Player Matchup

Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum I
Synoble
Geb
Platinum I
Level 160
God Stats
10W - 2L
1,886 SR
Queue Stats
68W - 47L
2,043 MMR
Party 1
Achilles
Achilles
Diamond III
UwU Omg xD
Achilles
Diamond III
Level 66
God Stats
18W - 4L
1,991 SR
Queue Stats
57W - 23L
2,526 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,792 SR
2,023 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,623 SR
2,178 MMR
Persephone
Persephone
Masters
RankedCommander
Persephone
Masters
Level 159
God Stats
15W - 10L
1,879 SR
Queue Stats
445W - 155L
2,821 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
lImmortalz
Ah Muzen Cab
Diamond IV
Level 159
God Stats
3W - 7L
1,562 SR
Queue Stats
248W - 248L
2,156 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
x420xDeMiGoD
Kuzenbo
Gold III
Level 160
God Stats
4W - 12L
1,427 SR
Queue Stats
1,001W - 981L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 2 / 4
10,206
680
8,661
8,819
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
13
1 / 0 / 9
10,565
704
7,307
15,540
15,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
UwU Omg xD
Achilles
14
4 / 0 / 6
10,161
677
14,461
16,553
17,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ArtioCabrakanThothOdinSol

VS

Bans
Ne ZhaAthenaTiamatGaneshaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
RankedCommander
Persephone
13
1 / 2 / 0
9,296
620
13,742
8,054
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
lImmortalz
Ah Muzen Cab
11
0 / 5 / 2
8,551
570
8,374
11,312
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
x420xDeMiGoD
Kuzenbo
12
1 / 3 / 1
8,913
594
7,186
13,999
16,187
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
4
3.5
L
Persephone
RankedCommander
Persephone
1
2
0
0.5
W
Geb
1
0
9
5.5
W
Achilles
UwU Omg xD
Achilles
4
0
6
7
L
Ah Muzen Cab
lImmortalz
Ah Muzen Cab
0
5
2
0.2
L
Kuzenbo
x420xDeMiGoD
Kuzenbo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,429
Damage
29,302
40,912
Taken
33,365
36,788
Mitigated
23,727
15,271
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,661
1,168
0
2,226
8,819
3,537
679
5,068
3,751
49,538
0
L
Persephone
RankedCommander
Persephone
13,742
263
0
3,295
8,054
2,738
0
4,198
3,760
45,359
0
W
Geb
7,307
712
0
6,747
15,540
15,852
252
8,301
7,239
22,347
0
W
Achilles
UwU Omg xD
Achilles
14,461
2,751
0
6,298
16,553
17,399
1,403
7,968
8,585
0
43,975
L
Ah Muzen Cab
lImmortalz
Ah Muzen Cab
8,374
3,341
0
3,342
11,312
4,802
0
4,101
7,113
0
30,726
L
Kuzenbo
x420xDeMiGoD
Kuzenbo
7,186
1,808
0
750
13,999
16,187
7
7,353
5,972
11,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
26,760
231
Minions Killed
149
7
Camps Cleared
5
913,653
Distance Traveled
835,859
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,206
680
117
8
5
282,225
5
L
Persephone
9,296
620
90
6
4
290,655
3
W
Geb
10,565
704
28
2
0
315,314
6
W
Achilles
10,161
677
86
6
2
316,114
4
L
Ah Muzen Cab
8,551
570
48
3
1
283,972
0
L
Kuzenbo
8,913
594
11
1
0
261,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role