Player Matchup

Cerberus
Cerberus
Drgnstar1
Cerberus
Level 155
God Stats
2W - 0L
1,842 SR
Queue Stats
93W - 46L
1,723 Elo+
Party 1
Da Ji
Da Ji
Timelu
Da Ji
Level 117
God Stats
1W - 0L
1,334 SR
Queue Stats
47W - 20L
1,750 Elo+
Party 1
Chang'e
Chang'e
retrobi
Chang'e
Level 125
God Stats
1W - 0L
1,286 SR
Queue Stats
67W - 22L
1,792 Elo+
Party 1
Team Averages
Level 132
1,487 SR
1,755 Elo+

VS

Team Averages
Level 105
1,627 SR
1,616 Elo+
Cliodhna
Cliodhna
DarkHawk404
Cliodhna
Level 126
God Stats
37W - 25L
1,738 SR
Queue Stats
797W - 567L
1,678 Elo+
Party 2
Nike
Nike
KiyomiAkita25_
Nike
Level 54
God Stats
5W - 2L
1,518 SR
Queue Stats
8W - 11L
1,430 Elo+
Solo
Tiamat
Tiamat
Silky0Sullivan
Tiamat
Level 136
God Stats
35W - 14L
1,625 SR
Queue Stats
748W - 569L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drgnstar1
Cerberus
16
5 / 4 / 10
12,448
655
15,517
28,303
27,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Timelu
Da Ji
17
7 / 7 / 10
13,096
689
16,406
22,149
18,488
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
retrobi
Chang'e
18
6 / 4 / 9
12,989
684
16,196
20,947
7,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DarkHawk404
Cliodhna
17
6 / 6 / 6
12,443
655
24,861
21,376
7,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 9 / 6
12,030
633
13,731
21,918
17,543
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 3 / 9
12,489
657
18,637
13,445
7,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
18
Kills
14
15
Deaths
18
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DarkHawk404
Cliodhna
6
6
6
1.5
W
Cerberus
Drgnstar1
Cerberus
5
4
10
2.5
L
4
9
6
0.78
L
4
3
9
2.83
W
Da Ji
Timelu
Da Ji
7
7
10
1.71
W
Chang'e
retrobi
Chang'e
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,119
Damage
57,229
71,399
Taken
56,739
53,159
Mitigated
33,023
31,453
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DarkHawk404
Cliodhna
24,861
2,667
0
5,626
21,376
7,499
491
11,569
9,365
0
71,118
W
Cerberus
Drgnstar1
Cerberus
15,517
586
0
9,461
28,303
27,567
554
7,381
20,312
30,977
0
L
13,731
623
364
2,834
21,918
17,543
0
11,818
9,313
537
35,717
L
18,637
2,327
109
2,810
13,445
7,981
1,226
7,706
5,219
50,984
0
W
Da Ji
Timelu
Da Ji
16,406
3,627
0
3,017
22,149
18,488
1,420
4,820
16,931
0
39,561
W
Chang'e
retrobi
Chang'e
16,196
209
8,469
10,506
20,947
7,104
520
6,474
14,169
65,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,533
Gold Earned
36,962
219
Minions Killed
206
8
Camps Cleared
8
987,560
Distance Traveled
990,938
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,443
655
91
5
3
371,842
4
W
Cerberus
12,448
655
47
2
0
334,542
7
L
Nike
12,030
633
38
2
2
298,854
4
L
Tiamat
12,489
657
77
4
3
320,242
2
W
Da Ji
13,096
689
58
3
5
315,593
3
W
Chang'e
12,989
684
114
6
3
337,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role