Player Matchup

Fenrir
Fenrir
Funny_W33D710
Fenrir
Level 13
God Stats
17W - 9L
1,500 SR
Queue Stats
41W - 44L
1,308 Elo+
Solo
Chaac
Chaac
LEGEND_OF_KOMBAT
Chaac
Level 29
God Stats
8W - 7L
1,451 SR
Queue Stats
137W - 152L
1,346 Elo+
Solo
Zeus
Zeus
Mattcoquet
Zeus
Level 26
God Stats
13W - 9L
1,410 SR
Queue Stats
112W - 103L
1,479 Elo+
Solo
Vulcan
Vulcan
b0i Cheetah Eh
Vulcan
Level 9
God Stats
1W - 5L
1,097 SR
Queue Stats
24W - 27L
1,416 Elo+
Solo
Merlin
Merlin
snapdraggon
Merlin
Level 28
God Stats
5W - 10L
1,441 SR
Queue Stats
113W - 110L
1,430 Elo+
Solo
Team Averages
Level 21
1,380 SR
1,396 Elo+

VS

Team Averages
Level 17
1,450 SR
1,397 Elo+
Anubis
Anubis
Chinanumbe2
Anubis
Level 17
God Stats
1W - 3L
1,329 SR
Queue Stats
49W - 66L
1,357 Elo+
Party 1
Loki
Loki
DevilKraner
Loki
Level 23
God Stats
3W - 5L
1,430 SR
Queue Stats
146W - 177L
1,429 Elo+
Solo
Artemis
Artemis
SweaterGang Sav
Artemis
Level 24
God Stats
60W - 62L
1,475 SR
Queue Stats
84W - 81L
1,458 Elo+
Solo
Guan Yu
Guan Yu
TOKO_HOOD_21
Guan Yu
Level 15
God Stats
2W - 2L
1,430 SR
Queue Stats
3W - 3L
1,305 Elo+
Solo
Danzaburou
Danzaburou
chinanumbe1
Danzaburou
Level 8
God Stats
6W - 4L
1,588 SR
Queue Stats
15W - 17L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 18
12,746
1,062
11,336
13,957
9,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
12 / 1 / 15
13,835
1,153
14,837
13,941
6,419
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
17 / 3 / 15
15,192
1,266
23,003
11,852
3,235
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 1 / 23
11,658
972
6,813
8,822
4,247
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
20
5 / 4 / 19
13,177
1,098
15,437
13,355
4,435
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
3 / 15 / 5
12,194
1,016
14,528
25,314
9,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 11 / 2
11,699
975
12,710
19,498
5,322
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 4 / 1
9,534
795
3,487
4,385
1,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
TOKO_HOOD_21
Guan Yu
16
2 / 5 / 0
11,193
933
3,236
10,674
8,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
chinanumbe1
Danzaburou
19
2 / 6 / 4
13,123
1,094
21,618
17,981
6,811
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
23
40
Kills
11
11
Deaths
41
90
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
15
5
0.37
L
4
11
2
0.45
W
5
2
18
7
W
12
1
15
19.5
W
17
3
15
8.17
L
0
4
1
0.13
L
Guan Yu
TOKO_HOOD_21
Guan Yu
2
5
0
0.4
W
1
1
23
12.5
L
Danzaburou
chinanumbe1
Danzaburou
2
6
4
0.67
W
Merlin
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,426
Damage
55,579
61,927
Taken
77,852
28,308
Mitigated
32,211
10,620
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
14,528
582
0
3,225
25,314
9,689
0
15,697
9,617
37,587
0
L
12,710
3,344
0
182
19,498
5,322
0
14,250
5,248
0
18,874
W
11,336
5,782
0
1,481
13,957
9,972
0
2,442
11,515
0
31,969
W
14,837
5,580
627
4,113
13,941
6,419
0
4,222
9,719
0
34,736
W
23,003
6,193
0
1,791
11,852
3,235
0
2,901
8,951
38,697
0
L
3,487
1,540
0
160
4,385
1,398
0
1,693
2,692
0
5,122
L
Guan Yu
TOKO_HOOD_21
Guan Yu
3,236
534
668
1,360
10,674
8,991
0
5,297
4,482
0
7,555
W
6,813
3,284
305
310
8,822
4,247
0
1,979
6,843
15,501
0
L
Danzaburou
chinanumbe1
Danzaburou
21,618
11,601
0
2,442
17,981
6,811
0
8,316
9,665
0
70,688
W
Merlin
15,437
513
0
1,993
13,355
4,435
0
2,984
10,371
39,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,608
Gold Earned
57,743
215
Minions Killed
196
8
Camps Cleared
8
1,157,819
Distance Traveled
851,045
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,194
1,016
57
5
0
178,749
0
L
Loki
11,699
975
11
1
2
222,278
0
W
Fenrir
12,746
1,062
50
4
3
252,222
0
W
Chaac
13,835
1,153
56
5
1
253,794
1
W
Zeus
15,192
1,266
41
3
1
222,632
0
L
Artemis
9,534
795
3
0
1
54,125
1
L
Guan Yu
11,193
933
6
1
0
179,271
0
W
Vulcan
11,658
972
13
1
2
228,780
2
L
Danzaburou
13,123
1,094
119
10
5
216,622
0
W
Merlin
13,177
1,098
55
5
1
200,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role