Player Matchup

He Bo
He Bo
Elorllan
He Bo
Level 69
God Stats
6W - 3L
1,497 SR
Queue Stats
59W - 41L
1,650 Elo+
Party 1
Thor
Thor
Raizo773
Thor
Level 25
God Stats
6W - 4L
1,510 SR
Queue Stats
14W - 16L
1,262 Elo+
Party 1
Yemoja
Yemoja
boselly127
Yemoja
Level 25
God Stats
19W - 24L
1,519 SR
Queue Stats
27W - 32L
1,373 Elo+
Party 1
Team Averages
Level 40
1,509 SR
1,428 Elo+

VS

Team Averages
Level 45
1,436 SR
1,390 Elo+
Chiron
Chiron
DUBJAY801TONGANS
Chiron
Level 28
God Stats
2W - 3L
1,781 SR
Queue Stats
113W - 109L
1,435 Elo+
Party 2
Sol
Sol
Pierceypoo2725
Sol
Level 65
God Stats
2W - 2L
1,239 SR
Queue Stats
104W - 88L
1,423 Elo+
Party 2
Bellona
Bellona
Turb0 LegacY
Bellona
Level 42
God Stats
3W - 5L
1,289 SR
Queue Stats
46W - 63L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Elorllan
He Bo
15
15 / 5 / 4
11,291
1,026
23,293
8,432
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
1 / 5 / 13
8,212
747
6,319
8,620
3,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Yemoja
boselly127
Yemoja
12
3 / 2 / 11
9,034
821
6,540
10,692
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 6
7,478
680
10,953
12,884
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 6 / 2
8,580
780
5,744
11,841
4,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Turb0 LegacY
Bellona
12
4 / 4 / 6
8,740
795
4,685
16,854
10,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
19
Kills
12
12
Deaths
19
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
9
6
0.44
W
He Bo
Elorllan
He Bo
15
5
4
3.4
L
7
6
2
1.33
W
Thor
1
5
13
1.5
L
Bellona
Turb0 LegacY
Bellona
4
4
6
1.75
W
Yemoja
boselly127
Yemoja
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,152
Damage
21,382
27,744
Taken
41,579
13,709
Mitigated
18,976
3,296
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,953
5,171
332
2,801
12,884
4,379
0
8,849
3,964
0
23,499
W
He Bo
Elorllan
He Bo
23,293
1,716
0
586
8,432
2,886
307
1,837
6,595
41,193
0
L
5,744
1,798
0
2,668
11,841
4,292
108
10,312
1,529
16,576
1,248
W
Thor
6,319
1,457
0
527
8,620
3,058
492
2,054
6,566
0
20,529
L
Bellona
Turb0 LegacY
Bellona
4,685
2,138
116
4,546
16,854
10,305
0
10,770
6,084
0
12,475
W
Yemoja
boselly127
Yemoja
6,540
1,223
746
1,437
10,692
7,765
295
2,256
8,436
20,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,537
Gold Earned
24,798
86
Minions Killed
81
6
Camps Cleared
3
621,620
Distance Traveled
584,001
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,478
680
34
3
3
178,242
4
W
He Bo
11,291
1,026
40
4
2
200,606
1
L
Sol
8,580
780
28
3
0
185,337
2
W
Thor
8,212
747
21
2
4
215,692
5
L
Bellona
8,740
795
19
2
0
220,422
1
W
Yemoja
9,034
821
25
2
0
205,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role