Player Matchup

Janus
Janus
 
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Alt3CS
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,588 Elo+
Party 2
Chiron
Chiron
Dochooilday83
Chiron
Level 29
God Stats
1W - 0L
1,290 SR
Queue Stats
39W - 25L
1,576 Elo+
Party 2
Kali
Kali
Heki22
Kali
Level 20
God Stats
22W - 21L
1,590 SR
Queue Stats
170W - 177L
1,378 Elo+
Solo
Kukulkan
Kukulkan
狂徒zhang
Kukulkan
Level 27
God Stats
7W - 3L
1,631 SR
Queue Stats
71W - 74L
1,455 Elo+
Solo
Team Averages
Level 26
1,502 SR
1,499 Elo+

VS

Team Averages
Level 20
1,560 SR
1,487 Elo+
Pele
Pele
Alkap0wn666
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,650 Elo+
Solo
Bacchus
Bacchus
LazyRat745
Bacchus
Level 24
God Stats
5W - 4L
1,594 SR
Queue Stats
11W - 10L
1,546 Elo+
Solo
Danzaburou
Danzaburou
NanekZeroJOJOS
Danzaburou
Level 28
God Stats
15W - 21L
1,461 SR
Queue Stats
167W - 205L
1,432 Elo+
Party 1
Eset
Eset
Native1121
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,372 Elo+
Solo
Anubis
Anubis
SliterJOJO
Anubis
Level 28
God Stats
9W - 6L
1,747 SR
Queue Stats
166W - 203L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 1 / 3
8,071
621
7,451
6,270
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Alt3CS
Xbalanque
13
3 / 5 / 1
7,671
590
6,785
8,662
1,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 3
6,863
528
6,167
8,454
2,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
Heki22
Kali
12
5 / 3 / 4
7,748
596
5,784
7,886
2,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
狂徒zhang
Kukulkan
11
2 / 2 / 3
6,761
520
7,025
5,018
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 0
7,215
555
4,476
9,821
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
LazyRat745
Bacchus
9
1 / 2 / 4
6,256
481
4,270
9,966
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
NanekZeroJOJOS
Danzaburou
12
3 / 3 / 1
6,930
533
3,730
9,217
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 2
6,606
508
3,112
8,616
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
SliterJOJO
Anubis
11
5 / 4 / 2
7,329
564
6,903
10,635
4,705
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
17
Kills
14
14
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
3
5.5
L
5
4
0
1.25
W
Xbalanque
Alt3CS
Xbalanque
3
5
1
0.7
W
3
3
3
1.5
W
Kali
Heki22
Kali
5
3
4
2.33
L
Bacchus
LazyRat745
Bacchus
1
2
4
1.5
L
Danzaburou
NanekZeroJOJOS
Danzaburou
3
3
1
1.17
L
0
4
2
0.25
L
Anubis
SliterJOJO
Anubis
5
4
2
1.5
W
Kukulkan
狂徒zhang
Kukulkan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,212
Damage
22,491
36,290
Taken
48,255
10,105
Mitigated
22,935
9,197
Healing
16,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,451
1,226
0
660
6,270
1,737
0
2,155
3,809
49,854
0
L
4,476
1,376
0
2,292
9,821
3,865
0
2,131
7,608
0
39,650
W
Xbalanque
Alt3CS
Xbalanque
6,785
4,446
0
1,878
8,662
1,644
768
4,948
3,714
0
40,837
W
6,167
1,938
559
2,696
8,454
2,481
100
2,709
5,705
0
24,605
W
Kali
Heki22
Kali
5,784
2,334
0
3,310
7,886
2,694
0
2,187
5,659
0
32,791
L
Bacchus
LazyRat745
Bacchus
4,270
814
0
2,486
9,966
7,485
0
3,370
6,291
11,701
0
L
Danzaburou
NanekZeroJOJOS
Danzaburou
3,730
537
0
3,611
9,217
3,625
0
2,875
6,062
0
39,926
L
3,112
197
0
2,753
8,616
3,255
573
5,159
3,183
35,256
0
L
Anubis
SliterJOJO
Anubis
6,903
867
0
5,358
10,635
4,705
444
0
10,635
33,133
0
W
Kukulkan
狂徒zhang
Kukulkan
7,025
654
0
94
5,018
1,549
108
1,900
3,118
33,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,114
Gold Earned
34,336
354
Minions Killed
330
0
Camps Cleared
0
1,210,607
Distance Traveled
1,181,972
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,071
621
96
7
0
265,431
2
L
Pele
7,215
555
78
6
0
251,711
1
W
Xbalanque
7,671
590
80
6
0
207,486
1
W
Chiron
6,863
528
46
4
0
216,114
0
W
Kali
7,748
596
57
4
0
282,806
3
L
Bacchus
6,256
481
14
1
0
263,104
3
L
Danzaburou
6,930
533
83
6
0
230,841
1
L
Eset
6,606
508
85
7
0
233,446
1
L
Anubis
7,329
564
70
5
0
202,870
2
W
Kukulkan
6,761
520
75
6
0
238,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role