Player Matchup

Nemesis
Nemesis
Belligerent666
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,761 Elo+
Party 2
Hou Yi
Hou Yi
Chenzo8
Hou Yi
Level 8
God Stats
4W - 4L
1,685 SR
Queue Stats
22W - 17L
1,599 Elo+
Party 2
Sol
Sol
aliceln
Sol
Level 7
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 2L
1,505 Elo+
Solo
Team Averages
Level 9
1,637 SR
1,622 Elo+

VS

Team Averages
Level 81
1,695 SR
1,519 Elo+
Ah Puch
Ah Puch
Celtifer
Ah Puch
Level 149
God Stats
5W - 1L
1,683 SR
Queue Stats
93W - 74L
1,575 Elo+
Party 1
Neith
Neith
Imaningen
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,571 Elo+
Party 1
Chaac
Chaac
MonkeyGuru
Chaac
Level 79
God Stats
2W - 0L
1,901 SR
Queue Stats
10W - 11L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
11,022
551
13,992
22,145
9,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Chenzo8
Hou Yi
15
0 / 0 / 2
10,247
512
4,053
17,224
5,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
13
0 / 10 / 1
9,843
492
10,224
19,636
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Celtifer
Ah Puch
17
4 / 1 / 8
12,556
628
22,816
13,429
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Imaningen
Neith
15
3 / 2 / 6
11,971
599
9,739
12,559
4,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
16
6 / 0 / 6
12,523
626
17,804
14,983
15,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
13
13
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Ah Puch
Celtifer
Ah Puch
4
1
8
8
L
Hou Yi
Chenzo8
Hou Yi
0
0
2
1
W
Neith
Imaningen
Neith
3
2
6
3
W
Chaac
6
0
6
9
L
Sol
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,269
Damage
50,359
59,005
Taken
40,971
22,520
Mitigated
25,435
10,179
Healing
21,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,992
2,218
0
4,855
22,145
9,697
0
9,811
12,010
0
42,383
W
Ah Puch
Celtifer
Ah Puch
22,816
287
0
6,877
13,429
4,739
433
3,393
10,036
63,522
0
L
Hou Yi
Chenzo8
Hou Yi
4,053
590
0
1,196
17,224
5,923
45
6,557
10,114
0
35,035
W
Neith
Imaningen
Neith
9,739
1,709
830
3,947
12,559
4,729
1,408
2,235
10,324
0
48,278
W
Chaac
17,804
1,121
0
9,939
14,983
15,967
286
4,708
10,275
116
39,534
L
Sol
10,224
2,385
0
4,128
19,636
6,900
0
7,296
11,306
30,886
2,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
37,050
201
Minions Killed
204
6
Camps Cleared
7
1,054,770
Distance Traveled
1,095,905
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,022
551
64
3
4
385,359
9
W
Ah Puch
12,556
628
72
4
1
337,720
5
L
Hou Yi
10,247
512
67
3
2
375,957
1
W
Neith
11,971
599
91
5
4
348,211
4
W
Chaac
12,523
626
41
2
2
409,974
0
L
Sol
9,843
492
70
4
0
293,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role