Player Matchup

Bakasura
Bakasura
BLACKMOON22005
Bakasura
Level 7
God Stats
2W - 2L
1,585 SR
Queue Stats
4W - 11L
1,268 Elo+
Solo
Hel
Hel
KiaraLily
Hel
Level 9
God Stats
3W - 1L
1,734 SR
Queue Stats
17W - 16L
1,222 Elo+
Solo
Bellona
Bellona
ekstazi12
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,594 Elo+
Solo
Neith
Neith
jilmy
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,270 Elo+
Solo
Ganesha
Ganesha
八十岁凌晨打五杀
Ganesha
Level 24
God Stats
1W - 3L
1,299 SR
Queue Stats
8W - 22L
1,185 Elo+
Solo
Team Averages
Level 10
1,524 SR
1,308 Elo+

VS

Team Averages
Level 35
1,500 SR
1,445 Elo+
Olorun
Olorun
 
Olorun
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Majin1K
Medusa
Level 8
God Stats
18W - 8L
1,715 SR
Queue Stats
262W - 183L
1,521 Elo+
Solo
Cliodhna
Cliodhna
The_Rhogar
Cliodhna
Level 129
God Stats
1W - 0L
1,287 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
XxXOwOXxX
Guan Yu
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
79W - 85L
1,402 Elo+
Solo
Kukulkan
Kukulkan
azn300
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
0 / 4 / 0
4,163
463
154
4,974
1,256
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 3 / 0
4,650
517
1,195
2,874
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
ekstazi12
Bellona
8
0 / 3 / 0
4,647
516
2,919
5,813
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
jilmy
Neith
7
1 / 4 / 0
4,440
493
1,388
4,278
1,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 2 / 1
4,264
474
889
5,384
2,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
1
0 / 0 / 0
3,500
389
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Majin1K
Medusa
10
5 / 1 / 1
5,987
665
5,596
4,709
1,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
The_Rhogar
Cliodhna
9
3 / 0 / 1
5,442
605
1,519
3,799
1,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
XxXOwOXxX
Guan Yu
10
4 / 0 / 0
6,164
685
3,771
4,937
4,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
azn300
Kukulkan
9
3 / 0 / 2
5,610
623
1,893
2,077
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
15
16
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
0
0
L
Bakasura
0
4
0
0
L
0
3
0
0
W
Medusa
Majin1K
Medusa
5
1
1
5.5
W
Cliodhna
The_Rhogar
Cliodhna
3
0
1
3.5
W
Guan Yu
XxXOwOXxX
Guan Yu
4
0
0
4
W
Kukulkan
azn300
Kukulkan
3
0
2
4
L
Bellona
ekstazi12
Bellona
0
3
0
0
L
Neith
jilmy
Neith
1
4
0
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,545
Damage
12,779
23,323
Taken
15,522
9,701
Mitigated
7,838
3,001
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
154
154
0
1,420
4,974
1,256
62
176
4,798
0
11,585
L
1,195
0
0
347
2,874
710
0
1,499
1,157
16,806
0
W
Medusa
Majin1K
Medusa
5,596
2,575
0
769
4,709
1,206
287
1,181
3,522
0
27,632
W
Cliodhna
The_Rhogar
Cliodhna
1,519
310
0
1,503
3,799
1,261
654
307
3,412
0
24,452
W
Guan Yu
XxXOwOXxX
Guan Yu
3,771
704
52
2,259
4,937
4,813
0
509
4,428
0
25,585
W
Kukulkan
azn300
Kukulkan
1,893
419
0
250
2,077
558
734
402
1,567
19,477
0
L
Bellona
ekstazi12
Bellona
2,919
978
0
394
5,813
4,267
164
0
5,813
2,681
18,313
L
Neith
jilmy
Neith
1,388
392
0
470
4,278
1,055
0
94
4,184
0
17,295
L
889
41
45
325
5,384
2,413
0
112
5,272
9,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,164
Gold Earned
26,703
174
Minions Killed
205
0
Camps Cleared
0
765,765
Distance Traveled
742,493
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,500
389
0
0
0
7,489
0
L
Bakasura
4,163
463
31
3
0
125,226
1
L
Hel
4,650
517
49
5
0
180,985
1
W
Medusa
5,987
665
45
5
0
189,950
0
W
Cliodhna
5,442
605
59
7
0
180,557
0
W
Guan Yu
6,164
685
54
6
0
192,085
2
W
Kukulkan
5,610
623
47
5
0
172,412
3
L
Bellona
4,647
516
44
5
0
166,137
2
L
Neith
4,440
493
43
5
0
156,827
0
L
Ganesha
4,264
474
7
1
0
136,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role