Player Matchup

Ne Zha
Ne Zha
Alrogoz98
Ne Zha
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
34W - 45L
1,427 Elo+
Solo
Fenrir
Fenrir
Gankduoplz
Fenrir
Level 128
God Stats
1W - 0L
1,287 SR
Queue Stats
110W - 124L
1,541 Elo+
Party 1
Hou Yi
Hou Yi
Spank N Gank738
Hou Yi
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 36L
1,624 Elo+
Party 1
Anubis
Anubis
azoroththewitch
Anubis
Level 27
God Stats
2W - 1L
1,789 SR
Queue Stats
3W - 7L
1,165 Elo+
Solo
Cthulhu
Cthulhu
dragon_816h
Cthulhu
Level 28
God Stats
7W - 0L
1,875 SR
Queue Stats
130W - 125L
1,410 Elo+
Solo
Team Averages
Level 41
1,590 SR
1,433 Elo+

VS

Team Averages
Level 21
1,461 SR
1,458 Elo+
Ymir
Ymir
MANIAKO12
Ymir
Level 29
God Stats
9W - 12L
1,500 SR
Queue Stats
51W - 76L
1,500 Elo+
Solo
Zeus
Zeus
Motuhkai
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 38L
1,539 Elo+
Party 2
Susano
Susano
ReaP Vigilante
Susano
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 10L
1,528 Elo+
Party 2
Charybdis
Charybdis
Vadrian420
Charybdis
Level 5
God Stats
0W - 2L
1,305 SR
Queue Stats
9W - 11L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
WardenofTheDawn
Sun Wukong
Level 40
God Stats
7W - 10L
1,500 SR
Queue Stats
155W - 152L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alrogoz98
Ne Zha
20
1 / 9 / 22
12,862
989
14,632
22,239
10,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Gankduoplz
Fenrir
20
11 / 8 / 22
15,571
1,198
22,735
23,635
27,570
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
24 / 7 / 11
18,092
1,392
40,099
21,702
7,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 9 / 19
13,360
1,028
15,916
19,090
15,714
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
dragon_816h
Cthulhu
20
3 / 5 / 24
13,372
1,029
19,028
28,197
27,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
3 / 6 / 20
12,996
1,000
12,252
24,745
8,309
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
20
15 / 9 / 17
17,172
1,321
48,651
20,001
6,483
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 14 / 21
13,484
1,037
10,949
25,238
15,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Vadrian420
Charybdis
20
5 / 12 / 17
13,249
1,019
16,297
24,294
7,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
WardenofTheDawn
Sun Wukong
20
10 / 3 / 18
15,366
1,182
17,165
24,886
17,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
131
44
Kills
38
38
Deaths
44
98
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Alrogoz98
Ne Zha
1
9
22
1.33
W
Fenrir
Gankduoplz
Fenrir
11
8
22
2.75
L
Ymir
3
6
20
2.17
L
Zeus
15
9
17
2.61
L
5
14
21
1.11
W
24
7
11
4.21
L
Charybdis
Vadrian420
Charybdis
5
12
17
1.13
L
Sun Wukong
WardenofTheDawn
Sun Wukong
10
3
18
6.33
W
5
9
19
1.61
W
Cthulhu
dragon_816h
Cthulhu
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,410
Damage
105,314
114,863
Taken
119,164
89,355
Mitigated
54,250
12,237
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Alrogoz98
Ne Zha
14,632
3,927
0
906
22,239
10,151
0
13,344
8,669
0
35,852
W
Fenrir
Gankduoplz
Fenrir
22,735
5,319
0
886
23,635
27,570
0
9,682
13,591
2,087
30,583
L
Ymir
12,252
1,593
0
0
24,745
8,309
0
7,678
17,067
26,029
0
L
Zeus
48,651
9,251
0
4,821
20,001
6,483
0
5,223
14,656
83,213
0
L
10,949
2,851
0
230
25,238
15,422
0
11,437
13,720
0
26,879
W
40,099
22,013
0
615
21,702
7,967
0
12,099
9,375
0
54,667
L
Charybdis
Vadrian420
Charybdis
16,297
7,936
0
738
24,294
7,000
0
4,647
19,552
0
36,290
L
Sun Wukong
WardenofTheDawn
Sun Wukong
17,165
3,807
0
4,023
24,886
17,036
0
7,462
17,424
0
39,612
W
15,916
475
0
4,493
19,090
15,714
0
10,023
8,797
35,814
0
W
Cthulhu
dragon_816h
Cthulhu
19,028
550
637
4,700
28,197
27,953
0
14,341
13,528
49,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,257
Gold Earned
72,267
213
Minions Killed
227
6
Camps Cleared
7
1,151,784
Distance Traveled
1,084,464
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,862
989
43
3
1
224,051
0
W
Fenrir
15,571
1,198
21
2
1
260,417
0
L
Ymir
12,996
1,000
27
2
0
187,571
2
L
Zeus
17,172
1,321
92
7
0
222,505
1
L
Susano
13,484
1,037
31
2
1
201,466
0
W
Hou Yi
18,092
1,392
34
3
0
219,094
0
L
Charybdis
13,249
1,019
43
3
2
190,524
0
L
Sun Wukong
15,366
1,182
34
3
4
282,398
0
W
Anubis
13,360
1,028
44
3
3
201,852
0
W
Cthulhu
13,372
1,029
71
5
1
246,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role