Player Matchup

Nemesis
Nemesis
ARKANGLE4
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,434 Elo+
Party 1
Sylvanus
Sylvanus
Amonkey24
Sylvanus
Level 66
God Stats
0W - 3L
1,285 SR
Queue Stats
6W - 20L
1,271 Elo+
Party 1
Thanatos
Thanatos
Horacio-Rios
Thanatos
Level 35
God Stats
25W - 55L
1,355 SR
Queue Stats
37W - 69L
1,354 Elo+
Solo
Mulan
Mulan
StrokesALott
Mulan
Level 39
God Stats
16W - 9L
1,643 SR
Queue Stats
216W - 179L
1,478 Elo+
Solo
Sol
Sol
XiyaJay
Sol
Level 143
God Stats
19W - 20L
1,524 SR
Queue Stats
948W - 979L
1,407 Elo+
Solo
Team Averages
Level 70
1,461 SR
1,389 Elo+

VS

Team Averages
Level 74
1,480 SR
1,431 Elo+
Ra
Ra
DUSTemFOOL
Ra
Level 116
God Stats
31W - 24L
1,552 SR
Queue Stats
73W - 73L
1,482 Elo+
Solo
Neith
Neith
GodAchelois1
Neith
Level 117
God Stats
9W - 9L
1,449 SR
Queue Stats
181W - 190L
1,484 Elo+
Solo
Cerberus
Cerberus
StarKilla_Beast_
Cerberus
Level 60
God Stats
3W - 1L
1,574 SR
Queue Stats
230W - 211L
1,478 Elo+
Solo
Cliodhna
Cliodhna
orngecicle
Cliodhna
Level 14
God Stats
2W - 4L
1,523 SR
Queue Stats
26W - 38L
1,380 Elo+
Party 2
Thanatos
Thanatos
zacadillion
Thanatos
Level 62
God Stats
8W - 15L
1,303 SR
Queue Stats
70W - 110L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARKANGLE4
Nemesis
20
6 / 7 / 9
15,609
1,041
26,833
34,125
12,444
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Amonkey24
Sylvanus
20
2 / 9 / 17
14,120
941
12,027
27,124
35,181
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Horacio-Rios
Thanatos
18
0 / 8 / 1
11,313
754
2,603
7,564
3,688
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
7 / 5 / 15
16,193
1,080
28,639
34,650
58,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
20
11 / 6 / 13
17,039
1,136
41,515
29,449
10,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 18
15,197
1,013
23,956
19,075
16,441
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 3 / 18
15,705
1,047
33,464
19,104
9,347
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 4 / 25
16,930
1,129
23,887
39,031
48,542
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
orngecicle
Cliodhna
20
4 / 10 / 20
14,529
969
16,760
20,906
7,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
zacadillion
Thanatos
20
11 / 8 / 11
15,071
1,005
25,916
21,676
9,839
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
127
26
Kills
35
35
Deaths
26
55
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ARKANGLE4
Nemesis
6
7
9
1.5
L
Sylvanus
Amonkey24
Sylvanus
2
9
17
1.17
W
7
1
18
16
W
7
3
18
5.33
L
Thanatos
Horacio-Rios
Thanatos
0
8
1
0.06
W
6
4
25
4.63
L
7
5
15
2.9
L
Sol
11
6
13
2.92
W
Cliodhna
orngecicle
Cliodhna
4
10
20
1.4
W
Thanatos
zacadillion
Thanatos
11
8
11
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,617
Damage
123,983
132,912
Taken
119,792
120,276
Mitigated
92,070
31,842
Healing
34,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ARKANGLE4
Nemesis
26,833
15,052
0
3,704
34,125
12,444
0
12,332
21,793
0
73,440
L
Sylvanus
Amonkey24
Sylvanus
12,027
2,528
7,441
7,074
27,124
35,181
0
11,781
15,343
21,281
0
W
23,956
1,543
3,223
4,218
19,075
16,441
0
6,461
12,509
60,778
0
W
33,464
22,174
0
3,726
19,104
9,347
0
5,779
13,203
0
64,442
L
Thanatos
Horacio-Rios
Thanatos
2,603
107
0
641
7,564
3,688
0
2,448
5,116
0
7,113
W
23,887
3,414
481
14,409
39,031
48,542
0
20,760
18,158
50,199
0
L
28,639
5,985
963
4,508
34,650
58,231
0
13,835
20,815
0
47,095
L
Sol
41,515
18,619
0
7,511
29,449
10,732
0
7,447
22,002
76,660
0
W
Cliodhna
orngecicle
Cliodhna
16,760
2,718
0
283
20,906
7,901
0
10,176
10,730
23
31,134
W
Thanatos
zacadillion
Thanatos
25,916
11,267
477
7,910
21,676
9,839
0
10,366
11,310
0
39,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,274
Gold Earned
77,432
240
Minions Killed
300
5
Camps Cleared
10
1,236,390
Distance Traveled
1,347,756
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,609
1,041
104
7
2
321,213
1
L
Sylvanus
14,120
941
12
1
1
221,781
0
W
Ra
15,197
1,013
86
6
4
314,837
0
W
Neith
15,705
1,047
82
5
4
250,892
0
L
Thanatos
11,313
754
6
0
1
133,883
0
W
Cerberus
16,930
1,129
71
5
0
268,339
0
L
Mulan
16,193
1,080
40
3
0
274,857
0
L
Sol
17,039
1,136
78
5
1
284,656
0
W
Cliodhna
14,529
969
32
2
0
229,384
0
W
Thanatos
15,071
1,005
29
2
2
284,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role