Player Matchup

Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Diamond V
Synoble
Geb
Diamond V
Level 160
God Stats
10W - 2L
1,921 SR
Queue Stats
68W - 47L
2,131 MMR
Party 2
Achilles
Achilles
Diamond II
UwU Omg xD
Achilles
Diamond II
Level 66
God Stats
18W - 4L
1,998 SR
Queue Stats
57W - 23L
2,615 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,806 SR
2,082 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,633 SR
1,522 MMR
Kumbhakarna
Kumbhakarna
Gold V
Beaney4085
Kumbhakarna
Gold V
Level 127
God Stats
4W - 3L
1,627 SR
Queue Stats
87W - 92L
1,381 MMR
Party 1
Skadi
Skadi
Gold II
PatriotSlays
Skadi
Gold II
Level 98
God Stats
0W - 1L
1,680 SR
Queue Stats
63W - 60L
1,641 MMR
Party 1
Agni
Agni
Gold II
Turtle Bros217
Agni
Gold II
Level 99
God Stats
21W - 28L
1,592 SR
Queue Stats
278W - 311L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
7 / 0 / 11
8,157
816
9,847
3,318
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
11
1 / 0 / 18
7,994
799
4,046
10,374
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
UwU Omg xD
Achilles
13
12 / 0 / 8
8,711
871
14,504
7,945
7,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ThothAthenaArtioZeusOdin

VS

Bans
Morgan Le FayCabrakanBaron SamediGilgameshChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Beaney4085
Kumbhakarna
8
0 / 6 / 0
5,871
587
1,720
12,534
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 7 / 0
5,507
551
4,198
9,847
2,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 7 / 0
5,706
571
4,330
9,247
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
20
Kills
0
0
Deaths
20
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
0
11
12.5
L
Kumbhakarna
Beaney4085
Kumbhakarna
0
6
0
0
L
0
7
0
0
W
Geb
1
0
18
10
L
0
7
0
0
W
Achilles
UwU Omg xD
Achilles
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,397
Damage
10,248
21,637
Taken
31,628
15,351
Mitigated
11,572
11,074
Healing
2,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,847
1,094
0
1,312
3,318
1,014
1,270
1,189
1,953
35,665
0
L
Kumbhakarna
Beaney4085
Kumbhakarna
1,720
269
0
1,357
12,534
7,117
0
6,700
5,205
8,302
0
L
4,198
1,884
0
0
9,847
2,188
0
3,105
6,231
0
12,267
W
Geb
4,046
577
0
5,356
10,374
7,331
598
2,323
7,018
13,739
0
L
4,330
190
0
648
9,247
2,267
0
3,822
5,017
19,968
0
W
Achilles
UwU Omg xD
Achilles
14,504
4,098
0
4,406
7,945
7,006
369
1,804
5,797
0
23,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,862
Gold Earned
17,084
103
Minions Killed
67
7
Camps Cleared
1
588,303
Distance Traveled
441,633
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,157
816
78
8
3
178,997
1
L
Kumbhakarna
5,871
587
8
1
0
146,703
3
L
Skadi
5,507
551
27
3
0
136,093
2
W
Geb
7,994
799
8
1
1
199,926
4
L
Agni
5,706
571
32
3
1
158,837
0
W
Achilles
8,711
871
17
2
3
209,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role