Player Matchup

Neith
Neith
Crewcutcarmine1
Neith
Level 5
God Stats
2W - 2L
1,788 SR
Queue Stats
5W - 6L
1,525 Elo+
Party 2
Susano
Susano
Gavin_McPurn
Susano
Level 17
God Stats
8W - 6L
1,212 SR
Queue Stats
86W - 108L
1,269 Elo+
Solo
Ares
Ares
XoXo_KISS5625
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
i R tooHigh
Merlin
Level 39
God Stats
1W - 1L
1,807 SR
Queue Stats
22W - 33L
1,219 Elo+
Party 2
Nemesis
Nemesis
titanic-larva9
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,562 SR
1,402 Elo+

VS

Team Averages
Level 23
1,524 SR
1,363 Elo+
Kukulkan
Kukulkan
EliteTutor
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Eset
Eset
LordAlastor5113
Eset
Level 14
God Stats
1W - 0L
1,687 SR
Queue Stats
5W - 10L
1,326 Elo+
Solo
Bellona
Bellona
Nasty40oz
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,236 Elo+
Solo
Sylvanus
Sylvanus
pocketballoon5
Sylvanus
Level 68
God Stats
10W - 7L
1,594 SR
Queue Stats
16W - 22L
1,440 Elo+
Party 1
Ullr
Ullr
zZeuSs99
Ullr
Level 28
God Stats
25W - 32L
1,341 SR
Queue Stats
150W - 187L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,487
499
1,388
2,603
722
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
7
1 / 2 / 2
4,637
515
3,066
4,915
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 3 / 0
3,378
375
104
2,362
941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
8
4 / 2 / 0
5,018
558
3,130
3,548
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 1 / 0
3,237
360
0
551
150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EliteTutor
Kukulkan
7
2 / 2 / 1
4,679
520
2,472
3,806
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 3 / 0
4,682
520
1,503
3,614
784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Nasty40oz
Bellona
8
0 / 0 / 1
4,898
544
0
2,707
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
7
2 / 0 / 1
4,948
550
1,986
3,893
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
7
1 / 0 / 0
4,690
521
1,578
3,564
903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
6
9
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Kukulkan
EliteTutor
Kukulkan
2
2
1
1.25
L
Susano
1
2
2
1
W
1
3
0
0.33
W
Bellona
Nasty40oz
Bellona
0
0
1
0.5
L
0
3
0
0
L
Merlin
4
2
0
2
W
Sylvanus
2
0
1
2.5
L
0
1
0
0
W
Ullr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,688
Damage
7,539
13,979
Taken
17,584
4,159
Mitigated
7,831
2,742
Healing
3,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,388
829
0
808
2,603
722
0
1,538
1,065
0
15,798
W
Kukulkan
EliteTutor
Kukulkan
2,472
1,129
0
250
3,806
949
409
609
3,197
15,760
0
L
Susano
3,066
424
0
1,172
4,915
1,412
98
2,300
2,615
0
16,132
W
1,503
478
0
185
3,614
784
212
1,514
2,100
16,046
0
W
Bellona
Nasty40oz
Bellona
0
0
0
664
2,707
2,230
223
24
2,683
3,800
15,938
L
104
104
0
24
2,362
941
0
557
1,805
922
0
L
Merlin
3,130
388
0
738
3,548
934
428
1,313
2,235
16,381
0
W
Sylvanus
1,986
685
555
1,672
3,893
2,965
805
399
3,494
10,426
4,874
L
0
0
0
0
551
150
0
0
551
0
0
W
Ullr
1,578
1,005
0
503
3,564
903
499
688
2,876
0
18,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,757
Gold Earned
23,897
99
Minions Killed
176
0
Camps Cleared
0
607,953
Distance Traveled
791,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,487
499
35
4
0
169,508
0
W
Kukulkan
4,679
520
24
3
0
162,592
0
L
Susano
4,637
515
42
5
0
185,322
0
W
Eset
4,682
520
29
3
0
167,183
0
W
Bellona
4,898
544
55
6
0
170,362
0
L
Ares
3,378
375
1
0
0
63,352
0
L
Merlin
5,018
558
21
2
0
167,367
0
W
Sylvanus
4,948
550
33
4
0
163,522
0
L
Nemesis
3,237
360
0
0
0
22,404
0
W
Ullr
4,690
521
35
4
0
128,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role