Player Matchup

Jing Wei
Jing Wei
ASimpleDroid
Jing Wei
Level 108
God Stats
8W - 5L
1,519 SR
Queue Stats
255W - 242L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
HermitHarold
Nu Wa
Level 104
God Stats
1W - 8L
1,329 SR
Queue Stats
125W - 115L
1,572 Elo+
Solo
Mulan
Mulan
PWNRR
Mulan
Level 126
God Stats
31W - 21L
1,657 SR
Queue Stats
562W - 522L
1,591 Elo+
Solo
Vamana
Vamana
ProCapybara
Vamana
Level 145
God Stats
12W - 16L
1,549 SR
Queue Stats
651W - 615L
1,508 Elo+
Party 2
Aphrodite
Aphrodite
SunsetMax
Aphrodite
Level 109
God Stats
7W - 12L
1,553 SR
Queue Stats
501W - 476L
1,651 Elo+
Solo
Team Averages
Level 118
1,522 SR
1,568 Elo+

VS

Team Averages
Level 121
1,669 SR
1,590 Elo+
Bellona
Bellona
DeathsScythe99
Bellona
Level 157
God Stats
9W - 5L
1,698 SR
Queue Stats
162W - 166L
1,532 Elo+
Solo
Cliodhna
Cliodhna
FloisBeast
Cliodhna
Level 84
God Stats
13W - 7L
1,764 SR
Queue Stats
249W - 214L
1,586 Elo+
Party 1
Ullr
Ullr
PaLloby-pringao
Ullr
Level 121
God Stats
8W - 7L
1,561 SR
Queue Stats
117W - 100L
1,681 Elo+
Solo
Thoth
Thoth
T-e-M-p-E-s-T-97
Thoth
Level 121
God Stats
9W - 5L
1,604 SR
Queue Stats
414W - 368L
1,587 Elo+
Party 1
Sylvanus
Sylvanus
Waitediowa4172
Sylvanus
Level 121
God Stats
14W - 16L
1,718 SR
Queue Stats
652W - 617L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ASimpleDroid
Jing Wei
13
1 / 5 / 1
7,699
428
7,077
14,941
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 4 / 0
8,441
469
8,846
8,455
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
PWNRR
Mulan
14
2 / 4 / 0
9,134
507
10,873
17,747
16,947
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
13
0 / 1 / 0
7,883
438
3,760
13,752
5,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SunsetMax
Aphrodite
12
1 / 4 / 1
7,435
413
7,174
15,090
7,828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
10,540
586
13,620
14,752
16,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
FloisBeast
Cliodhna
18
8 / 0 / 6
10,850
603
12,693
10,705
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 6
9,146
508
7,974
12,211
4,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 1 / 6
10,632
591
8,881
8,863
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
15
1 / 0 / 10
8,356
464
7,636
12,332
12,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
5
Kills
18
18
Deaths
5
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ASimpleDroid
Jing Wei
1
5
1
0.3
W
3
1
4
5
W
Cliodhna
FloisBeast
Cliodhna
8
0
6
11
L
1
4
0
0.25
L
Mulan
PWNRR
Mulan
2
4
0
0.5
W
1
3
6
1.33
L
Vamana
0
1
0
0
L
Aphrodite
SunsetMax
Aphrodite
1
4
1
0.38
W
5
1
6
8
W
Sylvanus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,730
Damage
50,804
69,985
Taken
58,863
35,517
Mitigated
40,522
25,340
Healing
23,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ASimpleDroid
Jing Wei
7,077
6,005
0
4,478
14,941
3,262
928
3,976
10,941
0
51,153
W
13,620
3,101
0
4,943
14,752
16,115
719
1,603
13,149
17,832
58,482
W
Cliodhna
FloisBeast
Cliodhna
12,693
1,434
0
4,751
10,705
4,131
0
2,097
8,608
0
80,556
L
8,846
1,237
0
1,055
8,455
2,100
0
2,506
5,779
62,904
0
L
Mulan
PWNRR
Mulan
10,873
1,379
0
5,045
17,747
16,947
266
5,770
11,907
116
60,055
W
7,974
2,800
0
2,107
12,211
4,609
979
4,287
7,924
0
72,590
L
Vamana
3,760
1,980
0
3,738
13,752
5,380
0
2,688
10,892
0
50,494
L
Aphrodite
SunsetMax
Aphrodite
7,174
400
3,054
7,970
15,090
7,828
492
4,261
10,781
41,754
0
W
8,881
638
276
4,540
8,863
3,170
1,608
4,025
4,838
76,467
0
W
Sylvanus
7,636
2,379
2,779
4,341
12,332
12,497
650
4,124
8,208
26,176
6,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,592
Gold Earned
49,524
502
Minions Killed
615
0
Camps Cleared
0
1,555,102
Distance Traveled
1,762,915
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,699
428
97
5
0
294,513
3
W
Bellona
10,540
586
153
9
0
393,677
1
W
Cliodhna
10,850
603
133
7
0
419,254
6
L
Nu Wa
8,441
469
119
7
0
314,728
8
L
Mulan
9,134
507
128
7
0
317,542
3
W
Ullr
9,146
508
122
7
0
297,076
4
L
Vamana
7,883
438
89
5
0
292,049
2
L
Aphrodite
7,435
413
69
4
0
336,270
4
W
Thoth
10,632
591
145
8
0
349,924
8
W
Sylvanus
8,356
464
62
3
0
302,984
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role