Player Matchup

Artio
Artio
SlippedMoon
Artio
Level 41
God Stats
2W - 3L
1,485 SR
Queue Stats
104W - 85L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
burstdraco
Gilgamesh
Level 27
God Stats
2W - 2L
1,567 SR
Queue Stats
32W - 22L
1,568 Elo+
Party 2
Medusa
Medusa
soonerprooph
Medusa
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
373W - 353L
1,517 Elo+
Solo
Anubis
Anubis
tricksster
Anubis
Level 144
God Stats
5W - 4L
1,710 SR
Queue Stats
99W - 81L
1,508 Elo+
Party 2
Hun Batz
Hun Batz
zayster
Hun Batz
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,488 Elo+
Party 2
Team Averages
Level 72
1,553 SR
1,536 Elo+

VS

Team Averages
Level 63
1,485 SR
1,540 Elo+
Merlin
Merlin
EfrainZaragoza05
Merlin
Level 35
God Stats
8W - 12L
1,533 SR
Queue Stats
65W - 72L
1,528 Elo+
Solo
King Arthur
King Arthur
MemeFraiche12
King Arthur
Level 142
God Stats
0W - 4L
1,021 SR
Queue Stats
130W - 134L
1,583 Elo+
Party 1
Sobek
Sobek
ParticleDragon
Sobek
Level 48
God Stats
6W - 3L
1,898 SR
Queue Stats
93W - 85L
1,583 Elo+
Party 1
Izanami
Izanami
Rozzyyderp
Izanami
Level 74
God Stats
2W - 4L
1,424 SR
Queue Stats
403W - 359L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
TomFoolery22
Tsukuyomi
Level 14
God Stats
19W - 12L
1,549 SR
Queue Stats
31W - 29L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 11
7,914
565
4,483
10,269
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
burstdraco
Gilgamesh
12
0 / 2 / 3
6,527
466
3,784
8,181
5,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
13
4 / 0 / 1
8,019
573
7,047
5,309
1,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
tricksster
Anubis
14
6 / 1 / 3
8,202
586
12,715
10,779
5,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
zayster
Hun Batz
12
3 / 2 / 7
7,126
509
5,221
8,988
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,498
536
8,133
6,482
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MemeFraiche12
King Arthur
13
3 / 4 / 0
7,784
556
8,212
14,373
6,557
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 5 / 1
5,650
404
3,512
12,599
8,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Rozzyyderp
Izanami
10
3 / 3 / 0
7,005
500
3,228
8,972
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TomFoolery22
Tsukuyomi
13
0 / 2 / 3
7,330
524
4,046
8,479
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
7
7
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
King Arthur
MemeFraiche12
King Arthur
3
4
0
0.75
L
0
5
1
0.1
L
Izanami
Rozzyyderp
Izanami
3
3
0
1
W
2
2
11
3.75
L
Tsukuyomi
TomFoolery22
Tsukuyomi
0
2
3
0.75
W
Gilgamesh
burstdraco
Gilgamesh
0
2
3
0.75
W
Medusa
4
0
1
4.5
W
Anubis
tricksster
Anubis
6
1
3
7.5
W
Hun Batz
zayster
Hun Batz
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,250
Damage
27,131
43,526
Taken
50,905
23,297
Mitigated
21,941
17,447
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,133
385
238
1,334
6,482
1,906
0
3,534
2,948
58,891
0
L
King Arthur
MemeFraiche12
King Arthur
8,212
430
0
1,116
14,373
6,557
102
4,946
9,427
0
51,803
L
3,512
509
0
3,027
12,599
8,324
0
5,860
6,739
8,993
0
L
Izanami
Rozzyyderp
Izanami
3,228
1,834
0
2,140
8,972
2,501
389
2,253
6,719
0
39,640
W
4,483
196
946
3,704
10,269
7,310
0
2,539
7,730
23,805
0
L
Tsukuyomi
TomFoolery22
Tsukuyomi
4,046
841
0
3,660
8,479
2,653
0
605
7,874
0
46,049
W
Gilgamesh
burstdraco
Gilgamesh
3,784
1,250
0
2,358
8,181
5,288
615
649
7,532
0
27,710
W
Medusa
7,047
4,035
0
1,981
5,309
1,493
922
657
4,652
0
59,107
W
Anubis
tricksster
Anubis
12,715
310
0
7,317
10,779
5,519
0
4,846
5,933
50,596
0
W
Hun Batz
zayster
Hun Batz
5,221
1,356
0
1,141
8,988
3,687
0
2,954
6,034
0
41,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,788
Gold Earned
35,267
357
Minions Killed
396
0
Camps Cleared
0
1,430,831
Distance Traveled
1,327,091
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,498
536
100
7
0
261,032
6
L
King Arthur
7,784
556
113
8
0
251,432
0
L
Sobek
5,650
404
5
0
0
263,103
6
L
Izanami
7,005
500
83
6
0
246,758
7
W
Artio
7,914
565
37
3
0
285,595
4
L
Tsukuyomi
7,330
524
95
7
0
304,766
0
W
Gilgamesh
6,527
466
52
4
0
295,628
1
W
Medusa
8,019
573
106
8
0
276,710
3
W
Anubis
8,202
586
92
7
0
265,352
4
W
Hun Batz
7,126
509
70
5
0
307,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role