Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Alkap0wn666
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,616 Elo+
Solo
Pele
Pele
Hiloshudon
Pele
Level 11
God Stats
1W - 2L
1,193 SR
Queue Stats
52W - 65L
1,617 Elo+
Party 1
Hel
Hel
SeraLeona21
Hel
Level 28
God Stats
3W - 3L
1,406 SR
Queue Stats
16W - 21L
1,380 Elo+
Solo
Bellona
Bellona
mayanksinha13
Bellona
Level 26
God Stats
7W - 2L
1,637 SR
Queue Stats
40W - 53L
1,298 Elo+
Party 1
Team Averages
Level 19
1,447 SR
1,482 Elo+

VS

Team Averages
Level 16
1,453 SR
1,495 Elo+
Thanatos
Thanatos
BigHeadBowen1110
Thanatos
Level 12
God Stats
8W - 5L
1,403 SR
Queue Stats
16W - 9L
1,587 Elo+
Solo
Ganesha
Ganesha
Cho264
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
HANCHANGSUK
Sun Wukong
Level 15
God Stats
9W - 12L
1,421 SR
Queue Stats
44W - 39L
1,476 Elo+
Solo
Olorun
Olorun
SGT Painal
Olorun
Level 24
God Stats
4W - 6L
1,617 SR
Queue Stats
187W - 218L
1,461 Elo+
Solo
Zeus
Zeus
鬼泪1881
Zeus
Level 13
God Stats
0W - 3L
1,324 SR
Queue Stats
17W - 27L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 1 / 1
8,384
599
5,744
8,737
2,829
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
12
1 / 4 / 4
6,975
498
4,370
4,666
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 0 / 3
8,786
628
8,024
9,362
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 2
5,818
416
1,774
7,583
2,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
12
1 / 1 / 2
6,858
490
3,867
10,418
7,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 0
8,169
584
6,997
9,485
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
Cho264
Ganesha
1
0 / 0 / 0
4,230
302
0
0
0
Sun Wukong
HANCHANGSUK
Sun Wukong
11
0 / 2 / 1
6,353
454
6,028
9,656
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
SGT Painal
Olorun
12
2 / 5 / 2
7,386
528
9,355
12,872
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 6 / 3
7,414
530
4,247
9,474
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
15
Kills
11
12
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
1
5.5
W
Merlin
1
4
4
0.75
L
8
2
0
4
L
Ganesha
Cho264
Ganesha
0
0
0
0
L
Sun Wukong
HANCHANGSUK
Sun Wukong
0
2
1
0.25
W
8
0
3
9.5
L
Olorun
SGT Painal
Olorun
2
5
2
0.6
W
0
6
2
0.17
W
Bellona
1
1
2
2
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,779
Damage
26,627
40,766
Taken
41,487
17,779
Mitigated
20,630
15,903
Healing
19,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,744
3,159
63
3,254
8,737
2,829
726
4,558
4,179
0
50,572
W
Merlin
4,370
642
0
0
4,666
1,600
288
2,228
2,393
33,299
0
L
6,997
1,758
0
9,965
9,485
3,257
0
620
8,865
0
50,837
L
Ganesha
Cho264
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
HANCHANGSUK
Sun Wukong
6,028
799
0
2,308
9,656
8,372
244
1,874
7,782
0
24,844
W
8,024
1,314
0
6,062
9,362
3,152
216
1,193
8,002
0
55,547
L
Olorun
SGT Painal
Olorun
9,355
4,865
381
4,902
12,872
6,070
0
1,589
11,283
43,003
7,021
W
1,774
0
760
1,926
7,583
2,707
1,120
2,422
5,161
14,313
0
W
Bellona
3,867
576
0
3,838
10,418
7,491
202
1,534
8,018
5,335
22,313
L
4,247
560
0
2,015
9,474
2,931
0
3,262
6,212
44,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,821
Gold Earned
33,552
349
Minions Killed
317
0
Camps Cleared
0
1,328,168
Distance Traveled
955,455
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,384
599
101
7
0
244,491
3
W
Merlin
6,975
498
65
5
0
265,563
2
L
Thanatos
8,169
584
101
7
0
270,503
2
L
Ganesha
4,230
302
0
0
0
0
0
L
Sun Wukong
6,353
454
44
3
0
254,243
4
W
Pele
8,786
628
106
8
0
306,134
5
L
Olorun
7,386
528
85
6
0
188,253
1
W
Hel
5,818
416
29
2
0
224,230
6
W
Bellona
6,858
490
48
3
0
287,750
1
L
Zeus
7,414
530
87
6
0
242,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role