Player Matchup

Ares
Ares
DOGE2MoonVVX
Ares
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 83L
1,588 Elo+
Party 2
Hera
Hera
DxntPeekMe3193
Hera
Level 28
God Stats
4W - 1L
1,728 SR
Queue Stats
39W - 25L
1,550 Elo+
Solo
Neith
Neith
IJustCrumbed
Neith
Level 7
God Stats
1W - 1L
1,546 SR
Queue Stats
5W - 3L
1,490 Elo+
Party 2
Osiris
Osiris
aldo96
Osiris
Level 147
God Stats
12W - 6L
1,486 SR
Queue Stats
107W - 87L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
michaelv429
Nu Wa
Level 14
God Stats
23W - 19L
1,583 SR
Queue Stats
24W - 23L
1,445 Elo+
Solo
Team Averages
Level 44
1,569 SR
1,511 Elo+

VS

Team Averages
Level 18
1,604 SR
1,488 Elo+
Ra
Ra
Bounxe-
Ra
Level 27
God Stats
17W - 24L
1,582 SR
Queue Stats
120W - 130L
1,449 Elo+
Party 1
Rama
Rama
DontBeToxicxx
Rama
Level 16
God Stats
1W - 2L
1,753 SR
Queue Stats
14W - 13L
1,512 Elo+
Party 1
Janus
Janus
GroundsKeeprWlly
Janus
Level 2
God Stats
1W - 1L
1,752 SR
Queue Stats
20W - 14L
1,542 Elo+
Solo
Chaac
Chaac
JLUX-G
Chaac
Level 16
God Stats
5W - 4L
1,574 SR
Queue Stats
22W - 22L
1,424 Elo+
Solo
Awilix
Awilix
Mr Chicom
Awilix
Level 27
God Stats
2W - 4L
1,360 SR
Queue Stats
86W - 96L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 2
8,069
621
9,630
7,195
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 1 / 3
7,652
589
5,675
4,811
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 4
8,158
628
7,953
7,206
2,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Osiris
aldo96
Osiris
13
1 / 0 / 0
7,749
596
2,951
4,719
4,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 1 / 1
5,756
443
1,943
2,732
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,516
424
1,475
6,558
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 1
6,153
473
1,525
9,805
2,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 7 / 1
5,413
416
1,389
9,406
3,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
JLUX-G
Chaac
11
1 / 2 / 0
6,198
477
3,241
8,060
5,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
Mr Chicom
Awilix
9
1 / 2 / 0
5,568
428
1,613
6,687
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
17
Kills
2
2
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
10
0
2
11
L
0
3
1
0.17
W
2
1
3
3.5
L
0
7
1
0.07
W
3
0
4
5
L
Chaac
JLUX-G
Chaac
1
2
0
0.5
L
Awilix
Mr Chicom
Awilix
1
2
0
0.5
W
Osiris
aldo96
Osiris
1
0
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,152
Damage
9,243
26,663
Taken
40,516
15,215
Mitigated
15,653
7,880
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,475
150
323
1,943
6,558
1,840
465
1,758
4,800
26,877
0
W
9,630
1,058
0
2,604
7,195
6,113
0
694
6,363
37,786
0
L
1,525
1,176
0
4,485
9,805
2,932
0
3,488
6,317
0
43,383
W
5,675
1,052
0
500
4,811
1,462
218
924
3,826
53,392
0
L
1,389
0
0
1,902
9,406
3,002
0
6,885
2,521
27,103
0
W
7,953
1,731
0
3,297
7,206
2,432
1,666
990
6,000
0
60,707
L
Chaac
JLUX-G
Chaac
3,241
592
0
2,364
8,060
5,513
0
3,462
4,598
0
31,396
L
Awilix
Mr Chicom
Awilix
1,613
743
0
1,396
6,687
2,366
0
2,422
4,265
0
26,330
W
Osiris
aldo96
Osiris
2,951
885
0
1,479
4,719
4,564
582
0
4,332
8,310
39,134
W
1,943
34
0
0
2,732
644
34
0
2,689
22,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,384
Gold Earned
28,848
445
Minions Killed
330
0
Camps Cleared
0
1,220,429
Distance Traveled
1,183,866
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,516
424
51
4
0
230,305
4
W
Ares
8,069
621
59
5
0
270,325
6
L
Rama
6,153
473
98
8
0
223,414
1
W
Hera
7,652
589
98
8
0
241,031
1
L
Janus
5,413
416
53
4
0
226,912
2
W
Neith
8,158
628
125
10
0
245,453
1
L
Chaac
6,198
477
72
6
0
228,943
4
L
Awilix
5,568
428
56
4
0
274,292
1
W
Osiris
7,749
596
121
9
0
245,565
1
W
Nu Wa
5,756
443
42
3
0
218,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role