Player Matchup

Fenrir
Fenrir
BryanRompeqlos
Fenrir
Level 45
God Stats
9W - 6L
1,545 SR
Queue Stats
35W - 38L
1,464 Elo+
Solo
Medusa
Medusa
CeMb KoweK
Medusa
Level 80
God Stats
6W - 10L
1,049 SR
Queue Stats
25W - 23L
1,511 Elo+
Party 1
Cerberus
Cerberus
CuffsAlister667
Cerberus
Level 29
God Stats
24W - 14L
1,602 SR
Queue Stats
45W - 39L
1,492 Elo+
Party 1
King Arthur
King Arthur
DredgenRuby
King Arthur
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 25L
1,459 Elo+
Party 1
Scylla
Scylla
TheHdog83
Scylla
Level 49
God Stats
11W - 6L
1,684 SR
Queue Stats
158W - 188L
1,450 Elo+
Solo
Team Averages
Level 46
1,476 SR
1,475 Elo+

VS

Team Averages
Level 87
1,693 SR
1,597 Elo+
Bastet
Bastet
Aceofoz420
Bastet
Level 55
God Stats
130W - 127L
1,527 SR
Queue Stats
382W - 418L
1,450 Elo+
Solo
Fafnir
Fafnir
Eldesthook6072
Fafnir
Level 29
God Stats
2W - 0L
1,774 SR
Queue Stats
56W - 22L
1,672 Elo+
Party 2
Nike
Nike
Jk_Lokii
Nike
Level 83
God Stats
1W - 0L
1,750 SR
Queue Stats
90W - 55L
1,590 Elo+
Party 2
Xbalanque
Xbalanque
OGxBaxwar
Xbalanque
Level 145
God Stats
1W - 0L
1,733 SR
Queue Stats
101W - 55L
1,677 Elo+
Party 2
Hera
Hera
joshuabo00
Hera
Level 121
God Stats
1W - 0L
1,682 SR
Queue Stats
208W - 158L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 9 / 5
12,957
1,178
14,234
25,184
12,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
CeMb KoweK
Medusa
18
5 / 13 / 8
11,801
1,073
17,785
27,461
10,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
18
3 / 7 / 9
11,776
1,071
12,838
26,249
22,478
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
DredgenRuby
King Arthur
18
4 / 9 / 7
11,818
1,074
12,802
27,581
25,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
TheHdog83
Scylla
18
1 / 2 / 8
11,287
1,026
9,530
13,942
4,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aceofoz420
Bastet
18
5 / 5 / 15
11,440
1,040
16,121
10,187
4,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 0 / 32
13,111
1,192
12,874
13,280
18,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
19
10 / 4 / 14
13,018
1,183
21,137
16,277
14,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
OGxBaxwar
Xbalanque
20
17 / 7 / 14
14,479
1,316
43,037
22,324
10,020
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 5 / 21
12,761
1,160
17,683
11,361
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
136
21
Kills
40
40
Deaths
21
37
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Bastet
Aceofoz420
Bastet
5
5
15
2.5
L
8
9
5
1.17
L
Medusa
CeMb KoweK
Medusa
5
13
8
0.69
L
Cerberus
3
7
9
1.07
L
King Arthur
DredgenRuby
King Arthur
4
9
7
0.83
W
3
0
32
19
W
Nike
10
4
14
4.25
W
Xbalanque
OGxBaxwar
Xbalanque
17
7
14
3.43
L
Scylla
TheHdog83
Scylla
1
2
8
2.5
W
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,189
Damage
110,852
120,417
Taken
73,429
74,939
Mitigated
51,143
4,871
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Aceofoz420
Bastet
16,121
4,336
0
0
10,187
4,489
0
4,197
5,697
0
24,411
L
14,234
3,835
0
1,169
25,184
12,664
0
6,667
18,517
0
25,358
L
Medusa
CeMb KoweK
Medusa
17,785
8,375
0
0
27,461
10,279
0
9,256
18,205
0
32,202
L
Cerberus
12,838
316
0
1,666
26,249
22,478
0
7,639
18,610
27,292
0
L
King Arthur
DredgenRuby
King Arthur
12,802
2,545
0
1,601
27,581
25,088
0
7,555
20,026
4,911
24,916
W
12,874
4,121
0
2,408
13,280
18,123
0
6,289
6,991
18,586
0
W
Nike
21,137
2,744
0
248
16,277
14,602
0
3,284
12,993
8,048
38,796
W
Xbalanque
OGxBaxwar
Xbalanque
43,037
30,069
0
5,414
22,324
10,020
0
7,171
15,153
0
55,546
L
Scylla
TheHdog83
Scylla
9,530
680
0
435
13,942
4,430
0
2,811
11,131
42,302
0
W
17,683
3,991
325
830
11,361
3,909
0
2,871
8,490
42,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,639
Gold Earned
64,809
180
Minions Killed
200
7
Camps Cleared
6
1,102,669
Distance Traveled
1,131,556
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,440
1,040
18
2
1
239,375
1
L
Fenrir
12,957
1,178
19
2
4
231,418
1
L
Medusa
11,801
1,073
35
3
1
207,257
0
L
Cerberus
11,776
1,071
31
3
1
233,779
1
L
King Arthur
11,818
1,074
29
3
0
208,607
0
W
Fafnir
13,111
1,192
23
2
0
235,846
2
W
Nike
13,018
1,183
51
5
0
216,480
1
W
Xbalanque
14,479
1,316
30
3
4
198,680
2
L
Scylla
11,287
1,026
66
6
1
221,608
0
W
Hera
12,761
1,160
78
7
1
241,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role