius9901w
Charybdis
0
9
0
0
L
Zhong Kui
Raptoritzer
Zhong Kui
1
6
0
0.17
W
Nemesis
SunStrike55
Nemesis
10
4
9
3.63
L
Cliodhna
etttna
Cliodhna
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,832
Damage
36,258
62,924
Taken
89,452
40,729
Mitigated
47,667
19,815
Healing
16,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
16,530
7,903
0
2,924
13,850
5,743
4,359
4,244
9,606
0
101,009
W
Geb
Blyjax
Geb
6,711
1,336
0
1,967
14,757
16,815
388
3,951
10,806
24,535
0
W
Guan Yu
Calaria
Guan Yu
201
106
0
37
835
397
0
353
482
0
1,845
L
Anubis
Craguy
Anubis
5,932
332
0
3,599
14,646
5,177
717
8,410
6,199
44,355
0
L
Kumbhakarna
Demowo
Kumbhakarna
5,423
455
336
5,766
26,208
18,581
376
11,570
14,638
27,720
0
W
36,448
3,669
0
12,897
18,586
10,519
618
9,994
8,592
140,314
0
L
Charybdis
Marius9901w
Charybdis
4,581
2,971
0
417
11,305
1,909
471
5,254
6,051
0
21,787
L
Zhong Kui
Raptoritzer
Zhong Kui
11,485
282
0
4,933
20,135
16,489
116
9,759
10,376
64,417
0
W
Nemesis
SunStrike55
Nemesis
10,942
6,669
0
1,990
14,896
7,255
3,320
4,417
10,479
0
73,132
L
Cliodhna
etttna
Cliodhna
8,837
492
0
1,328
17,158
5,511
0
8,166
8,992
0
45,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,255
Gold Earned
43,740
504
Minions Killed
336
0
Camps Cleared
0
1,557,254
Distance Traveled
1,747,094
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,886
566
147
7
0
343,504
2
W
Geb
10,722
511
29
1
0
416,237
5
W
Guan Yu
6,811
324
6
0
0
23,165
0
L
Anubis
9,035
430
73
3
0
327,098
3
L
Kumbhakarna
9,321
444
26
1
0
406,599
4
W
Anubis
14,285
680
219
10
0
343,340
3
L
Charybdis
6,707
319
37
2
0
296,349
3
L
Zhong Kui
9,533
454
123
6
0
360,804
3
W
Nemesis
11,551
550
103
5
0
431,008
0
L
Cliodhna
9,144
435
77
4
0
356,244
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role