Player Matchup

Cu Chulainn
Cu Chulainn
GreatOne1113
Cu Chulainn
Level 59
God Stats
1W - 2L
1,448 SR
Queue Stats
38W - 82L
1,187 Elo+
Party 1
Sun Wukong
Sun Wukong
MxBlove1700
Sun Wukong
Level 23
God Stats
11W - 25L
1,354 SR
Queue Stats
31W - 72L
1,163 Elo+
Party 1
Yemoja
Yemoja
blacmora
Yemoja
Level 10
God Stats
0W - 1L
1,471 SR
Queue Stats
0W - 3L
1,108 Elo+
Solo
Team Averages
Level 31
1,424 SR
1,153 Elo+

VS

Team Averages
Level 43
1,410 SR
1,274 Elo+
Nike
Nike
CarryBtw
Nike
Level 56
God Stats
2W - 0L
1,404 SR
Queue Stats
18W - 17L
1,327 Elo+
Party 2
Sol
Sol
SorryHyperion23
Sol
Level 48
God Stats
2W - 0L
1,546 SR
Queue Stats
12W - 12L
1,258 Elo+
Party 2
Fenrir
Fenrir
SpidersGrip
Fenrir
Level 25
God Stats
3W - 2L
1,280 SR
Queue Stats
158W - 211L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GreatOne1113
Cu Chulainn
12
1 / 4 / 5
8,909
594
15,353
21,061
14,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
MxBlove1700
Sun Wukong
11
4 / 13 / 3
9,587
639
9,885
17,235
13,986
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
blacmora
Yemoja
12
2 / 6 / 2
9,880
659
4,861
14,897
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
6 / 0 / 17
11,857
790
11,875
25,221
19,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
15 / 3 / 6
12,553
837
25,705
12,397
4,275
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
2 / 4 / 13
10,168
678
7,755
11,949
9,189
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
7
Kills
23
23
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nike
6
0
17
14.5
L
Cu Chulainn
GreatOne1113
Cu Chulainn
1
4
5
0.88
L
Sun Wukong
MxBlove1700
Sun Wukong
4
13
3
0.42
W
15
3
6
6
W
Fenrir
2
4
13
2.13
L
Yemoja
blacmora
Yemoja
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,099
Damage
45,335
53,193
Taken
49,567
39,662
Mitigated
32,502
10,139
Healing
19,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
11,875
2,519
0
11,994
25,221
19,038
105
4,919
20,302
0
31,502
L
Cu Chulainn
GreatOne1113
Cu Chulainn
15,353
1,211
1,043
4,768
21,061
14,998
0
10,459
10,394
10,828
29,202
L
Sun Wukong
MxBlove1700
Sun Wukong
9,885
4,454
0
354
17,235
13,986
0
7,988
8,718
0
20,636
W
25,705
10,358
0
5,110
12,397
4,275
1,862
3,231
9,166
77,551
0
W
Fenrir
7,755
1,247
0
2,254
11,949
9,189
194
2,186
9,763
896
26,252
L
Yemoja
blacmora
Yemoja
4,861
1,170
2,146
1,828
14,897
10,678
0
7,913
6,729
14,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
34,578
88
Minions Killed
170
1
Camps Cleared
12
604,215
Distance Traveled
828,380
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,857
790
31
2
2
306,458
1
L
Cu Chulainn
8,909
594
50
3
0
260,279
5
L
Sun Wukong
9,587
639
19
1
0
151,080
0
W
Sol
12,553
837
105
7
4
254,688
2
W
Fenrir
10,168
678
34
2
6
267,234
2
L
Yemoja
9,880
659
19
1
1
192,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role