Player Matchup

Pele
Pele
Hiniku_
Pele
Level 128
God Stats
19W - 20L
1,515 SR
Queue Stats
379W - 381L
1,456 Elo+
Solo
Charybdis
Charybdis
InfluxUK
Charybdis
Level 109
God Stats
1W - 0L
1,206 SR
Queue Stats
167W - 178L
1,405 Elo+
Solo
Anubis
Anubis
RVGVelocityy
Anubis
Level 110
God Stats
10W - 7L
1,557 SR
Queue Stats
131W - 142L
1,497 Elo+
Solo
Khepri
Khepri
Shurmarc
Khepri
Level 99
God Stats
31W - 15L
1,651 SR
Queue Stats
102W - 106L
1,496 Elo+
Solo
Mulan
Mulan
Zion Crusades
Mulan
Level 125
God Stats
29W - 25L
1,854 SR
Queue Stats
281W - 255L
1,543 Elo+
Solo
Team Averages
Level 114
1,556 SR
1,479 Elo+

VS

Team Averages
Level 71
1,494 SR
1,484 Elo+
Ullr
Ullr
Fossil_Xcore8
Ullr
Level 99
God Stats
18W - 24L
1,322 SR
Queue Stats
187W - 200L
1,404 Elo+
Solo
Anubis
Anubis
brosboy2005
Anubis
Level 65
God Stats
6W - 7L
1,651 SR
Queue Stats
56W - 40L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
dannymartmart
Cthulhu
Level 53
God Stats
64W - 61L
1,547 SR
Queue Stats
412W - 448L
1,443 Elo+
Solo
Arachne
Arachne
listopan74
Arachne
Level 68
God Stats
11W - 8L
1,738 SR
Queue Stats
66W - 66L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
ll_KuroWarden_ll
Danzaburou
Level 68
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Hiniku_
Pele
17
10 / 3 / 5
11,113
654
9,569
10,102
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
InfluxUK
Charybdis
13
1 / 5 / 6
8,643
508
5,372
11,306
3,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
17
7 / 6 / 5
10,784
634
15,583
14,423
5,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Shurmarc
Khepri
14
3 / 0 / 7
9,205
541
2,751
9,494
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 1 / 6
10,283
605
9,961
13,620
11,257
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
7,040
414
5,018
9,139
2,356
Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
15
6 / 7 / 4
9,190
541
14,574
13,558
4,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
15
2 / 1 / 4
8,922
525
9,306
13,482
11,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
listopan74
Arachne
13
3 / 5 / 3
8,030
472
6,348
17,935
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
ll_KuroWarden_ll
Danzaburou
9
2 / 4 / 1
6,319
372
3,539
4,582
1,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
21
Kills
14
15
Deaths
21
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Pele
Hiniku_
Pele
10
3
5
4.17
W
Charybdis
InfluxUK
Charybdis
1
5
6
0.8
W
Anubis
7
6
5
1.58
W
Khepri
Shurmarc
Khepri
3
0
7
6.5
W
0
1
6
3
L
Anubis
6
7
4
1.14
L
Cthulhu
2
1
4
4
L
Arachne
listopan74
Arachne
3
5
3
0.9
L
Danzaburou
ll_KuroWarden_ll
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,236
Damage
38,785
58,945
Taken
58,696
32,760
Mitigated
25,658
19,325
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,018
1,770
0
1,973
9,139
2,356
0
2,822
6,317
0
38,760
W
Pele
Hiniku_
Pele
9,569
2,080
0
2,734
10,102
4,424
1,734
2,683
7,375
0
66,818
W
Charybdis
InfluxUK
Charybdis
5,372
2,934
0
1,174
11,306
3,245
3,705
2,798
8,411
0
47,932
W
Anubis
15,583
695
0
6,038
14,423
5,845
758
8,733
5,641
67,859
0
W
Khepri
Shurmarc
Khepri
2,751
205
906
2,213
9,494
7,989
1,266
2,849
6,645
24,566
0
W
9,961
1,245
0
6,260
13,620
11,257
917
5,746
6,770
110
73,913
L
Anubis
14,574
71
0
4,365
13,558
4,916
0
6,662
6,896
59,841
0
L
Cthulhu
9,306
479
0
4,392
13,482
11,790
0
1,504
11,978
42,946
0
L
Arachne
listopan74
Arachne
6,348
5,191
0
3,339
17,935
5,336
0
6,692
11,243
0
58,775
L
Danzaburou
ll_KuroWarden_ll
Danzaburou
3,539
1,710
0
259
4,582
1,260
0
764
3,818
0
18,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,028
Gold Earned
39,501
520
Minions Killed
385
0
Camps Cleared
0
1,588,243
Distance Traveled
1,439,121
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,040
414
65
4
0
271,666
4
W
Pele
11,113
654
114
7
0
357,188
3
W
Charybdis
8,643
508
90
5
0
308,136
2
W
Anubis
10,784
634
113
7
0
261,776
2
W
Khepri
9,205
541
32
2
0
350,980
2
W
Mulan
10,283
605
171
10
0
310,163
3
L
Anubis
9,190
541
96
6
0
277,283
5
L
Cthulhu
8,922
525
86
5
0
331,496
3
L
Arachne
8,030
472
104
6
0
343,717
0
L
Danzaburou
6,319
372
34
2
0
214,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role