Player Matchup

Bakasura
Bakasura
MasterSoloPlays
Bakasura
Level 22
God Stats
2W - 1L
1,844 SR
Queue Stats
66W - 34L
1,593 Elo+
Party 1
Ah Puch
Ah Puch
MurderedYours
Ah Puch
Level 104
God Stats
1W - 0L
1,502 SR
Queue Stats
82W - 82L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
THEE_THROAT_GOAT
Gilgamesh
Level 82
God Stats
28W - 16L
1,687 SR
Queue Stats
115W - 120L
1,386 Elo+
Party 1
Team Averages
Level 69
1,677 SR
1,481 Elo+

VS

Team Averages
Level 42
1,757 SR
1,486 Elo+
Charybdis
Charybdis
CertifiedMilkDud
Charybdis
Level 29
God Stats
11W - 7L
1,640 SR
Queue Stats
172W - 121L
1,634 Elo+
Party 2
Aphrodite
Aphrodite
Dunk31
Aphrodite
Level 33
God Stats
13W - 10L
1,970 SR
Queue Stats
233W - 202L
1,611 Elo+
Party 2
King Arthur
King Arthur
T5edzombi
King Arthur
Level 63
God Stats
1W - 2L
1,660 SR
Queue Stats
34W - 63L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
10 / 4 / 7
9,416
856
9,518
11,260
4,265
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
12
3 / 2 / 12
8,372
761
13,227
6,871
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
13
6 / 0 / 13
9,142
831
7,446
15,596
10,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
6 / 5 / 0
9,524
866
9,522
10,328
3,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Dunk31
Aphrodite
11
0 / 7 / 6
7,239
658
3,594
10,714
7,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
T5edzombi
King Arthur
11
0 / 7 / 5
6,844
622
5,535
14,357
8,734
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
19
Kills
6
6
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
6
5
0
1.2
L
Aphrodite
Dunk31
Aphrodite
0
7
6
0.43
W
Bakasura
10
4
7
3.38
W
Ah Puch
3
2
12
4.5
L
King Arthur
T5edzombi
King Arthur
0
7
5
0.36
W
Gilgamesh
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,191
Damage
18,651
33,727
Taken
35,399
17,516
Mitigated
19,638
11,949
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
9,522
5,044
0
875
10,328
3,019
0
3,658
5,677
0
25,764
L
Aphrodite
Dunk31
Aphrodite
3,594
454
1,296
2,685
10,714
7,885
0
4,155
5,751
17,348
0
W
Bakasura
9,518
6,768
0
3,546
11,260
4,265
1,285
1,749
9,511
0
29,714
W
Ah Puch
13,227
306
0
2,012
6,871
2,444
737
1,280
5,591
38,511
0
L
King Arthur
T5edzombi
King Arthur
5,535
327
0
348
14,357
8,734
0
5,456
7,828
0
14,813
W
Gilgamesh
7,446
1,623
716
5,675
15,596
10,807
415
1,228
14,368
0
13,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,930
Gold Earned
23,607
122
Minions Killed
105
7
Camps Cleared
2
666,071
Distance Traveled
577,960
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,524
866
60
5
1
193,273
4
L
Aphrodite
7,239
658
29
3
0
185,349
1
W
Bakasura
9,416
856
55
5
7
230,191
5
W
Ah Puch
8,372
761
58
5
0
191,691
3
L
King Arthur
6,844
622
16
1
1
199,338
1
W
Gilgamesh
9,142
831
9
1
0
244,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role