Player Matchup

Cabrakan
Cabrakan
AbeFromanhere
Cabrakan
Level 98
God Stats
1W - 3L
1,468 SR
Queue Stats
142W - 162L
1,475 Elo+
Solo
Vulcan
Vulcan
D1v1nex6253
Vulcan
Level 159
God Stats
3W - 3L
1,594 SR
Queue Stats
181W - 155L
1,509 Elo+
Party 1
Horus
Horus
MarthJako
Horus
Level 145
God Stats
2W - 2L
1,652 SR
Queue Stats
291W - 243L
1,659 Elo+
Party 1
Geb
Geb
ThrowingBleuboy
Geb
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 72L
1,300 Elo+
Solo
Thanatos
Thanatos
shaggyzilla101
Thanatos
Level 159
God Stats
1W - 7L
1,397 SR
Queue Stats
326W - 320L
1,528 Elo+
Solo
Team Averages
Level 121
1,522 SR
1,494 Elo+

VS

Team Averages
Level 100
1,497 SR
1,520 Elo+
Janus
Janus
 
Janus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BreadHulk
Pele
Level 85
God Stats
3W - 1L
1,491 SR
Queue Stats
273W - 313L
1,414 Elo+
Solo
Chang'e
Chang'e
EpicNuke99
Chang'e
Level 133
God Stats
1W - 0L
1,492 SR
Queue Stats
64W - 39L
1,579 Elo+
Party 2
Amaterasu
Amaterasu
XxBossMan
Amaterasu
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 30L
1,615 Elo+
Party 2
Chaac
Chaac
chirakun
Chaac
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AbeFromanhere
Cabrakan
16
1 / 5 / 8
9,357
624
11,077
27,078
35,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
18
6 / 4 / 4
10,439
696
22,391
10,535
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
MarthJako
Horus
15
0 / 6 / 9
8,635
576
5,801
21,087
24,526
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 5 / 5
10,168
678
6,607
22,683
26,582
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
14
2 / 10 / 7
9,564
638
10,177
19,635
17,828
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
9 / 1 / 17
12,897
860
24,040
12,438
5,467
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
18
5 / 3 / 16
11,533
769
13,857
11,737
4,896
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
EpicNuke99
Chang'e
19
7 / 2 / 17
11,807
787
28,388
12,663
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
XxBossMan
Amaterasu
18
5 / 3 / 19
10,990
733
11,370
23,056
19,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
chirakun
Chaac
17
3 / 3 / 21
10,475
698
11,314
17,253
18,397
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
119
11
Kills
29
30
Deaths
12
33
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
1
17
17.5
L
Cabrakan
AbeFromanhere
Cabrakan
1
5
8
1
W
Pele
5
3
16
4.33
L
Vulcan
6
4
4
2
W
Chang'e
EpicNuke99
Chang'e
7
2
17
7.75
L
Horus
MarthJako
Horus
0
6
9
0.75
L
2
5
5
0.9
W
Amaterasu
XxBossMan
Amaterasu
5
3
19
4.83
W
Chaac
chirakun
Chaac
3
3
21
4.5
L
Thanatos
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,053
Damage
88,969
101,018
Taken
77,147
109,244
Mitigated
53,233
33,749
Healing
40,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
24,040
2,577
1,707
2,563
12,438
5,467
1,756
8,794
3,231
52,839
0
L
Cabrakan
AbeFromanhere
Cabrakan
11,077
1,128
26
5,708
27,078
35,801
0
14,448
12,630
18,272
0
W
Pele
13,857
2,068
2,701
2,456
11,737
4,896
1,062
5,493
5,919
0
29,070
L
Vulcan
22,391
8,297
1,455
1,330
10,535
4,507
345
7,210
3,325
51,672
0
W
Chang'e
EpicNuke99
Chang'e
28,388
3,127
8,454
6,613
12,663
5,314
1,559
7,732
4,829
52,270
0
L
Horus
MarthJako
Horus
5,801
2,679
7,855
6,156
21,087
24,526
0
11,803
9,284
0
11,785
L
6,607
581
1,985
1,888
22,683
26,582
0
10,003
12,680
22,168
0
W
Amaterasu
XxBossMan
Amaterasu
11,370
3,923
1,293
7,743
23,056
19,159
618
9,885
12,856
0
18,050
W
Chaac
chirakun
Chaac
11,314
1,236
1,270
5,872
17,253
18,397
23
6,785
10,237
0
27,569
L
Thanatos
10,177
1,135
758
6,588
19,635
17,828
0
8,964
10,671
0
17,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,163
Gold Earned
57,702
130
Minions Killed
182
0
Camps Cleared
0
1,334,000
Distance Traveled
1,635,373
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,897
860
62
4
0
313,416
1
L
Cabrakan
9,357
624
13
1
0
265,851
0
W
Pele
11,533
769
27
2
0
323,608
0
L
Vulcan
10,439
696
70
5
0
298,142
3
W
Chang'e
11,807
787
46
3
0
322,802
0
L
Horus
8,635
576
14
1
0
266,914
0
L
Geb
10,168
678
22
1
0
293,264
1
W
Amaterasu
10,990
733
19
1
0
363,352
1
W
Chaac
10,475
698
28
2
0
312,195
1
L
Thanatos
9,564
638
11
1
0
209,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role