Player Matchup

Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Violescents
Cliodhna
Level 79
God Stats
24W - 18L
1,621 SR
Queue Stats
51W - 45L
1,594 Elo+
Solo
Cerberus
Cerberus
iQxARii
Cerberus
Level 42
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 9L
1,241 Elo+
Party 2
Discordia
Discordia
iQxDaz
Discordia
Level 63
God Stats
0W - 1L
1,252 SR
Queue Stats
14W - 16L
1,403 Elo+
Party 2
Olorun
Olorun
iQxSwxvyyy
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 53
1,526 SR
1,448 Elo+

VS

Team Averages
Level 84
1,568 SR
1,435 Elo+
Kali
Kali
Blue4502
Kali
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 58L
1,426 Elo+
Party 1
Zeus
Zeus
Doggo290
Zeus
Level 89
God Stats
6W - 1L
1,775 SR
Queue Stats
75W - 68L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
E3soldier18
Danzaburou
Level 104
God Stats
14W - 14L
1,520 SR
Queue Stats
470W - 402L
1,544 Elo+
Party 1
Mercury
Mercury
Rarmstrong27
Mercury
Level 98
God Stats
2W - 0L
1,797 SR
Queue Stats
68W - 77L
1,383 Elo+
Party 1
Geb
Geb
lazy3titan
Geb
Level 63
God Stats
1W - 0L
1,245 SR
Queue Stats
21W - 28L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 7 / 8
9,671
879
9,009
18,755
7,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
Violescents
Cliodhna
16
6 / 5 / 3
11,053
1,005
15,598
17,479
7,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
iQxARii
Cerberus
16
3 / 5 / 4
10,147
922
7,301
19,660
22,448
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
iQxDaz
Discordia
16
1 / 9 / 5
9,602
873
9,160
24,469
8,292
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
iQxSwxvyyy
Olorun
16
0 / 16 / 6
9,192
836
6,403
24,401
9,030
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
4 / 3 / 17
11,446
1,041
10,080
15,637
7,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
20
17 / 1 / 15
14,261
1,296
48,370
8,503
3,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
E3soldier18
Danzaburou
18
15 / 0 / 7
12,067
1,097
24,688
10,220
4,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Rarmstrong27
Mercury
17
4 / 4 / 8
9,962
906
8,263
9,891
5,738
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
2 / 2 / 20
11,529
1,048
9,267
13,652
15,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
109
10
Kills
42
42
Deaths
10
26
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
8
0.57
W
Kali
4
3
17
4.17
W
Zeus
17
1
15
24.5
W
Danzaburou
E3soldier18
Danzaburou
15
0
7
18.5
W
Mercury
Rarmstrong27
Mercury
4
4
8
2
L
Cliodhna
Violescents
Cliodhna
6
5
3
1.5
L
Cerberus
iQxARii
Cerberus
3
5
4
1
L
Discordia
iQxDaz
Discordia
1
9
5
0.39
L
Olorun
iQxSwxvyyy
Olorun
0
16
6
0.19
W
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,471
Damage
100,668
104,764
Taken
57,903
54,698
Mitigated
35,445
8,786
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,009
3,606
0
2,173
18,755
7,542
0
7,313
11,442
0
25,275
W
Kali
10,080
4,384
0
5,540
15,637
7,185
0
7,243
8,394
0
34,012
W
Zeus
48,370
5,391
0
2,035
8,503
3,103
0
3,313
5,190
66,521
0
W
Danzaburou
E3soldier18
Danzaburou
24,688
15,011
0
1,163
10,220
4,347
0
4,354
5,866
0
36,739
W
Mercury
Rarmstrong27
Mercury
8,263
5,103
0
336
9,891
5,738
0
3,303
6,588
0
13,085
L
Cliodhna
Violescents
Cliodhna
15,598
688
0
127
17,479
7,386
0
11,228
6,251
0
33,604
L
Cerberus
iQxARii
Cerberus
7,301
783
207
3,252
19,660
22,448
0
11,766
7,894
17,746
0
L
Discordia
iQxDaz
Discordia
9,160
1,583
68
440
24,469
8,292
0
13,845
10,624
22,078
0
L
Olorun
iQxSwxvyyy
Olorun
6,403
3,910
175
2,344
24,401
9,030
0
13,485
10,916
19,275
0
W
9,267
256
0
1,198
13,652
15,072
0
4,651
9,001
26,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,665
Gold Earned
59,265
141
Minions Killed
195
3
Camps Cleared
7
944,127
Distance Traveled
1,062,757
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,671
879
18
2
1
179,256
1
W
Kali
11,446
1,041
69
6
1
208,785
0
W
Zeus
14,261
1,296
50
5
1
200,637
0
W
Danzaburou
12,067
1,097
27
2
5
201,230
0
W
Mercury
9,962
906
16
1
0
192,579
0
L
Cliodhna
11,053
1,005
43
4
1
216,401
0
L
Cerberus
10,147
922
26
2
0
195,763
0
L
Discordia
9,602
873
32
3
1
192,018
0
L
Olorun
9,192
836
22
2
0
160,689
1
W
Geb
11,529
1,048
33
3
0
259,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role