Player Matchup

Chronos
Chronos
SITG
Chronos
Level 88
God Stats
1W - 1L
1,219 SR
Queue Stats
95W - 104L
1,514 Elo+
Party 1
Cerberus
Cerberus
VGTracks
Cerberus
Level 25
God Stats
5W - 2L
1,750 SR
Queue Stats
14W - 7L
1,545 Elo+
Party 1
Thor
Thor
thecrybabyhero
Thor
Level 87
God Stats
1W - 0L
1,662 SR
Queue Stats
39W - 26L
1,607 Elo+
Party 1
Team Averages
Level 67
1,544 SR
1,555 Elo+

VS

Team Averages
Level 51
1,484 SR
1,508 Elo+
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ItsJohnnyTho
Sylvanus
Level 27
God Stats
9W - 9L
1,453 SR
Queue Stats
74W - 80L
1,476 Elo+
Party 2
Rama
Rama
RuthlessMind94
Rama
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
SITG
Chronos
17
8 / 5 / 15
12,681
793
16,096
14,401
7,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
VGTracks
Cerberus
14
3 / 4 / 15
10,652
666
7,981
17,119
15,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
14 / 5 / 10
13,688
856
21,504
13,738
8,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 11 / 7
11,255
703
11,584
18,098
7,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
ItsJohnnyTho
Sylvanus
14
8 / 8 / 3
11,986
749
10,476
26,451
37,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 6 / 1
9,148
572
3,598
9,251
2,769
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
25
Kills
14
14
Deaths
25
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
11
7
0.77
L
Sylvanus
ItsJohnnyTho
Sylvanus
8
8
3
1.19
L
1
6
1
0.25
W
Chronos
SITG
Chronos
8
5
15
3.1
W
Cerberus
VGTracks
Cerberus
3
4
15
2.63
W
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,581
Damage
25,658
45,258
Taken
53,800
31,911
Mitigated
47,070
9,701
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,584
1,092
1,092
3,198
18,098
7,283
186
8,870
8,902
50,995
0
L
Sylvanus
ItsJohnnyTho
Sylvanus
10,476
1,220
1,053
4,527
26,451
37,018
274
11,702
14,441
16,137
0
L
3,598
2,743
0
775
9,251
2,769
0
3,091
6,028
0
18,134
W
Chronos
SITG
Chronos
16,096
6,129
0
2,513
14,401
7,375
1,419
7,384
6,827
49,280
0
W
Cerberus
VGTracks
Cerberus
7,981
908
618
3,612
17,119
15,577
209
7,749
9,058
30,886
0
W
21,504
7,021
1,052
1,906
13,738
8,959
925
7,001
6,507
0
52,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,021
Gold Earned
32,389
201
Minions Killed
127
8
Camps Cleared
5
817,544
Distance Traveled
601,174
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,255
703
82
5
3
232,246
1
L
Sylvanus
11,986
749
10
1
0
224,666
3
L
Rama
9,148
572
35
2
2
144,262
0
W
Chronos
12,681
793
71
4
5
288,203
2
W
Cerberus
10,652
666
70
4
2
276,702
0
W
Thor
13,688
856
60
4
1
252,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role