Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GrosBarbu46
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,188 Elo+
Solo
Sobek
Sobek
MDKraken
Sobek
Level 80
God Stats
1W - 3L
1,079 SR
Queue Stats
127W - 129L
1,421 Elo+
Solo
Merlin
Merlin
Ramzes119966
Merlin
Level 28
God Stats
5W - 5L
1,709 SR
Queue Stats
212W - 246L
1,390 Elo+
Solo
Raijin
Raijin
ZludenS
Raijin
Level 16
God Stats
2W - 2L
1,223 SR
Queue Stats
36W - 73L
1,395 Elo+
Solo
Team Averages
Level 54
1,402 SR
1,379 Elo+

VS

Team Averages
Level 44
1,415 SR
1,250 Elo+
Heimdallr
Heimdallr
ENEMY5p0tt3da
Heimdallr
Level 78
God Stats
2W - 7L
1,313 SR
Queue Stats
340W - 365L
1,420 Elo+
Solo
Tyr
Tyr
Lemoth96
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,047 Elo+
Party 1
Sobek
Sobek
PlutoPony
Sobek
Level 48
God Stats
1W - 4L
1,267 SR
Queue Stats
137W - 156L
1,320 Elo+
Solo
Terra
Terra
marises
Terra
Level 62
God Stats
1W - 4L
1,493 SR
Queue Stats
82W - 92L
1,414 Elo+
Solo
Chronos
Chronos
pipec777
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,047 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
9 / 1 / 15
11,903
744
21,008
13,039
6,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 5 / 18
11,134
696
7,345
20,965
28,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
MDKraken
Sobek
20
5 / 4 / 20
11,700
731
15,198
19,458
32,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
20
5 / 2 / 21
11,422
714
20,239
11,697
6,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
ZludenS
Raijin
16
6 / 6 / 12
10,801
675
13,763
14,177
6,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ENEMY5p0tt3da
Heimdallr
20
8 / 9 / 6
13,356
835
29,789
18,711
9,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 2 / 7
10,990
687
14,609
19,681
21,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
PlutoPony
Sobek
16
1 / 8 / 8
9,286
580
9,483
20,143
23,921
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
marises
Terra
16
1 / 5 / 6
9,981
624
7,514
19,793
15,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
pipec777
Chronos
15
0 / 6 / 7
9,479
592
6,122
12,845
5,619
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
51
30
Kills
17
18
Deaths
30
86
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
1
15
16.5
L
Heimdallr
ENEMY5p0tt3da
Heimdallr
8
9
6
1.22
W
5
5
18
2.8
L
7
2
7
5.25
W
Sobek
MDKraken
Sobek
5
4
20
3.75
L
Sobek
PlutoPony
Sobek
1
8
8
0.63
W
Merlin
5
2
21
7.75
W
Raijin
ZludenS
Raijin
6
6
12
2
L
Terra
marises
Terra
1
5
6
0.8
L
Chronos
pipec777
Chronos
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,553
Damage
67,517
79,336
Taken
91,173
80,749
Mitigated
76,233
40,111
Healing
27,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
21,008
18,179
3,186
4,635
13,039
6,705
1,640
3,818
9,221
0
44,738
L
Heimdallr
ENEMY5p0tt3da
Heimdallr
29,789
12,972
81
1,222
18,711
9,297
400
7,817
10,894
0
55,814
W
7,345
3,125
8,346
8,170
20,965
28,655
362
4,552
16,413
118
10,833
L
14,609
3,388
1,847
8,196
19,681
21,439
684
12,021
7,660
713
20,487
W
Sobek
MDKraken
Sobek
15,198
818
2,285
5,210
19,458
32,913
123
7,623
11,835
28,704
0
L
Sobek
PlutoPony
Sobek
9,483
264
1,154
3,398
20,143
23,921
0
7,055
13,088
20,745
0
W
Merlin
20,239
2,465
2,777
2,409
11,697
6,068
450
3,409
8,284
39,650
0
W
Raijin
ZludenS
Raijin
13,763
2,691
725
2,368
14,177
6,408
188
4,120
10,057
24,244
0
L
Terra
marises
Terra
7,514
1,449
6,136
4,625
19,793
15,957
141
14,531
5,262
14,325
0
L
Chronos
pipec777
Chronos
6,122
2,350
0
1,101
12,845
5,619
495
7,894
4,951
23,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,960
Gold Earned
53,092
146
Minions Killed
125
0
Camps Cleared
0
1,519,233
Distance Traveled
1,467,271
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,903
744
53
3
0
257,275
0
L
Heimdallr
13,356
835
42
3
0
243,334
2
W
Horus
11,134
696
5
0
0
360,605
0
L
Tyr
10,990
687
23
1
0
342,982
0
W
Sobek
11,700
731
26
2
0
292,788
1
L
Sobek
9,286
580
10
1
0
309,761
0
W
Merlin
11,422
714
38
2
0
331,752
0
W
Raijin
10,801
675
24
2
0
276,813
1
L
Terra
9,981
624
15
1
0
298,538
2
L
Chronos
9,479
592
35
2
0
272,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role