Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
FadedBeto
Ares
Level 16
God Stats
5W - 9L
1,212 SR
Queue Stats
93W - 116L
1,300 Elo+
Party 2
Cthulhu
Cthulhu
FlatF1zz
Cthulhu
Level 4
God Stats
3W - 6L
1,145 SR
Queue Stats
22W - 39L
1,005 Elo+
Solo
Artemis
Artemis
LordXlerona07
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,245 Elo+
Party 1
Vamana
Vamana
TerryLigma
Vamana
Level 39
God Stats
10W - 31L
1,102 SR
Queue Stats
100W - 127L
1,304 Elo+
Party 2
Team Averages
Level 19
1,292 SR
1,271 Elo+

VS

Team Averages
Level 9
1,474 SR
1,313 Elo+
Cthulhu
Cthulhu
Babayagaganoush
Cthulhu
Level 8
God Stats
4W - 1L
1,590 SR
Queue Stats
20W - 19L
1,277 Elo+
Party 3
Cabrakan
Cabrakan
Grogu1209
Cabrakan
Level 8
God Stats
1W - 1L
1,295 SR
Queue Stats
10W - 13L
1,313 Elo+
Party 3
Ra
Ra
Hasaco
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,246 Elo+
Solo
Nemesis
Nemesis
elemonader
Nemesis
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 19L
1,263 Elo+
Party 3
Danzaburou
Danzaburou
xXB1GbO0TyH0LEXx
Danzaburou
Level 18
God Stats
40W - 36L
1,486 SR
Queue Stats
82W - 83L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 9 / 3
8,053
383
5,109
18,862
8,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
12
1 / 15 / 0
8,063
384
3,873
31,726
16,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
FlatF1zz
Cthulhu
13
4 / 10 / 4
9,348
445
17,123
27,468
14,060
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
13
4 / 13 / 2
9,207
438
9,781
19,635
4,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
TerryLigma
Vamana
13
4 / 12 / 1
9,219
439
8,256
23,757
9,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 18
9,654
460
8,724
15,917
13,780
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
Grogu1209
Cabrakan
15
9 / 1 / 23
10,788
514
18,519
15,202
23,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ra
13
5 / 5 / 16
9,657
460
11,226
10,485
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
elemonader
Nemesis
17
12 / 1 / 19
11,701
557
12,249
15,760
7,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
xXB1GbO0TyH0LEXx
Danzaburou
20
30 / 3 / 8
14,087
671
40,290
22,914
10,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
142
13
Kills
58
59
Deaths
14
10
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
9
3
0.17
W
2
4
18
2.75
L
Ares
1
15
0
0.07
L
Cthulhu
FlatF1zz
Cthulhu
4
10
4
0.6
W
Cabrakan
Grogu1209
Cabrakan
9
1
23
20.5
W
Ra
5
5
16
2.6
L
Artemis
4
13
2
0.38
L
Vamana
TerryLigma
Vamana
4
12
1
0.38
W
Nemesis
elemonader
Nemesis
12
1
19
21.5
W
Danzaburou
xXB1GbO0TyH0LEXx
Danzaburou
30
3
8
11.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,142
Damage
91,008
121,448
Taken
80,278
54,150
Mitigated
59,410
14,304
Healing
31,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,109
566
0
726
18,862
8,959
820
2,475
16,284
539
34,517
W
8,724
1,162
89
2,787
15,917
13,780
286
5,703
10,214
32,156
0
L
Ares
3,873
730
963
1,657
31,726
16,412
252
8,865
22,307
15,578
0
L
Cthulhu
FlatF1zz
Cthulhu
17,123
1,013
603
4,074
27,468
14,060
0
9,245
17,535
49,327
0
W
Cabrakan
Grogu1209
Cabrakan
18,519
2,672
0
5,416
15,202
23,669
735
4,062
11,140
43,404
0
W
Ra
11,226
2,343
1,429
2,194
10,485
3,903
1,579
3,839
6,646
45,972
0
L
Artemis
9,781
5,043
0
2,614
19,635
4,933
132
5,276
13,903
0
37,879
L
Vamana
TerryLigma
Vamana
8,256
4,166
0
3,667
23,757
9,786
572
9,757
12,950
0
40,523
W
Nemesis
elemonader
Nemesis
12,249
5,888
0
5,239
15,760
7,975
1,199
4,250
11,510
0
64,882
W
Danzaburou
xXB1GbO0TyH0LEXx
Danzaburou
40,290
26,588
0
14,806
22,914
10,083
4,443
3,605
18,463
0
124,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,890
Gold Earned
55,887
275
Minions Killed
434
0
Camps Cleared
0
1,567,760
Distance Traveled
1,905,706
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,053
383
70
3
0
335,632
2
W
Cthulhu
9,654
460
49
2
0
391,860
0
L
Ares
8,063
384
36
2
0
251,779
0
L
Cthulhu
9,348
445
60
3
0
351,276
0
W
Cabrakan
10,788
514
59
3
0
376,610
1
W
Ra
9,657
460
88
4
0
291,672
0
L
Artemis
9,207
438
44
2
0
273,738
1
L
Vamana
9,219
439
65
3
0
355,335
1
W
Nemesis
11,701
557
110
5
0
464,039
1
W
Danzaburou
14,087
671
128
6
0
381,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role