Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BossMasterGold
Bellona
Level 131
God Stats
14W - 12L
1,606 SR
Queue Stats
161W - 152L
1,595 Elo+
Solo
Chiron
Chiron
FloisBeast
Chiron
Level 84
God Stats
21W - 10L
1,705 SR
Queue Stats
249W - 214L
1,606 Elo+
Party 1
Mercury
Mercury
T-e-M-p-E-s-T-97
Mercury
Level 121
God Stats
1W - 2L
1,209 SR
Queue Stats
414W - 368L
1,607 Elo+
Party 1
Team Averages
Level 127
1,504 SR
1,562 Elo+

VS

Team Averages
Level 115
1,605 SR
1,646 Elo+
Sylvanus
Sylvanus
D1v1nex6253
Sylvanus
Level 159
God Stats
6W - 5L
1,341 SR
Queue Stats
141W - 127L
1,595 Elo+
Solo
Discordia
Discordia
GlizzyGalaxy
Discordia
Level 88
God Stats
3W - 5L
1,526 SR
Queue Stats
24W - 36L
1,458 Elo+
Solo
Izanami
Izanami
Lavar Bowl
Izanami
Level 97
God Stats
36W - 13L
1,782 SR
Queue Stats
188W - 136L
1,706 Elo+
Party 2
Horus
Horus
nNasirr
Horus
Level 123
God Stats
7W - 1L
1,549 SR
Queue Stats
497W - 400L
1,715 Elo+
Party 2
Pele
Pele
scarybunny69708
Pele
Level 107
God Stats
21W - 6L
1,827 SR
Queue Stats
357W - 239L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 3 / 0
9,486
499
7,414
11,645
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Terra
 
Terra
11
0 / 5 / 3
7,115
374
7,786
23,297
12,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 8 / 0
8,955
471
10,684
19,324
17,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
FloisBeast
Chiron
15
0 / 2 / 1
8,793
463
6,286
11,282
3,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 8 / 1
8,178
430
6,009
13,911
5,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D1v1nex6253
Sylvanus
14
1 / 0 / 10
8,897
468
6,511
12,982
13,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
GlizzyGalaxy
Discordia
14
3 / 4 / 5
8,777
462
10,045
8,426
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Lavar Bowl
Izanami
17
4 / 1 / 4
10,238
539
9,546
9,265
3,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
nNasirr
Horus
15
1 / 1 / 16
9,617
506
9,044
14,656
12,127
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
17 / 1 / 6
12,478
657
24,226
18,844
9,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
7
Kills
26
26
Deaths
7
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
0
0.67
L
Terra
 
Terra
0
5
3
0.3
L
3
8
0
0.38
W
Sylvanus
D1v1nex6253
Sylvanus
1
0
10
6
L
Chiron
FloisBeast
Chiron
0
2
1
0.25
W
Discordia
GlizzyGalaxy
Discordia
3
4
5
1.38
W
Izanami
Lavar Bowl
Izanami
4
1
4
6
L
2
8
1
0.31
W
Horus
nNasirr
Horus
1
1
16
9
W
17
1
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,179
Damage
59,372
79,459
Taken
64,173
42,432
Mitigated
41,954
21,381
Healing
29,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,414
433
770
2,180
11,645
3,732
0
4,838
6,807
76,269
0
L
Terra
 
Terra
7,786
1,295
1,561
6,953
23,297
12,998
0
5,810
17,487
24,395
0
L
10,684
3,377
0
2,302
19,324
17,093
758
3,007
16,317
0
55,868
W
Sylvanus
D1v1nex6253
Sylvanus
6,511
1,338
3,003
5,276
12,982
13,915
389
3,828
9,011
20,529
0
L
Chiron
FloisBeast
Chiron
6,286
2,178
648
3,925
11,282
3,363
68
2,034
9,248
0
69,869
W
Discordia
GlizzyGalaxy
Discordia
10,045
330
950
1,164
8,426
3,015
373
2,775
5,559
57,656
0
W
Izanami
Lavar Bowl
Izanami
9,546
6,135
0
3,015
9,265
3,715
2,367
1,354
7,885
0
98,927
L
6,009
1,968
0
3,042
13,911
5,246
0
867
13,044
0
48,565
W
Horus
nNasirr
Horus
9,044
3,400
1,566
3,105
14,656
12,127
371
2,936
11,571
0
42,208
W
24,226
6,161
0
11,890
18,844
9,182
356
3,767
14,947
0
119,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
50,007
514
Minions Killed
526
0
Camps Cleared
0
1,730,438
Distance Traveled
1,853,146
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,486
499
169
9
0
392,662
7
L
Terra
7,115
374
28
1
0
328,824
7
L
Bellona
8,955
471
99
5
0
297,120
0
W
Sylvanus
8,897
468
34
2
0
332,533
5
L
Chiron
8,793
463
134
7
0
339,554
6
W
Discordia
8,777
462
89
5
0
338,887
3
W
Izanami
10,238
539
168
9
0
350,669
5
L
Mercury
8,178
430
84
4
0
372,278
4
W
Horus
9,617
506
78
4
0
396,115
1
W
Pele
12,478
657
157
8
0
434,942
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role