Player Matchup

Sol
Sol
Zombieshadow1232
Sol
Level 68
God Stats
6W - 4L
1,802 SR
Queue Stats
119W - 68L
1,697 Elo+
Solo
Chaac
Chaac
swiftrunner8
Chaac
Level 158
God Stats
10W - 11L
1,530 SR
Queue Stats
57W - 72L
1,491 Elo+
Solo
Ne Zha
Ne Zha
vozka
Ne Zha
Level 159
God Stats
12W - 6L
1,679 SR
Queue Stats
363W - 328L
1,574 Elo+
Solo
Team Averages
Level 128
1,671 SR
1,587 Elo+

VS

Team Averages
Level 53
1,285 SR
1,462 Elo+
Anhur
Anhur
Herba358
Anhur
Level 46
God Stats
0W - 3L
1,129 SR
Queue Stats
22W - 39L
1,366 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KönigNacht
Morgan Le Fay
Level 67
God Stats
1W - 3L
1,448 SR
Queue Stats
66W - 65L
1,632 Elo+
Solo
Nike
Nike
Tremissis
Nike
Level 47
God Stats
0W - 1L
1,278 SR
Queue Stats
26W - 42L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 11
8,195
820
11,843
7,722
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
10 / 1 / 6
9,020
902
9,772
12,132
10,040
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
vozka
Ne Zha
13
3 / 1 / 10
7,948
795
10,037
9,313
7,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Herba358
Anhur
9
1 / 6 / 1
6,372
637
3,537
10,716
3,003
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
KönigNacht
Morgan Le Fay
10
1 / 6 / 2
6,840
684
7,542
9,840
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
9
1 / 5 / 2
6,610
661
4,096
15,084
5,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
17
Kills
3
3
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
Herba358
Anhur
1
6
1
0.25
L
Morgan Le Fay
KönigNacht
Morgan Le Fay
1
6
2
0.33
L
Nike
1
5
2
0.4
W
4
1
11
9.5
W
10
1
6
13
W
Ne Zha
vozka
Ne Zha
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,652
Damage
15,175
29,167
Taken
35,640
20,199
Mitigated
11,748
9,141
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Herba358
Anhur
3,537
1,754
0
677
10,716
3,003
0
4,315
6,401
0
14,786
L
Morgan Le Fay
KönigNacht
Morgan Le Fay
7,542
136
0
2,040
9,840
3,110
0
2,437
7,403
23,273
0
L
Nike
4,096
657
0
3,542
15,084
5,635
0
5,340
9,744
0
6,990
W
11,843
4,575
0
3,049
7,722
2,494
2,526
2,803
4,713
38,272
0
W
9,772
2,158
558
3,916
12,132
10,040
256
1,806
10,179
0
19,838
W
Ne Zha
vozka
Ne Zha
10,037
740
0
1,618
9,313
7,665
208
2,856
6,099
0
32,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,163
Gold Earned
19,822
130
Minions Killed
75
6
Camps Cleared
2
626,003
Distance Traveled
547,213
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,372
637
25
3
1
171,819
4
L
Morgan Le Fay
6,840
684
41
4
1
190,955
3
L
Nike
6,610
661
9
1
0
184,439
1
W
Sol
8,195
820
62
6
3
190,478
2
W
Chaac
9,020
902
19
2
0
220,888
3
W
Ne Zha
7,948
795
49
5
3
214,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role