Player Matchup

Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BarrelShoe91241
Baba Yaga
Level 146
God Stats
2W - 3L
1,534 SR
Queue Stats
191W - 192L
1,598 Elo+
Solo
Skadi
Skadi
Hyósube
Skadi
Level 127
God Stats
3W - 2L
1,821 SR
Queue Stats
34W - 36L
1,545 Elo+
Solo
Artemis
Artemis
artccv
Artemis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
saerusmite
Cerberus
Level 148
God Stats
9W - 6L
1,640 SR
Queue Stats
365W - 348L
1,583 Elo+
Solo
Team Averages
Level 123
1,599 SR
1,545 Elo+

VS

Team Averages
Level 100
1,645 SR
1,523 Elo+
He Bo
He Bo
Flexbus
He Bo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,539 Elo+
Party 1
Cerberus
Cerberus
Lhooq753
Cerberus
Level 140
God Stats
5W - 0L
1,867 SR
Queue Stats
286W - 301L
1,502 Elo+
Solo
Thanatos
Thanatos
TimousTamous
Thanatos
Level 156
God Stats
3W - 2L
1,526 SR
Queue Stats
206W - 216L
1,505 Elo+
Solo
Cthulhu
Cthulhu
ineedpancakes
Cthulhu
Level 127
God Stats
2W - 0L
1,831 SR
Queue Stats
233W - 212L
1,532 Elo+
Solo
Camazotz
Camazotz
vorschlag1235
Camazotz
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 7 / 6
6,871
763
5,518
9,582
3,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
BarrelShoe91241
Baba Yaga
14
4 / 6 / 6
8,408
934
10,870
9,594
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Hyósube
Skadi
13
2 / 6 / 6
7,721
858
8,338
9,194
2,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
artccv
Artemis
14
2 / 7 / 5
8,122
902
8,474
10,692
3,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
saerusmite
Cerberus
13
3 / 4 / 5
7,429
825
8,756
11,711
10,815
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Flexbus
He Bo
14
7 / 6 / 10
9,081
1,009
10,760
11,836
4,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Lhooq753
Cerberus
15
3 / 2 / 18
9,108
1,012
8,187
10,994
12,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
TimousTamous
Thanatos
16
7 / 1 / 8
9,499
1,055
7,294
7,534
3,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
16
3 / 2 / 17
8,918
991
8,942
13,002
15,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Camazotz
vorschlag1235
Camazotz
15
10 / 3 / 9
9,504
1,056
11,968
14,460
7,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
12
Kills
30
30
Deaths
14
28
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
7
6
0.57
L
Baba Yaga
BarrelShoe91241
Baba Yaga
4
6
6
1.17
W
He Bo
Flexbus
He Bo
7
6
10
2
L
Skadi
Hyósube
Skadi
2
6
6
0.83
W
Cerberus
Lhooq753
Cerberus
3
2
18
6
W
Thanatos
TimousTamous
Thanatos
7
1
8
11
L
Artemis
artccv
Artemis
2
7
5
0.64
W
Cthulhu
3
2
17
5.75
L
Cerberus
saerusmite
Cerberus
3
4
5
1.38
W
Camazotz
vorschlag1235
Camazotz
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,956
Damage
47,151
50,773
Taken
57,826
23,734
Mitigated
43,207
10,143
Healing
24,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,518
1,818
383
1,079
9,582
3,353
0
6,027
3,333
0
10,754
L
Baba Yaga
BarrelShoe91241
Baba Yaga
10,870
1,079
340
2,363
9,594
3,406
0
4,281
5,050
16,228
0
W
He Bo
Flexbus
He Bo
10,760
654
537
3,084
11,836
4,542
324
4,110
7,726
20,214
0
L
Skadi
Hyósube
Skadi
8,338
3,027
445
454
9,194
2,825
20
6,706
2,320
0
17,070
W
Cerberus
Lhooq753
Cerberus
8,187
80
534
2,504
10,994
12,141
980
4,171
6,823
15,699
0
W
Thanatos
TimousTamous
Thanatos
7,294
1,782
120
5,900
7,534
3,508
1,779
2,683
4,851
0
18,377
L
Artemis
artccv
Artemis
8,474
2,652
117
1,268
10,692
3,335
174
5,448
5,070
0
20,198
W
Cthulhu
8,942
255
1,091
1,885
13,002
15,041
840
3,565
9,437
18,969
0
L
Cerberus
saerusmite
Cerberus
8,756
353
0
3,694
11,711
10,815
72
5,427
6,021
15,429
0
W
Camazotz
vorschlag1235
Camazotz
11,968
2,318
1,873
7,369
14,460
7,975
1,115
5,097
9,363
0
23,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,551
Gold Earned
46,110
102
Minions Killed
97
0
Camps Cleared
0
803,339
Distance Traveled
1,003,051
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,871
763
10
1
0
139,595
1
L
Baba Yaga
8,408
934
13
1
0
185,809
2
W
He Bo
9,081
1,009
18
2
0
172,468
1
L
Skadi
7,721
858
19
2
0
164,096
1
W
Cerberus
9,108
1,012
25
3
0
186,605
3
W
Thanatos
9,499
1,055
20
2
0
224,479
1
L
Artemis
8,122
902
29
3
0
143,349
0
W
Cthulhu
8,918
991
14
2
0
218,324
3
L
Cerberus
7,429
825
31
3
0
170,490
0
W
Camazotz
9,504
1,056
20
2
0
201,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role