Player Matchup

Sol
Sol
Gold I
Morgi76300
Sol
Gold I
Level 142
God Stats
20W - 22L
1,575 SR
Queue Stats
252W - 244L
1,742 MMR
Solo
Loki
Loki
Gold II
SekerDeker
Loki
Gold II
Level 127
God Stats
216W - 174L
1,624 SR
Queue Stats
563W - 562L
1,475 MMR
Solo
Mercury
Mercury
Silver III
SlashyMcTrashy
Mercury
Silver III
Level 48
God Stats
2W - 2L
1,864 SR
Queue Stats
17W - 10L
1,500 MMR
Solo
Ullr
Ullr
Gold II
edwerdi
Ullr
Gold II
Level 129
God Stats
11W - 4L
1,767 SR
Queue Stats
216W - 221L
1,465 MMR
Solo
Sylvanus
Sylvanus
Platinum III
jeanluca1998
Sylvanus
Platinum III
Level 128
God Stats
21W - 28L
1,562 SR
Queue Stats
459W - 456L
1,671 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,678 SR
1,571 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,610 SR
1,572 MMR
Pele
Pele
Platinum III
JesudS
Pele
Platinum III
Level 129
God Stats
6W - 7L
1,656 SR
Queue Stats
336W - 324L
1,721 MMR
Solo
Achilles
Achilles
Gold III
KidValde
Achilles
Gold III
Level 102
God Stats
48W - 45L
1,594 SR
Queue Stats
239W - 241L
1,361 MMR
Solo
Hachiman
Hachiman
Gold V
blackpearl575
Hachiman
Gold V
Level 124
God Stats
0W - 1L
1,369 SR
Queue Stats
18W - 12L
1,720 MMR
Party 1
Tiamat
Tiamat
Platinum V
daniroor91
Tiamat
Platinum V
Level 149
God Stats
2W - 1L
1,756 SR
Queue Stats
642W - 654L
1,661 MMR
Solo
Hera
Hera
Gold IV
darkbee2411
Hera
Gold IV
Level 155
God Stats
23W - 17L
1,672 SR
Queue Stats
45W - 46L
1,396 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,190
698
1,915
3,554
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 1 / 0
3,920
653
1,855
3,303
1,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
3 / 0 / 1
4,488
748
2,610
3,172
977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
edwerdi
Ullr
6
1 / 1 / 1
4,110
685
1,335
2,739
697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
jeanluca1998
Sylvanus
9
2 / 0 / 0
4,991
832
1,543
3,025
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ArtioAthenaGilgameshMorgan Le FayGeb

VS

Bans
PersephoneFenrirOdinBastetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
JesudS
Pele
6
0 / 1 / 0
3,721
620
1,508
4,349
1,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
KidValde
Achilles
5
0 / 2 / 0
3,282
547
895
3,635
1,182
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
blackpearl575
Hachiman
6
1 / 1 / 0
3,659
610
1,864
3,624
699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
daniroor91
Tiamat
5
0 / 3 / 1
3,431
572
1,461
3,430
1,026
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,000
667
1,816
2,373
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
7
Kills
1
2
Deaths
7
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
JesudS
Pele
0
1
0
0
L
Achilles
KidValde
Achilles
0
2
0
0
W
0
0
0
0
W
1
1
0
1
W
3
0
1
3.5
L
Hachiman
blackpearl575
Hachiman
1
1
0
1
L
Tiamat
daniroor91
Tiamat
0
3
1
0.17
L
0
0
0
0
W
Ullr
edwerdi
Ullr
1
1
1
1.5
W
Sylvanus
jeanluca1998
Sylvanus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,258
Damage
7,544
15,793
Taken
17,411
5,228
Mitigated
4,570
5,988
Healing
6,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
JesudS
Pele
1,508
655
0
2,690
4,349
1,009
0
735
3,614
0
16,656
L
Achilles
KidValde
Achilles
895
0
0
1,098
3,635
1,182
0
1,312
2,323
0
9,587
W
1,915
480
0
2,070
3,554
824
0
1,144
2,252
24,637
0
W
1,855
606
0
1,369
3,303
1,006
0
482
2,789
0
13,952
W
2,610
933
0
785
3,172
977
0
523
2,649
0
15,094
L
Hachiman
blackpearl575
Hachiman
1,864
748
0
1,338
3,624
699
0
0
3,624
0
13,441
L
Tiamat
daniroor91
Tiamat
1,461
306
0
884
3,430
1,026
0
0
3,430
11,485
0
L
1,816
175
0
876
2,373
654
0
1,180
1,193
21,180
0
W
Ullr
edwerdi
Ullr
1,335
449
0
125
2,739
697
0
938
1,801
0
15,448
W
Sylvanus
jeanluca1998
Sylvanus
1,543
501
0
1,639
3,025
1,724
0
0
3,025
19,548
6,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,699
Gold Earned
18,093
193
Minions Killed
152
0
Camps Cleared
0
643,947
Distance Traveled
599,723
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,721
620
44
7
0
146,308
2
L
Achilles
3,282
547
26
4
0
88,416
1
W
Sol
4,190
698
47
8
0
129,599
2
W
Loki
3,920
653
33
6
0
144,627
1
W
Mercury
4,488
748
33
6
0
135,171
1
L
Hachiman
3,659
610
23
4
0
122,951
0
L
Tiamat
3,431
572
16
3
0
111,856
0
L
Hera
4,000
667
43
7
0
130,192
2
W
Ullr
4,110
685
23
4
0
109,307
1
W
Sylvanus
4,991
832
57
10
0
125,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role