Player Matchup

Chang'e
Chang'e
CaptainAvila
Chang'e
Level 27
God Stats
39W - 46L
1,532 SR
Queue Stats
133W - 139L
1,520 Elo+
Party 1
Neith
Neith
RichysM
Neith
Level 102
God Stats
2W - 3L
1,422 SR
Queue Stats
90W - 104L
1,442 Elo+
Solo
Cabrakan
Cabrakan
Team_Crank
Cabrakan
Level 156
God Stats
5W - 9L
1,553 SR
Queue Stats
766W - 917L
1,501 Elo+
Party 1
Team Averages
Level 95
1,502 SR
1,488 Elo+

VS

Team Averages
Level 77
1,550 SR
1,813 Elo+
Ah Muzen Cab
Ah Muzen Cab
Joshnhlfl
Ah Muzen Cab
Level 6
God Stats
2W - 0L
1,729 SR
Queue Stats
7W - 0L
2,035 Elo+
Party 2
Nox
Nox
PandaVortex
Nox
Level 97
God Stats
1W - 0L
1,182 SR
Queue Stats
150W - 96L
1,710 Elo+
Party 2
Ymir
Ymir
TreeMan699
Ymir
Level 127
God Stats
3W - 0L
1,739 SR
Queue Stats
103W - 61L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CaptainAvila
Chang'e
15
3 / 8 / 1
10,569
622
6,748
17,152
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
RichysM
Neith
7
0 / 3 / 1
8,653
509
615
5,020
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Team_Crank
Cabrakan
14
1 / 5 / 2
9,667
569
11,612
18,792
20,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Joshnhlfl
Ah Muzen Cab
17
2 / 0 / 13
11,810
695
9,668
9,129
3,685
Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 2 / 5
12,119
713
10,035
8,528
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 10
11,181
658
14,068
16,503
16,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
16
16
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CaptainAvila
Chang'e
3
8
1
0.44
W
Ah Muzen Cab
Joshnhlfl
Ah Muzen Cab
2
0
13
8.5
W
10
2
5
6.25
L
Neith
RichysM
Neith
0
3
1
0.17
L
Cabrakan
Team_Crank
Cabrakan
1
5
2
0.4
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,975
Damage
33,771
40,964
Taken
34,160
27,643
Mitigated
23,910
7,641
Healing
6,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CaptainAvila
Chang'e
6,748
483
2,387
3,931
17,152
6,342
0
11,606
5,014
35,139
0
W
Ah Muzen Cab
Joshnhlfl
Ah Muzen Cab
9,668
1,891
0
4,537
9,129
3,685
1,302
5,081
3,550
0
74,693
W
10,035
1,224
0
477
8,528
3,325
877
6,924
1,198
29,563
0
L
Neith
RichysM
Neith
615
196
0
391
5,020
1,287
0
2,944
1,940
0
5,494
L
Cabrakan
Team_Crank
Cabrakan
11,612
2,096
0
932
18,792
20,014
0
8,714
9,551
25,961
0
W
14,068
2,086
0
1,772
16,503
16,900
212
6,686
8,594
23,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
35,110
104
Minions Killed
215
1
Camps Cleared
15
572,132
Distance Traveled
790,364
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,569
622
45
3
1
258,211
1
W
Ah Muzen Cab
11,810
695
144
8
7
322,023
1
W
Nox
12,119
713
43
3
6
248,679
5
L
Neith
8,653
509
13
1
0
58,675
0
L
Cabrakan
9,667
569
46
3
0
255,246
0
W
Ymir
11,181
658
28
2
2
219,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role